<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8612776468476923953</id><updated>2012-02-16T14:47:56.916-08:00</updated><category term='Champions'/><category term='Launches'/><category term='anticipates'/><category term='Working'/><category term='Noire'/><category term='Simulation'/><category term='Release'/><category term='RPG'/><category term='genre'/><category term='Firelands'/><category term='Lovechild'/><category term='TakeTwo'/><category term='Modern'/><category term='Adventure'/><category term='Movie'/><category term='Oblivion'/><category term='Forget'/><category term='World'/><category term='Conan'/><category term='Tracks'/><category term='Warfare'/><category term='Critical'/><category term='Preview'/><category term='Video'/><category term='patch'/><category term='notes'/><category term='Exclusive'/><category term='sport'/><category term='. Emulator'/><category term='Rockstar'/><category term='forward'/><category term='Ghost'/><category term='Sweat'/><category term='Alive'/><category term='Tecmo'/><category term='Portal'/><category term='Hunter'/><category term='cheats'/><category term='Latest'/><category term='title'/><category term='fatalities'/><category term='Details'/><category term='Resident'/><category term='Pokemon'/><category term='Shinobi'/><category term='Zelda'/><category term='Ocarina'/><category term='Card'/><category term='Sniper'/><category term='screenshot'/><category term='project'/><category term='First'/><category term='Legend'/><category term='Infinite'/><category term='Racing'/><category term='. Link'/><category term='Warrior'/><category term='Dimensions'/><category term='Reality'/><category term='Solatorobo'/><category term='Trigger'/><category term='Review'/><category term='Duels'/><category term='uncovers'/><category term='Portable'/><category term='London'/><category term='Puzzle'/><category term='Future'/><category term='America'/><category term='Interview'/><category term='Reborn'/><category term='Which'/><category term='Crush'/><category term='Harry'/><category term='Version'/><category term='Forever'/><category term='Appearance'/><category term='Monster'/><category term='Dream'/><category term='planning'/><category term='Debut'/><category term='Potter'/><category term='Nintendo'/><category term='trailer'/><category term='announced'/><category term='Witcher'/><category term='Kojima'/><category term='Kombat'/><category term='Warcraft'/><category term='update'/><category term='screenshots'/><category term='Gallery'/><category term='Faceoff'/><category term='Kids'/><category term='Olympics'/><category term='artwork'/><category term='Mortal'/><category term='Spirit'/><category term='Times'/><category term='Delayed'/><category term='revival'/><category term='Augmented'/><category term='Around'/><category term='Nukem'/><category term='Prototype'/><category term='BioShock'/><category term='Action'/><category term='Revelations'/><category term='Edition'/><category term='Choose'/><category term='Screens'/><category term='Mercenaries'/><category term='Sonic'/><category term='Legends'/><category term='Anniversary'/><category term='Planeswalkers'/><category term='Mario'/><category term='cancelled'/><title type='text'>GAME BOY ADVANCE ROMS</title><subtitle type='html'>Game Boy Emulator | Game Boy Advance ROMS | ROM Download | PC Game boy Emulator | GBA Emulator | Game boy Roms</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>90</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7561216737895831624</id><published>2011-06-25T02:52:00.000-07:00</published><updated>2011-06-25T02:52:00.293-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal'/><title type='text'>Video:
     Portal 2 7-5</title><content type='html'> Sorry, but your browser doesn't support video playback. &lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;Be the first to write a comment! &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/portal-2-7-5" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7561216737895831624?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7561216737895831624/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7561216737895831624' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7561216737895831624'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7561216737895831624'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-portal-2-7-5.html' title='Video:&#xA;     Portal 2 7-5'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-364950306548878630</id><published>2011-06-24T16:12:00.000-07:00</published><updated>2011-06-24T16:12:00.307-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cancelled'/><category scheme='http://www.blogger.com/atom/ns#' term='Kojima'/><category scheme='http://www.blogger.com/atom/ns#' term='Latest'/><category scheme='http://www.blogger.com/atom/ns#' term='project'/><title type='text'>News:
     Latest Kojima project cancelled?</title><content type='html'> 24/05/2011 @ 19:51&lt;/P&gt;&lt;P&gt;Could Hideo Kojima's latest game have hit the scrap heap? &lt;/P&gt;&lt;P&gt;The Metal Gear Solid mastermind took to &lt;A href="http://twitter.com/#!/HIDEO_KOJIMA_EN" target="_blank"&gt;his Twitter feed&lt;/A&gt; last night to mourn the death of a project which he'd been working on for the past year. &lt;/P&gt;&lt;P&gt;"I cannot bear, and cannot be positive," read one post, quickly followed by, "What I prepared minutely spending a year became meaningless." &lt;/P&gt;&lt;P&gt;Of course, he could just be referring to a 5000-piece jigsaw puzzle that he's only just discovered has a piece missing. &lt;/P&gt;&lt;P&gt;However, if he is referring to a game project there are a few possible contenders. Metal Gear Solid: Rising or Metal Gear Solid: Snake Eater 3D perhaps? &lt;A href="http://www.eurogamer.net/articles/kojima-promises-zone-of-the-enders-3"&gt;Zone of Enders 3&lt;/A&gt; maybe? Or what of the mysterious &lt;A href="http://www.eurogamer.net/articles/2010-12-21-kojima-suda-collaboration-still-alive" target="_blank"&gt;collaboration with Suda51&lt;/A&gt; he discussed last year? &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-latest-kojima-project-cancelled" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-364950306548878630?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/364950306548878630/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=364950306548878630' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/364950306548878630'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/364950306548878630'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-latest-kojima-project-cancelled.html' title='News:&#xA;     Latest Kojima project cancelled?'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8871606826845609882</id><published>2011-06-24T05:56:00.000-07:00</published><updated>2011-06-24T05:56:00.250-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Modern'/><category scheme='http://www.blogger.com/atom/ns#' term='Debut'/><category scheme='http://www.blogger.com/atom/ns#' term='Warfare'/><title type='text'>Video:
     Debut Modern Warfare 3 trailer</title><content type='html'> Sorry, I could not read the content fromt this page.&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/debut-modern-warfare-3-trailer" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8871606826845609882?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8871606826845609882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8871606826845609882' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8871606826845609882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8871606826845609882'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-debut-modern-warfare-3-trailer.html' title='Video:&#xA;     Debut Modern Warfare 3 trailer'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3720650622234493307</id><published>2011-06-22T22:54:00.000-07:00</published><updated>2011-06-22T22:54:00.442-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshots'/><category scheme='http://www.blogger.com/atom/ns#' term='Conan'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>Gallery:
     Age of Conan artwork, screenshots</title><content type='html'> Sorry, I could not read the content fromt this page.&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-age-of-conan-artwork-screenshots-screenshot-gallery" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3720650622234493307?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3720650622234493307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3720650622234493307' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3720650622234493307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3720650622234493307'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/gallery-age-of-conan-artwork.html' title='Gallery:&#xA;     Age of Conan artwork, screenshots'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2063489554668813850</id><published>2011-06-22T01:47:00.000-07:00</published><updated>2011-06-22T01:47:00.140-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Witcher'/><category scheme='http://www.blogger.com/atom/ns#' term='announced'/><title type='text'>News:
     New Witcher game to be announced at E3</title><content type='html'> 24/05/2011 @ 18:15&lt;/P&gt;&lt;P&gt;A new Witcher game will be announced at E3 next month, developer CD Projekt has told Eurogamer. &lt;/P&gt;&lt;P&gt;Could it possibly be the &lt;A href="http://www.eurogamer.net/articles/2011-04-27-cd-projekt-clarifies-witcher-ii-console-talk"&gt;mooted console version&lt;/A&gt; of The Witcher 2: Assassins of Kings? Senior producer Tomasz Gop wasn't giving much away, but did hint that CD Projekt might have good news for PlayStation 3 and Xbox 360 users. &lt;/P&gt;&lt;P&gt;"I can't say anything obviously for gazillions of reasons but it is a Witcher game, and I can say that console gamers might be interested in it," he explained. &lt;/P&gt;&lt;P&gt;One thing seems certain though ? it won't be The Witcher 3. &lt;/P&gt;&lt;P&gt;"No, I'm not going to lie to you, we haven't started work on The Witcher 3," he said. "But it's possible we might do it in the future." &lt;/P&gt;&lt;P&gt;The Witcher 2 launched on PC last week, conjuring up a glowing &lt;A href="http://www.eurogamer.net/articles/2011-05-20-the-witcher-2-assassins-of-kings-review"&gt;9/10&lt;/A&gt; from Eurogamer's Quintin Smith. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;The Witcher 2: Assassins of Kings&lt;/STRONG&gt; is out now on PC. Got a news tip? Email &lt;A href="javascript:hello('news');"&gt;news@eurogamer.net&lt;/A&gt;. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-new-witcher-game-to-be-announced-at-e3" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2063489554668813850?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2063489554668813850/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2063489554668813850' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2063489554668813850'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2063489554668813850'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-new-witcher-game-to-be-announced.html' title='News:&#xA;     New Witcher game to be announced at E3'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-781671295519125779</id><published>2011-06-21T09:36:00.000-07:00</published><updated>2011-06-21T09:36:00.224-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='revival'/><category scheme='http://www.blogger.com/atom/ns#' term='planning'/><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><title type='text'>News:
     SEGA planning Shinobi revival?</title><content type='html'> 24/05/2011 @ 19:31&lt;/P&gt;&lt;P&gt;SEGA's classic Shinobi franchise is all set for a comeback, judging by a developer resum? unearthed today. &lt;/P&gt;&lt;P&gt;Twitter sleuth &lt;A href="http://twitter.com/#!/supererogatory/status/73048116533788672" target="_blank"&gt;Superannuation&lt;/A&gt; spotted an &lt;A href="http://img849.imageshack.us/img849/2408/brandenresume2011.png" target="_blank"&gt;online CV&lt;/A&gt; for an environment artist at Griptonite Games listing Shinobi 3DS as their current project. &lt;/P&gt;&lt;P&gt;The artist claims to have "created whole levels for 'Shinobi' on the Nintendo 3DS, including many props for use in a variety of environments." &lt;/P&gt;&lt;P&gt;Griptonite specialises in handheld versions of multiplatform releases, having worked on the DS version of Spider Man: Shattered Dimensions and Assassin's Creed: Bloodlines on the PSP. &lt;/P&gt;&lt;P&gt;We're asked brand owner SEGA for some clarification and will update if we hear back. &lt;/P&gt;&lt;P&gt;Debuting in arcades back in 1987, SEGA's ninja platformer has spawned a number of sequel and spin-offs over the years. It was last sighted on the PlayStation 2 with 2003's &lt;A href="http://www.eurogamer.net/articles/r_nightshade_ps2"&gt;dismal&lt;/A&gt; Nightshade. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-sega-planning-shinobi-revival" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-781671295519125779?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/781671295519125779/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=781671295519125779' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/781671295519125779'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/781671295519125779'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-sega-planning-shinobi-revival.html' title='News:&#xA;     SEGA planning Shinobi revival?'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3152083721637044434</id><published>2011-06-20T23:20:00.000-07:00</published><updated>2011-06-20T23:20:00.357-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Tecmo'/><category scheme='http://www.blogger.com/atom/ns#' term='Launches'/><category scheme='http://www.blogger.com/atom/ns#' term='Dimensions'/><category scheme='http://www.blogger.com/atom/ns#' term='America'/><category scheme='http://www.blogger.com/atom/ns#' term='Alive'/><category scheme='http://www.blogger.com/atom/ns#' term='Nintendo'/><title type='text'>Tecmo Koei America Launches Dead or Alive Dimensions for Nintendo 3DS</title><content type='html'> &lt;p&gt;BURLINGAME, Calif. - Tecmo Koei America today announced the renowned heavy hitting brawler DEAD OR ALIVE Dimensions, developed by Team NINJA and published by TECMO KOEI America has begun to fight its way to retailers nationwide. Uniting long time series fans with new challengers, DEAD OR ALIVE Dimensions transports players to stunning new interactive locales and offers players intense fast-paced combat exclusively on the new Nintendo 3DS handheld system...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/BRnfI2ricIM" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/BRnfI2ricIM/1170308p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3152083721637044434?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3152083721637044434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3152083721637044434' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3152083721637044434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3152083721637044434'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/tecmo-koei-america-launches-dead-or.html' title='Tecmo Koei America Launches Dead or Alive Dimensions for Nintendo 3DS'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7564851070596176977</id><published>2011-06-20T05:16:00.000-07:00</published><updated>2011-06-20T05:16:00.275-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Modern'/><category scheme='http://www.blogger.com/atom/ns#' term='forward'/><category scheme='http://www.blogger.com/atom/ns#' term='genre'/><category scheme='http://www.blogger.com/atom/ns#' term='Warfare'/><title type='text'>News:
     Modern Warfare 3 to "push genre forward"</title><content type='html'> 24/05/2011 @ 17:29&lt;/P&gt;&lt;P&gt;Call of Duty: Modern Warfare 3 represents a major step forward for the FPS genre, so says Activision Publishing CEO Eric Hirshberg. &lt;/P&gt;&lt;P&gt;Following the release of the game's debut trailer last night, Hirshberg hailed the work of twin developers Infinity Ward and Sledgehammer Games. &lt;/P&gt;&lt;P&gt;"Call of Duty: Modern Warfare 3 is by far the most epic Call of Duty experience yet," he insisted. &lt;/P&gt;&lt;P&gt;"The teams at Infinity Ward and Sledgehammer Games have worked tirelessly to create for the Call of Duty player a scale that is unimaginable with a level of polish and creativity that will push the genre forward. &lt;/P&gt;&lt;P&gt;"The passion and energy of our developers is reflected in everything about the title. From the innovative gameplay, to the cinematic intensity, to the most advanced multiplayer ever, Modern Warfare 3 will raise the bar for this already incredible franchise." &lt;/P&gt;&lt;P&gt;The publisher has also confirmed that, &lt;A href="http://www.eurogamer.net/articles/2011-05-16-modern-warfare-3-release-date"&gt;as leaked earlier this month&lt;/A&gt;, the game will be available on 8th November. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Call of Duty: Modern Warfare 3&lt;/STRONG&gt; is due to be released 8/11/2011 on PC, PlayStation 3, and Xbox 360. Got a news tip? Email &lt;A href="javascript:hello('news');"&gt;news@eurogamer.net&lt;/A&gt;. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-modern-warfare-3-to-push-genre-forward" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7564851070596176977?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7564851070596176977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7564851070596176977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7564851070596176977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7564851070596176977'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-modern-warfare-3-to-genre-forward.html' title='News:&#xA;     Modern Warfare 3 to &amp;quot;push genre forward&amp;quot;'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2894560548732598343</id><published>2011-06-19T13:27:00.000-07:00</published><updated>2011-06-19T13:27:01.500-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Interview'/><category scheme='http://www.blogger.com/atom/ns#' term='Conan'/><category scheme='http://www.blogger.com/atom/ns#' term='Movie'/><title type='text'>Interview:
     Will Conan Movie Save Age of Conan?</title><content type='html'> &lt;P&gt;MMOs do&lt;/EM&gt; mature, but how many people care years after they walked away? It's a conundrum all MMOs face: how to tempt people back? Age of Conan has an enviable solution: a Hollywood movie.&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;Conan the Barbarian airs this August with Jason Momoa as the titular (in more ways than one) lead. To coincide, Age of Conan will launch a Savage Coast of Turan adventure pack. This opens a new outdoor 'playfield', a Tier 4 raid and group and solo instances. You'll meet characters from the movie 20 years on, unravel epic storylines and loot some of Age of Conan's most powerful equipment.&lt;/EM&gt;&lt;/P&gt;&lt;P&gt;Is Age of Conan, three years on, ready for a second coming? Eurogamer put executive producer Craig Morrison in the chair.&lt;/EM&gt;&lt;/P&gt;Eurogamer: Can Conan the Barbarian (the film) save Age of Conan?&lt;/P&gt;Craig Morrison: First of all I'm not sure we need saving! We wouldn't still be running the game with the size of team and the operation that we have if the game wasn't perfectly viable, profitable and doing well. We still have a sizeable team working on the game, we are still adding new content - we've added as much new content this year already as any of our other competitors and we're only going to do more for the rest of the year.&lt;/P&gt;&lt;P&gt;We invested a lot of money in upgrading the technology for Age of Conan last year. We had a gap at the end of last year after the [Rise of the Godslayer] expansion launched, up to January this year; we weren't really pushing out as many updates because we were focusing on upgrading the Dreamworld technology that underpins the game: the server technology, the infrastructure, the stability and the performance of the rendering engine, and making things more accessible for a wider variety of hardware. &lt;/P&gt;&lt;P&gt;"Jason Momoa plays Conan really well, and it fits with Howard's original stories." &lt;/P&gt;&lt;P&gt;We really feel that 2011 is an opportunity to grow and get customers back with the attention from the movie and the new content and changes. We are in a position to take advantage this year. We've never seen it as saving the game but as an opportunity to push the game.&lt;/P&gt;&lt;P&gt;It's well known there was an awful lot of people that tried Age of Conan at launch that probably haven't tried it since. It makes sense for us to invest so they can see how far it has come in the three years since it launched. It's definitely an opportunity.&lt;/P&gt;Eurogamer: Have you seen the film?&lt;/P&gt;Craig Morrison: We saw a version about a month ago that was only about 60 per cent done. I really enjoyed it. What pleased me the most was the brutal feel, the fantasy realism we aim for in the game. I saw so much similar art direction. &lt;/P&gt;&lt;P&gt;They've been trying to make The Conan movie for many, many years. It was actually first mentioned to me before I worked on Age of Conan some five years ago. &lt;/P&gt;1/8 &lt;/P&gt;The Savage Coast of Turan, meanwhile, offers new armour sets designed around a Persian theme. &lt;/P&gt;Eurogamer: Is Jason Momoa a better Conan than Arnold Schwarzenegger?&lt;/P&gt;Craig Morrison: That will be an impossible question to answer! It's going to be subjective for people of different ages and different types. I'm going to sit firmly on the fence with that one. Jason Momoa plays Conan really well and it fits with Howard's original stories. They've done a really good job of translating that feeling onto the big screen.&lt;/P&gt;Eurogamer: Whose idea was putting film content in Age of Conan?&lt;/P&gt;Craig Morrison: It was always in the plan, so as soon as they started filming we started talking to Paradox. Once they confirmed they were looking at the fall of this year we started on production. We were provided the script by Paradox and found how we could tie it in. It's a challenge given that our game is set some 20 years after the events in the movie. &lt;/P&gt;&lt;P&gt;We're working with Lionsgate closely to do as much cross-promition as we can. When there's a Hollywood movie coming out you want to get as much attention for the game as you can. Even just having the movie out there and a huge advertising campaign behind it - it does great things for the game. &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-will-conan-movie-save-age-of-conan-interview" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2894560548732598343?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2894560548732598343/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2894560548732598343' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2894560548732598343'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2894560548732598343'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/interview-will-conan-movie-save-age-of.html' title='Interview:&#xA;     Will Conan Movie Save Age of Conan?'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1609120949011043833</id><published>2011-06-18T09:44:00.000-07:00</published><updated>2011-06-18T09:44:00.340-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='notes'/><category scheme='http://www.blogger.com/atom/ns#' term='patch'/><category scheme='http://www.blogger.com/atom/ns#' term='Firelands'/><title type='text'>News:
     Firelands WOW 4.2 patch notes</title><content type='html'> &lt;P&gt;World of Warcraft patch 4.2 has gone live on the public test realm. The patch notes have been released.&lt;/P&gt;&lt;P&gt;The headline attraction is Firelands, a huge outdoor raid "of the highest difficulty" for 10 or 25 people in either normal or Heroic modes. Firelands takes place in the Elemental plane and puts six bosses between you and a new, "reinvigorated" Ragnaros.&lt;/P&gt;&lt;P&gt;Patch 4.2 adds a new epic quest to complete the legendary staff Dragonwrath, Tarecgosa's Rest. Aside from super stats, the staff bestows its owner with the ability to transform into a member of the Blue Dragonflight - i.e. a dragon, in other words. All friends or guildmembers that help with the quest will receive a new pet.&lt;/P&gt;&lt;P&gt;Patch 4.2 brings new daily quests given at the Regrowth (Mount Hyjal) and Molten Front (Firelands). Blizzard promises "unprecedented" daily solo content for level 85 players, including more than 60 quests, four unlockable level 365 gear vendors and an evolving world.&lt;/P&gt;&lt;P&gt;Patch 4.2 introduces a new tier - 12 - of armour sets. Screenshots below.&lt;/P&gt;&lt;P&gt;Patch 4.2 also makes Cataclysm dungeons Twilight, Blackwing Descent and Throne of the Four Winds easier.&lt;/P&gt;&lt;P&gt;The full 4.2 patch notes as they stand at the time of writing are below.&lt;/P&gt;1/8 &lt;/P&gt;Tier 12: which class has the nicest set? &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;General&lt;/STRONG&gt;&lt;/P&gt;All existing Valor Points in the Currency tab have been converted to Justice Points.&lt;P&gt;&lt;STRONG&gt;Achievements&lt;/STRONG&gt;&lt;/P&gt;Bear-ly Made It (new achievement): Save all four prisoners before they are sacrificed in Zul'Aman on Heroic difficulty.&lt;P&gt;&lt;STRONG&gt;Classes: General&lt;/STRONG&gt;&lt;/P&gt;All healing critical strikes now heal for 2 times a normal heal (+100%), up from 1.5 times a normal heal (+50%).Dodge: Death Knights, paladins, and warriors no longer receive any bonus to their chance to dodge from Agility. Their base chance to dodge is now a fixed 5%.Parry: Death Knights, paladins, and warriors now receive 27% of their Strength bonuses as parry rating, up from 25%. This conversion still only applies to Strength above and beyond their base Strength.Players are once again free to dance in combat (without causing graphic errors). Other animations, such as attacks, will take precedence over dancing. The dance animation will be suppressed until the higher priority animation is complete. Fun has been unnerfed.Buffs: All class abilities which place a buff on friendly targets no longer generate any threat. This goes for raid-wide buffs like Mark of the Wild and Power Word: Fortitude, as well as triggered effects such as Blessed Resilience or Fingers of Frost, and single-target buffs like Dark Intent and Hysteria. The exception is buffs which directly cause healing or damage, such as Thorns or Renew. Abilities such as these still generate normal threat.Crowd Control: Many crowd control abilities no longer cause creatures to attack players when they are cast. The creature will not attack the player when the crowd control wears off, and nearby creatures will not become hostile to the player either. However, if a visible player gets too close to the target creature, the creature will remember and attack the player when the crowd control effect wears off. The intent is to make it easier for dungeon groups to manage crowd control assignments and pulling packs of hostile NPCs. The abilities affected by this change are: Hibernate, Entangling Roots, Wyvern Sting (will still cause hostility when it begins to deal damage), Freezing Trap, Polymorph, Repentance, Shackle Undead, Blind, Hex, Bind Elemental, Banish, Seduction.Pets: The Aggressive pet stance has been removed and replaced with the Assist stance. This stance will cause the player's pet to attack the player's target. The pet will not change targets unless the master attacks a new target for a few seconds.Spell Interrupts: When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). However, being interrupted while casting a dual-school spell will still interrupt all respective schools as intended.&lt;P&gt;&lt;STRONG&gt;Death Knights&lt;/STRONG&gt;&lt;/P&gt;Obliterate base damage has been reduced to 150% weapon damage, down from 160%.Annihilation now increases Obliterate damage by 12/24/36%, down from 15/30/45%.Unholy Might now increases Strength by 10%, up from 5%.&lt;P&gt;&lt;STRONG&gt;Druids&lt;/STRONG&gt;&lt;/P&gt;Druids now gain 1 attack power per point of Strength, down from 2. They continue to gain 2 attack power per point of Agility while in Cat Form or Bear Form.Entangling Roots and the equivalent spell triggered by Nature's Grasp no longer deal damage.Ferocious Bite damage has been increased by 15%. In addition, its base cost has been reduced to 25 energy and it can use up to 25 energy, for up to a 100% damage increase.Innervate now grants an ally target 5% of his or her maximum mana over 10 seconds, but still grants 20% of the druid's maximum mana over 10 seconds when self-cast.Mangle (Cat) damage at level 80 and above has been increased to 530% weapon damage, up from 460%.Omen of Clarity clearcasting buff from now lasts 15 seconds, up from 8 seconds.Ravage damage at level 80 and above has been increased to 975% weapon damage, up from 850%.Shred damage at level 80 and above has been increased to 520% weapon damage, up from 450%.Swipe (Cat) now deals 600% weapon damage at level 80 or higher, down from 670%.Earth and Moon's duration has been increased to 15 seconds, up from 12.Fungal Growth spell visual effect has been updated to be less visually intrusive and more aesthetic.Lunar Shower has been redesigned. When casting Moonfire, the druid gains Lunar Shower. Lunar Shower increases the direct damage done by Moonfire by 15/30/45%, and reduces the mana cost by 10/20/30%. This effect stacks up to 3 times and lasts 3 seconds. While under the effects of Lunar Shower, Moonfire generates 8 Solar Energy, and Sunfire generates 8 Lunar Energy. The amount of Lunar/Solar Energy gained does not change based on the number of points spent in the talent, or stacks of Lunar Shower. Those druids who wish to delay transition in or out of an Eclipse state should now cast the one of their two basic attacks which will not move the Eclipse bar (either Starfire or Wrath).Solar Beam has a new spell effect.Symbiosis Mastery has been removed and replaced with Harmony. Harmony increases direct healing by an additional 10% and casting direct healing spells grants an additional 10% bonus to periodic healing for 10 seconds. Each point of mastery increases each bonus by an additional 1.25%. Healing Touch, Nourish, Swiftmend, and the initial heal from Regrowth are considered direct healing spells for the purposes of Symbiosis Mastery. All other healing from druid spells is considered periodic.Wild Mushroom: Detonate can now also trigger Earth and Moon, in addition to Starfire and Wrath.Glyph of Berserk duration increase is now 10 seconds, up from 5.Glyph of Ferocious Bite has been redesigned. It now causes Ferocious Bite to heal the caster for 1% of maximum health for each 10 energy used.Glyph of Innervate now causes the druid to gain 10% of his or her maximum mana over 10 seconds when Innervate is used on a friendly target, in addition to Innervate's base effect.&lt;P&gt;&lt;STRONG&gt;Hunters&lt;/STRONG&gt;&lt;/P&gt;Multi-shot damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.Traps now scale with hunter stats such as hit, expertise, spell penetration and attack power as intended.&lt;P&gt;&lt;STRONG&gt;Mages&lt;/STRONG&gt;&lt;/P&gt;Pyroblast: The version of this spell cast when Hot Streak is not active did slightly less damage than the Hot Streak version. Its damage has been increased so that both versions of Pyroblast now do the same amount of damage.Spellsteal mana cost has been increased 100%.Impact: When Living Bomb is spread via this talent, it will only be spread to two additional targets. The net effect is that if the Mage's most recent Living Bomb target is the same as their Impact target, that target will no longer lose the Living Bomb effect. If Living Bomb is active on multiple targets when the Impact effect is cast, Living Bomb will remain active on the most recent Living Bomb target, and will be added to two other nearby targets.Deep Freeze and Ring of Frost will now cause diminishing returns for each other.&lt;P&gt;&lt;STRONG&gt;Paladins&lt;/STRONG&gt;&lt;/P&gt;Divine Light mana cost has been increased to 35% of base mana, up from 30%.Flash of Light mana cost has been increased to 31% of base mana, up from 27%.Holy Light mana cost has been increased to 12% of base mana, up from 10%.Rebuke, Divine Shield and Divine Protection have new icons.Seal of Righteousness ? now can be proc'd by any melee ability, not just single target melee abilities. This adds Hammer of the Righteous (the physical component) and Divine Storm to the list of abilities that can proc it. In addition, Seal of Righteousness procs can now crit.Beacon of Light can no longer be dispelled.Denounce has been redesigned. It still reduces the mana cost of Exorcism. However, it no longer has a chance on Holy Shock of making Exorcism free and instant. Instead, it has a 50/100% chance to prevent the Exorcism target from causing critical effects for the next 6 seconds. This effect can be dispelled.Holy Shock mana cost has been decreased to 7% of base mana, down from 8%.Infusion of Light can now lower the cast time of Flash of Light by 0.75/1.5 seconds, in addition to Holy Light and Divine Light. In addition, the old Denounce spell overlay effect has been transferred to Infusion of Light since Denounce is no longer a proc.Speed of Light now increases movement speed when Holy Radiance or Divine Protection are cast. In addition, this talent now reduces the cooldown of Holy Radiance by 13/26/40 seconds, up from 10/20/30.Walk in the Light now improves Word of Glory healing by 30% in addition to its current effects.Ardent Defender has a new spell effect.Guardian of Ancient Kings now uses the 'Assist' pet stance functionality.Hammer of the Righteous mana cost has been lowered to 10%, down from 12% to match Crusader Strike.Holy Shield now increases block chance by 5% while active, instead of increasing the amount of damage blocked by 10%.Judgements of the Wise now procs on attempt rather than on strike, which means judgements that miss can still grant mana. This is to help ensure Protection paladins are not starved for mana if they aren't capped on hit rating.Seals of Command: This talent now makes Seal of Righteousness hit an unlimited number of melee targets, instead of only 2 additional targets.Selfless Healer can no longer be dispelled and cannot be stolen via Spellsteal; and, in addition to its current effects, it lowers the cooldown of Word of Glory by 5/10 seconds.Glyph of Seal of Truth: The expertise bonus granted by this glyph now also works when Seal of Righteousness is active.&lt;P&gt;&lt;STRONG&gt;Priests&lt;/STRONG&gt;&lt;/P&gt;Devouring Plague damage done has been decreased by 12%.Mind Blast damage done has been increased by 12%.Shadowfiend now uses the 'Assist' pet stance functionality.Shadow Word: Death damage done has been increased by 12%.Shadow Word: Pain damage done has been decreased by 12%.Mind Flay damage done has been increased by 12%.Sin and Punishment's Vampiric Touch backlash Fear effect no longer has diminishing returns.Vampiric Touch damage done has been decreased by 12%.Players will no longer prematurely cancel a channeled spell when clicking on the Lightwell.&lt;P&gt;&lt;STRONG&gt;Rogues&lt;/STRONG&gt;&lt;/P&gt;Blind duration against enemy NPCs is now 1 minute, while the duration against players remains 8 seconds.Stealth now once again begins its cooldown once the rogue leaves Stealth.&lt;P&gt;&lt;STRONG&gt;Shaman&lt;/STRONG&gt;&lt;/P&gt;Lightning Shield and Water Shield can no longer be dispelled.Unleash Elements is now in the Nature school, and thus can no longer be used if a shaman's Nature school has been locked out.Water Shield has had its internal cooldown reduced to 3.5 seconds, once again matching other shields. The amount of mana restored when Water Shield procs has been reduced by 50%.Lava Flows now grants a 30/60/90% haste buff when a Flame Shock effect is dispelled, up from 10/20/30%.Thunderstorm now reduces the movement speed of players it knocks back by 40% for 5 seconds.Improved Water Shield has been redesigned and renamed Resurgence. When Water Shield is active, Resurgence causes critical direct heals to restore mana (Resurgence rank 2 is roughly equal to 150% of the old Improved Water Shield value when a Healing Wave or Greater Healing Wave critically hits, and scaled down accordingly for faster or multi-target spells).Mana Tide now grants 200% of the caster's Spirit, down from 400%.Glyph of Unleashed Lightning (new Prime glyph) allows Lightning Bolt to be cast while moving.&lt;P&gt;&lt;STRONG&gt;Warlocks&lt;/STRONG&gt;&lt;/P&gt;Soul Harvest has a new spell effect.It is no longer possible to leave combat while channeling Drain Soul.&lt;P&gt;&lt;STRONG&gt;Warriors&lt;/STRONG&gt;&lt;/P&gt;Overpower now has a 1.5-second cooldown and global cooldown (Taste for Blood's Overpower cooldown has not changed).Retaliation, Recklessness and Shield Wall no longer have stance requirements.Dungeon Journal is in the process of being implemented. While some UI elements may exist in the current Public Test Realm build, the feature is not yet complete.The Firelands, a new 10- and 25-player raid, is now available for limited testing. Please visit the PTR Discussion forum for the latest raid testing schedule.Bastion of TwilightThe damage modifier on Normal has been reduced for Arion, Elementium Monstrosity, Feludius, Ignacius, and Terrastra.Removed one of each type of Bound elemental from the Ascendant Council chamber.ArionChain Lightning damage has been reduced.Cho'gallHealth, melee damage, Health of Corrupting Adherent, Depravity damage, Corrupting Crash damage, Flaming Destruction damage, and Unleashed Shadows damage has all been reduced by 20%.Corrupting Crash and DepravityHalved the amount of Corruption they give to 5 from 10.Corrupted Bite effect caused by Blood of the Old God reduced.Damage Taken from Corruption of the Old God per Corrupted Blood has been reduced from 3% per stack to 2% per stack.Debilitating Beam damage has been reduced by 20% to 6,400.The duration of Twisted Devotion has been reduced by 25%.Dragon SiblingsHealth, melee damage, Twilight Meteorite damage, Devouring Flames, Blackout damage, Unstable Twilight damage, Twilight Zone damage, Twilight Blast damage, Fabulous Flames damage, has all been reduced by 20%.Elementium MonstrosityElectrical Instability damage has been reduced.FeludiusDamage due to being Frozen while Waterlogged has been reduced.HalfusHealth, melee damage, Fireball/Fireball Barrage damage, Furious Roar damage, Scorching Breath damage, Shadow Nova damage, has all been reduced by 20%.Nether Scion, Slate Dragon, Storm Rider, Time Warden, and Orphaned Emerald Whelp health has been reduced by 20%.Shadow Nova base cast time has been increased.IgnaciousRising Flames now increases damage by 3% per stack, down from 5%.TerrastraHarden Skin now increases Physical damage dealt by 20% (down from 100%.)&lt;P&gt;&lt;STRONG&gt;Blackwing Descent&lt;/STRONG&gt;&lt;/P&gt;AtramedesHealth, melee damage, modulation damage, Roaring Flame Breath damage, and Searing Flame damage has all been reduced by 20%.Modulation no longer causes Sound in normal difficulty.Sound given by Sonar Pulse has been reduced to 3 (from 5.)ChimaeronHealth reduced by 20% and melee damage reduced by 10%.Chimaeron will now only cast two caustic slimes per 30 second cycle, at second 17 and second 23.Drakeadon MongrelTime Lapse no longer stuns.Frost Burn silence is now 3 secondsDwarven KingsWhirlwind no longer drops threat.Execution sentence now deals damage only.Shield of Light absorption now reduced.MagmawDamage and hit points reduced by 20%.Lava Parasites have been diminishedLava Spew damage, Magma Spit damage, Massive Crash damage, and Infectious Vomit damage have all been been reduced.Mangled Lifeless no longer instantly kills, and damage has been reduced.Parasitic Infection has been decreased.MaloriakHealth, damage, Aberation health/damage, Arcane Storm damage, Prime Subject damage, Flash Freeze/Shatter damage, and Scorching Blast damage has all been decreased by 20%.Aberration stacking damage buff decreased.Prime Subjects no longer fixate, and are no longer immune to taunt.NefarianAnimated Bone Warriors take 33 seconds to fall over, (down from 50.)Blast Nova cast time increased.Chromatic Prototype Health reduced 20%.Electrocute damage reduced 30%.Fewer Animated Bone warriors spawn.Magma Stacking debuff effect reduced 75%.Nefarian health and melee damage reduced by 20%.Nefarian's Shadowblaze cast frequency cannot increase beyond 1 per 15 sec.Onyxia health and melee damage reduced by 20%.Shadowflame Barrage damage reduced 20%.Tail Lash damage reduced 50%.Omnotron CouncilBarrier absorb amount increased by 100%.Increased the cooldown on Power Conversion (Converted Power chance).Health, Melee damage, Electrical Discharge damage, Lightning Conductor damage, Health of Poison Bomb, Incineration Security Measure damage, Arcane Annihilator damage, has all been reduced by 20%.Flamethrower damage has been reduced by 40%.Static Shock caused by Unstable Shield damage and Poison Bomb damage has been decreased by 50%.&lt;P&gt;&lt;STRONG&gt;Deadmines&lt;/STRONG&gt;&lt;/P&gt;Vanessa VanCleef (Heroic difficulty) now has a sweet, sweet voice to accompany her dialog.&lt;P&gt;&lt;STRONG&gt;Throne of the Four Winds&lt;/STRONG&gt;&lt;/P&gt;Al'AkirAcid Rain now stacks every 20s (up from 15s.)Electrocute now pulses every 1s (up from 0.5s.)Feedback duration increased to 30s (from 20s.)Health, damage, and Wind Burst damage have all been reduced 20%.Lightning and Lightning Rod recast time has been increased.Lightning Strike friendly chain damage has been halved.Will no longer use Static Shock on normal difficulty in phase 1 or phase 2.Conclave of the Four WindsGathering Strength cast time has been increasedIce Patch slow is now 5% per stack, up to 10 stacks (down from 10% per stack, up to 30 stacks), damage reduced by 20%.Rohash, Anshal, Nezir melee, Ravenous Creeper health/damage, Ravenous Creeper toxic spores damage, Hurricane damage, Sleet Storm damage , Permafrost damage , Slicing Gale, and Wind Blast damage have all been reduced by 20%.Wind Chill damage decreased by 20%and now increases damage taken by 5% per stack.&lt;P&gt;&lt;STRONG&gt;Guilds&lt;/STRONG&gt;&lt;/P&gt;The daily guild experience cap has been increased by 25%.The weekly guild reputation cap has been increased by 25%.The guild experience cap is now removed at level 20, down from level 23.The Reins of the Dark Phoenix, purchased from the Guild Vendor, has had its art improved. It's now less transparent and indisputably more awesome.&lt;P&gt;&lt;STRONG&gt;Items&lt;/STRONG&gt;&lt;/P&gt;Darkmoon Card: Hurricane damage done when triggered has been increased by 40%, however, it can no longer deal critical strikes and no longer receives any modifiers to its damage from the equipping player.The 2-piece resilience bonus from Cataclysm PvP sets no longer stacks. If a player wears 2 pieces each from 2 different Cataclysm sets, the player will only receive the 400 resilience rating bonus once. This change does not apply to PvP sets from prior expansions.The 4-piece Elemental shaman PvP set bonus (Gladiator's Thunderfist set) has been redesigned. It now causes Lightning Shield to generate an extra charge, rather than consuming one, when it is triggered by receiving damage, up to a maximum of 3 (9 with the Rolling Thunder talent).Restoration druid Tier 11 2-Piece: This set bonus has been redesigned to work with the new Restoration druid mastery. Druids with this bonus now receive the bonus to Spirit while the Harmony mastery bonus to periodic healing is active.Tier 12: Hunter 4P: The effect which makes Shots cost no focus now also makes Kill Command cost no focus.Tier 12: Mage 2P: This set bonus can now also be triggered by Frostfire Bolt.Tier 12: Mage 4P: The portions of this bonus referring to Arcane Missiles have been removed. Instead, the set bonus now makes Arcane Power reduce the cost of Mage spells by 10% instead of increasing their cost.&lt;P&gt;&lt;STRONG&gt;Professions&lt;/STRONG&gt;&lt;/P&gt;Jewelcrafting: The shield block value bonus from Eternal Earthsiege Diamond has been increased to 3%, up from 1%.Skinning: Players can no longer skin corpses already being actively skinned or looted by other players.&lt;P&gt;&lt;STRONG&gt;PVP&lt;/STRONG&gt;&lt;/P&gt;Arenas: The Ring of Valor has been added to the Arena rotation once again.Battlegrounds: Eye of the Storm has been added into the rotation as a 10-man Rated Battleground. The tug-of-war style capture points have been replaced with Arathi Basin style capture points to better support 10v10 competition. This change applies only to Rated Battlegrounds. Eye of the Storm is otherwise still a 15-player Battleground with tug-of-war style capture points.War Games: Many improvements are being made to the War Games interface, though the changes are not yet fully functional.Conquest Points: The minimum cap on Conquest Points earned per week is now 1500 at 1500 or less Battleground rating. The maximum cap remains 3000 at 3000 or more Battleground rating. The cap continues to scale non-linearly between those two points.Conquest Points: The game now separately tracks different Conquest Point caps for Battlegrounds and Arenas. The cap for Arena rating will always be 2/3 of the cap for Battleground rating at any given Arena rating. Players may earn a total number of Conquest Points per week equal to the higher of these two caps, but once players have reached the cap for either Arenas or Battlegrounds, they can no longer earn Conquest Points from that source. Conquest Points from Battleground holidays only count toward the total Conquest Point cap.&lt;P&gt;&lt;STRONG&gt;Quests &amp; Creatures&lt;/STRONG&gt;&lt;/P&gt;There are no longer oddities in the critical strike and dodge chance of lower-level creatures.&lt;P&gt;&lt;STRONG&gt;User Interface&lt;/STRONG&gt;&lt;/P&gt;Characters can now be reorganized at the Character Selection screen. This feature not yet fully functional and the reorganization of characters doesn't save at this time.The cast bar can now be moved to display below the Character frame.Move Pad is a mouse-click interface for movement which is now built into the base interface.Raid Profiles are in the process of being implemented and are not fully functional. Raid Profiles will allow players to save the raid window user interface layout based on type of content (i.e. 10-player raids, 25-player raids, Battlegrounds, etc.).&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-25-firelands-wow-4-2-patch-notes" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1609120949011043833?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1609120949011043833/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1609120949011043833' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1609120949011043833'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1609120949011043833'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-firelands-wow-42-patch-notes.html' title='News:&#xA;     Firelands WOW 4.2 patch notes'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-157880054377799068</id><published>2011-06-18T05:36:00.000-07:00</published><updated>2011-06-18T05:36:00.531-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Kombat'/><category scheme='http://www.blogger.com/atom/ns#' term='Exclusive'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='fatalities'/><category scheme='http://www.blogger.com/atom/ns#' term='Mortal'/><title type='text'>Video:
     Exclusive Mortal Kombat fatalities vid</title><content type='html'> Sorry, but your browser doesn't support video playback. &lt;ABBR class=ps3&gt;PS3 &lt;ABBR class=xbox360&gt;XBOX360 &lt;STRONG&gt;Trailer &lt;/STRONG&gt;&lt;/P&gt;Behind the scenes on the game's smack downs. &lt;/P&gt;&lt;P&gt;2 People liked this video. &lt;STRONG&gt;7&lt;/STRONG&gt;mins &lt;STRONG&gt;41&lt;/STRONG&gt;secs Added Monday &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or register! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or register!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/exclusive-mortal-kombat-fatalities-trailer" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-157880054377799068?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/157880054377799068/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=157880054377799068' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/157880054377799068'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/157880054377799068'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-exclusive-mortal-kombat.html' title='Video:&#xA;     Exclusive Mortal Kombat fatalities vid'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2199005995871643431</id><published>2011-06-17T08:31:00.000-07:00</published><updated>2011-06-17T08:31:00.445-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Preview'/><category scheme='http://www.blogger.com/atom/ns#' term='Infinite'/><category scheme='http://www.blogger.com/atom/ns#' term='BioShock'/><title type='text'>Preview:
     BioShock Infinite</title><content type='html'> &lt;P&gt;I can't think of BioShock without thinking of Walt Disney. Aside from Andrew Ryan sporting the same haircut and moustache as the famous animator, both were perfectionist visionaries who would do whatever it took to create their own paradise. One built an underwater city, while the other was in the process of doing the same in a Florida swamp before he died. Disney may not have lived to see his dream come to fruition, but he at least left behind a hell of an amusement park, whereas Andrew Ryan's legacy was a rotting tomb at the bottom of the sea. &lt;/P&gt;&lt;P&gt;It's only fitting then that Irrational Games' follow up, BioShock Infinite, bears a resemblance to the Magic Kingdom. Its floating city of Columbia's quaint architecture is comprised of cobblestone roads, well groomed grass and pastel storefronts bringing to mind Main Street U.S.A., while the giant manors floating in the clouds resemble a cross between the Haunted Mansion and Snow White's castle. &lt;/P&gt;&lt;P&gt;The cultural and political turmoil that defined BioShock has returned - this time focusing on pompous nationalism, workers rights, and scientific pursuits of this alternate early 20th century - but whereas before the allegories and setting were thrust into the foreground, BioShock Infinite uses them as a backdrop for a character driven story. &lt;/P&gt;&lt;P&gt;"We've always been successful about immersing people in a space," BioShock creator Ken Levine says. "Now we want to immerse them in a relationship." &lt;/P&gt;&lt;P&gt;Before unveiling a new 15 minute hands-off demo at the Viceroy hotel in Los Angeles, Levine sets the stage: the player assumes the role of former Pinkerton agent Booker Dewitt, a man with a troubled past and gambling debts. He's given an offer he can't refuse by a mysterious benefactor who tasks him with flying to the floating city of Columbia and bringing a girl named Elizabeth back to New York. &lt;/P&gt;&lt;IMG alt="'BioShock Infinite' Screenshot 1" src="/amedbioshockinfiniteskylineattackjpg.jpg"&gt; Sky islands. I like to call them 'skylands.'&lt;/P&gt;&lt;P&gt;Columbia was something of a travelling American emissary, a means of presenting its power unto the rest of the world. After it was involved in an international incident involving the destruction of a city in China during the Boxer rebellion, it seceded from the United States and became its own sovereign nation. Complicating matters, Elizabeth has mysterious powers and has been held prisoner in a tower since she was five years old. &lt;/P&gt;&lt;P&gt;As luck would have it she's also the key to a civil war within Columbia. The Founders, a group of ultra-nationalist religious fundamentalists, want her to stay in the tower, while the internationalist anarchist movement, Vox Populi, want her dead. Busting her out instigates the war, and places you firmly at its centre. &lt;/P&gt;&lt;P&gt;The demo begins with DeWitt and Elizabeth setting off in search of a man named Z.H. Comstock. He's the leader of the Founders, and the only person that can help Elizabeth control her powers. &lt;/P&gt;&lt;P&gt;BioShock Infinite's focus on characters is apparent from the off. DeWitt and Elizabeth enter the Columbia Flag Company, a touristy storefront. Filled with American flags and nationalist memorabilia, Elizabeth playfully throws on a Lincoln mask and begins to recite the Gettysburg Address. While her childlike naivet? kicks in (she mistakes cheap trinkets for solid gold) Dewitt is preoccupied with looting more practical things like cash, a pistol, and a Bucking Broncos Vigor, this iteration's equivalent to plasmids. &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-23-bioshock-infinite-preview" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2199005995871643431?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2199005995871643431/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2199005995871643431' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2199005995871643431'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2199005995871643431'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/preview-bioshock-infinite.html' title='Preview:&#xA;     BioShock Infinite'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1407252522256346836</id><published>2011-06-16T02:05:00.000-07:00</published><updated>2011-06-16T02:05:00.310-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal'/><title type='text'>Video:
     Portal 2 7-4</title><content type='html'> Sorry, but your browser doesn't support video playback. &lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;Be the first to write a comment! &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/portal-2-7-4" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1407252522256346836?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1407252522256346836/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1407252522256346836' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1407252522256346836'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1407252522256346836'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-portal-2-7-4.html' title='Video:&#xA;     Portal 2 7-4'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-63223019930190692</id><published>2011-06-15T18:27:00.000-07:00</published><updated>2011-06-15T18:27:00.760-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='title'/><category scheme='http://www.blogger.com/atom/ns#' term='uncovers'/><category scheme='http://www.blogger.com/atom/ns#' term='Noire'/><category scheme='http://www.blogger.com/atom/ns#' term='Rockstar'/><category scheme='http://www.blogger.com/atom/ns#' term='update'/><title type='text'>News:
     Rockstar uncovers LA Noire title update</title><content type='html'> 23/05/2011 @ 15:55&lt;/P&gt;&lt;P&gt;Spotted any bugs while playing L.A. Noire? &lt;/P&gt;&lt;P&gt;The game has already recieved its first update, containing tweaks and fixes for various in-game issues. &lt;/P&gt;&lt;P&gt;According to patch notes obtained by Shacknews, the download squashes various bugs and adds several improvements, although there's no major changes to see. &lt;/P&gt;&lt;P&gt;The download weighs in at gnatty 4MB. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;L.A. Noire title update patch notes&lt;/STRONG&gt;&lt;/P&gt;Fixes for several in-game store issues including age-verification for DLC purchasesFixes for minor gameplay bugs and graphical issuesFixes for several minor plot/objective/conversation issuesImprovements in stat-tracking and Social Club integration&lt;P&gt;Rockstar's accompanying Social Club website, which tracks players' progress through the game, still lists the caveat that "due to an issue with the way case statistics are reported during case replays, your Case Tracker may have incorrect data. We are working to resolve this issue with a future update". &lt;/P&gt;&lt;P&gt;Has this been fixed? &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;L.A. Noire&lt;/STRONG&gt; is out now on PlayStation 3, and Xbox 360. Got a news tip? Email news@eurogamer.net. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or register! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or register!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-23-rockstar-uncovers-la-noire-title-update" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-63223019930190692?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/63223019930190692/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=63223019930190692' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/63223019930190692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/63223019930190692'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-rockstar-uncovers-la-noire-title.html' title='News:&#xA;     Rockstar uncovers LA Noire title update'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5681156696104348613</id><published>2011-06-15T07:01:00.000-07:00</published><updated>2011-06-15T07:01:00.536-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='trailer'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Portable'/><category scheme='http://www.blogger.com/atom/ns#' term='Monster'/><category scheme='http://www.blogger.com/atom/ns#' term='Hunter'/><title type='text'>Video:
     Monster Hunter Portable 3 trailer</title><content type='html'> Sorry, but your browser doesn't support video playback. &lt;ABBR class=ps3&gt;PS3 &lt;ABBR class=psp&gt;PSP &lt;STRONG&gt;Trailer &lt;/STRONG&gt;&lt;/P&gt;Critters now in HD. &lt;/P&gt;&lt;P&gt;0 People liked this video. &lt;STRONG&gt;2&lt;/STRONG&gt;mins &lt;STRONG&gt;26&lt;/STRONG&gt;secs Added Monday &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/monster-hunter-portable-3-trailer" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5681156696104348613?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5681156696104348613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5681156696104348613' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5681156696104348613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5681156696104348613'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-monster-hunter-portable-3-trailer.html' title='Video:&#xA;     Monster Hunter Portable 3 trailer'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2372538277050810967</id><published>2011-06-14T07:12:00.000-07:00</published><updated>2011-06-14T07:12:01.154-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Portal'/><title type='text'>Video:
     Portal 2 4-2</title><content type='html'> Sorry, but your browser doesn't support video playback. &lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;Be the first to write a comment! &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/videos/portal-2-4-2" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2372538277050810967?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2372538277050810967/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2372538277050810967' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2372538277050810967'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2372538277050810967'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/video-portal-2-4-2.html' title='Video:&#xA;     Portal 2 4-2'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4954884364658114398</id><published>2011-06-12T23:50:00.000-07:00</published><updated>2011-06-12T23:50:00.708-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Sniper'/><category scheme='http://www.blogger.com/atom/ns#' term='First'/><category scheme='http://www.blogger.com/atom/ns#' term='Ghost'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><category scheme='http://www.blogger.com/atom/ns#' term='Warrior'/><category scheme='http://www.blogger.com/atom/ns#' term='screenshot'/><title type='text'>Gallery:
     First Sniper: Ghost Warrior 2 screenshot</title><content type='html'> &lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-first-sniper-ghost-warrior-2-screenshot-screenshot-gallery" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4954884364658114398?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4954884364658114398/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4954884364658114398' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4954884364658114398'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4954884364658114398'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/gallery-first-sniper-ghost-warrior-2.html' title='Gallery:&#xA;     First Sniper: Ghost Warrior 2 screenshot'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7692150016759842852</id><published>2011-06-12T13:12:00.000-07:00</published><updated>2011-06-12T13:12:00.207-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Noire'/><category scheme='http://www.blogger.com/atom/ns#' term='Faceoff'/><title type='text'>Face-off:
     Face-Off: L.A. Noire</title><content type='html'> Disc Size6.6GB (disc one), 6.6GB (disc two), 6.7GB (disc three)Install6.6GB (disc one), 6.6GB (disc two), 6.7GB (disc three)Surround SupportDolby Digital, 7.1LPCM, 5.1LPCM, DTS&lt;P&gt;Produced by an off-shoot of the team that made The Getaway, it might be tempting to suggest that the PlayStation 3 is the natural home for L.A. Noire - that the developers were more au fait with the Sony platform, resulting in a tangibly better game. There are various reports of enhanced graphical effects, smoother frame-rates and of course the plain and simple fact that the PS3 version ships on one disc rather than three. &lt;/P&gt;&lt;P&gt;Five years in development, the final version of L.A. Noire appears to be using a variation of the same RAGE engine that underpinned Grand Theft Auto IV and Red Dead Redemption: certainly a number of graphical techniques carry over from the previous games into Team Bondi's epic. Both of those titles undoubtedly ran more smoothly on Xbox 360 with higher native resolutions - but things are different this time. &lt;/P&gt;&lt;P&gt;L.A. Noire addresses all of these deficiencies and it is easily the closest multi-platform open-world game that Rockstar has released to date. But it's also interesting to see how Team Bondi has taken a very different approach to its project in comparison to Rockstar's teams. &lt;/P&gt;&lt;P&gt;The environments were the focus in GTAIV and Red Dead Redemption: the emphasis was on building a narrative around a hugely complex and realistic game world. With L.A. Noire, Team Bondi pares back some of the world effects and rich detailing, but compensates by using a real-life city with authentic period detail, plus characters animated with a brand new motion capture technology: MotionScan, from Team Bondi's sister studio, Depth Analysis. &lt;/P&gt;&lt;P&gt;With the sheer amount of characters in the game, combined with that state-of-the-art MotionScan facial tech, it's safe to say that this game is very data-rich, almost filling a 25GB Blu-ray disc to the point of capacity. Just how well does the Microsoft platform compete in providing the same gameplay experience? &lt;/P&gt;&lt;P&gt;Let's kick off with the head-to-head movie, backed up by an appropriately colossal L.A. Noire comparison gallery. &lt;/P&gt;&lt;P&gt;L.A. Noire's Rockstar predecessors all commanded a resolution advantage on Xbox 360, but the situation appears to have been redressed here: both console SKUs run at native 720p and both are using hardware-based 2x multi-sampling anti-aliasing. &lt;/P&gt;&lt;P&gt;Two elements of visual quality that have brought about plenty of comment since the game launched concern the implementation of shadow and the use of screen-space ambient occlusion (SSAO). On the Xbox 360, shadows are dithered at the edges while the PS3 version uses the RSX's PCF (percentage closer filtering) technique, giving a much "harder" and more defined look. &lt;/P&gt;&lt;P&gt;Which of them is "better" is down to personal opinion really. The PS3's harder shadows often look a little strange because the intensity of light required to produce shadows that sharp is somewhat at odds with the muted ambient light that makes up much of L.A. Noire's ambience. Even broad daylight can only really produce shadows this strong in certain conditions. In this sense, the Xbox 360's dithered look should be more realistic - and indeed it is... at range. Unfortunately, on close-up shots, the dithering simply looks rather ugly and undoubtedly impacts the quality of the effect. &lt;/P&gt;&lt;P&gt;There's also the matter of how shadows are rendered. L.A. Noire uses a cascade of different resolutions - the further you go back "into" the screen, the lower the resolution of the shadows. The transition points are rather too close on both versions producing some ugly artifacts, but combined with the dithering the effect looks poorer on 360. &lt;/P&gt;&lt;P&gt;Screen space ambient occlusion, first used in Crysis but now a standard graphical effect on a great many games, is a useful tool in adding depth to the scene's nooks and crannies. The effect is definitely implemented in both Xbox 360 and PlayStation3 versions of L.A. Noire but to somewhat different effect. The PS3 game seems to have a larger occlusion radius, resulting in a significant over-darkening effect while in many scenes the 360 version is barely noticeable (but it is definitely there). &lt;/P&gt;&lt;P&gt;The net result of this is that SSAO is a subtle addition to the scene on 360, but is really heavy on PS3 - this is perhaps OK at night-time where the scene will benefit from a much darker look, but in broad daylight, the effect itself and the subsequent artifacting sometimes looks distracting, overly "dirty" and somewhat unrealistic. You can't help but feel that a halfway house approach between the Xbox 360 and PS3 implementations would have produced a more pleasing look. &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/digitalfoundry-la-noire-face-off" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7692150016759842852?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7692150016759842852/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7692150016759842852' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7692150016759842852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7692150016759842852'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/face-off-face-off-la-noire.html' title='Face-off:&#xA;     Face-Off: L.A. Noire'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4689651337712822308</id><published>2011-06-12T03:06:00.000-07:00</published><updated>2011-06-12T03:06:00.127-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Nukem'/><category scheme='http://www.blogger.com/atom/ns#' term='Forever'/><title type='text'>News:
     Duke Nukem Forever goes gold</title><content type='html'> 24/05/2011 @ 15:19&lt;/P&gt;&lt;P&gt;Duke Nukem Forever has gone gold, 2K Games has announced. &lt;/P&gt;&lt;P&gt;In the good old days, when men were men, games went "gold" when the developer produced a "gold master" disc ready for mass duplication. &lt;/P&gt;&lt;P&gt;In other words, Duke Nukem Forever is finished and ready for release - a momentous occasion in the 15-year development of Duke Nukem takes Forever. &lt;/P&gt;&lt;P&gt;"Duke Nukem Forever and its journey to store shelves is legendary," said George Broussard, creative director of Duke Nukem birther 3D Realms. "It's an epic tale of four game development studios that banded together and did the unthinkable and shipped the unshippable. In the timeless words of Duke Nukem it's finally time to 'Come Get Some'. Come be a part of gaming history." &lt;/P&gt;&lt;P&gt;Randy Pitchford, boss of Duke Nukem IP saviour Gearbox Software, added: "Always bet on Duke, I did. I bet on all of the developers who have ever been a part of this legendary project and I bet that none of us want to live in a world without the Duke. &lt;/P&gt;&lt;P&gt;"I've played the final game and it is an incredible experience - a once-in-a-lifetime opus of interactive entertainment that reminds me once again why Duke Nukem is our King." &lt;/P&gt;&lt;P&gt;A Duke Nukem Forever demo will be offered to First Access Club members on 3rd June. Join their ranks by pre-ordering DNF or by purchasing Borderlands Game of the Year Edition. &lt;/P&gt;&lt;P&gt;Duke Nukem Forever arrives in full on 10th June in Europe and 14th June in the US. Will the game be more than a self parody? We wait with bated breath to find out. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-duke-nukem-forever-goes-gold" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4689651337712822308?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4689651337712822308/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4689651337712822308' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4689651337712822308'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4689651337712822308'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-duke-nukem-forever-goes-gold.html' title='News:&#xA;     Duke Nukem Forever goes gold'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3238483078232184055</id><published>2011-06-11T22:54:00.000-07:00</published><updated>2011-06-11T22:54:00.713-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='screenshots'/><category scheme='http://www.blogger.com/atom/ns#' term='Warcraft'/><category scheme='http://www.blogger.com/atom/ns#' term='World'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>Gallery:
     World of Warcraft Tier 12 screenshots</title><content type='html'> Funniest thread I've read in ages. &lt;P&gt;I'm not calling anyone a geek. &lt;/P&gt;&lt;P&gt;But lets see, as has been pointed out, people posting on a games related forum on the Internet, which to me means they have a fairly large interest in gaming, meaning they probably spend a large amount of time in front of a screen, are calling WoW players geeks? &lt;/P&gt;&lt;P&gt;Sorry, but WTF? &lt;/P&gt;&lt;P&gt;Hands up who has gone to any sort of midnight opening for a game related purchase or a queued for a console? Im gonna guess a fair number of you... How does that makes you less geeky, or better than those in pictures? (i got the impression a lot of you thought you were better than them) &lt;/P&gt;&lt;P&gt;And hand up who likes playing games like Final Fantasy or other Japnese/anime RPG's? &lt;/P&gt;&lt;P&gt;I've got news for you hypocrites, to the average person we are all a bunch of geeks. &lt;/P&gt;&lt;P&gt;I play WoW, and guess what? I have a girlfriend, and even more shocking, I live with her!! And I also go out and socialse with my friends. guess I need to get a life. &lt;/P&gt;&lt;P&gt;Anyway i'm will to bet that most of the people in those pictures are more friendly than the judgmental pricks we appear to have here. What gives you the right to judge someone from a picture or by their hobbies? Doesn't really tell you much about what the person is like, how they live their life and what other things they might do in the spare time. &lt;/P&gt;&lt;P&gt;And at the end of the day, even if you are geek? Who gives a damn, there are much worse things to be in life and do with your spare time. &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-25-world-of-warcraft-tier-12-screenshots-screenshot-gallery" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3238483078232184055?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3238483078232184055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3238483078232184055' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3238483078232184055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3238483078232184055'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/gallery-world-of-warcraft-tier-12.html' title='Gallery:&#xA;     World of Warcraft Tier 12 screenshots'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6378249395244464659</id><published>2011-06-11T03:30:00.000-07:00</published><updated>2011-06-11T03:30:01.181-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Noire'/><category scheme='http://www.blogger.com/atom/ns#' term='anticipates'/><category scheme='http://www.blogger.com/atom/ns#' term='TakeTwo'/><title type='text'>News:
     Take-Two anticipates more LA Noire</title><content type='html'> &lt;P&gt;Rockstar's L.A. Noire could be the starting point for a lucrative franchise, judging by comments from Take-Two CEO Strauss Zelnick. &lt;/P&gt;&lt;P&gt;Speaking at investor call earlier today, Zelnick stated that the game's reception at retail had been "exceedingly strong", adding that Take-Two was anticipating the brand has a long future ahead of it. &lt;/P&gt;&lt;P&gt;"We have every reason to believe that L.A. Noire is another strong franchise for this company," he said. "We do see this as a powerful new franchise." &lt;/P&gt;&lt;P&gt;There's been no official statement of intent regarding a sequel to the &lt;A href="http://www.eurogamer.net/articles/2011-05-16-l-a-noire-review"&gt;acclaimed&lt;/A&gt; crime epic, though developer Team Bondi speculated last week that &lt;A href="http://www.eurogamer.net/articles/2011-05-23-la-noire-2-wont-take-five-years-to-make"&gt;any follow-up would take significantly less time to develop than the seven years the original gobbled up&lt;/A&gt;. &lt;/P&gt;&lt;P&gt;Take-Two also announced Rockstar founders Sam and Dan Houser have renewed their employment contracts with the publisher, along with key creative Leslie Benzies. &lt;/P&gt;&lt;P&gt;The deal is said to be on "substantially similar economic terms" to their previous agreement. &lt;/P&gt;&lt;P&gt;"I want to take a moment to recognise this team that has been with Take Two for well over ten years now," said Zelnick. "They've not only continued to deliver outstanding results but they've showed incredible loyalty. We look forward to working with the Rockstar team for many years to come." &lt;/P&gt;&lt;P&gt;Elsewhere during the presentation, Take-Two detailed a strong set of financials for the last 12 months. Net revenue was up 49 per cent year-on-year to $1.14 billion, though the last quarter saw a decline to $182.3 compared to $233.2 million in the same period in 2010. &lt;/P&gt;&lt;P&gt;"Fiscal 2011 was a very strong year for Take-Two," commented Zelnick. "We generated revenue growth and margin expansion that consistently exceeded expectations, and also took action to position the company for even greater success over the long-term." &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-take-two-anticipates-more-la-noire" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6378249395244464659?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6378249395244464659/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6378249395244464659' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6378249395244464659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6378249395244464659'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-take-two-anticipates-more-la-noire.html' title='News:&#xA;     Take-Two anticipates more LA Noire'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8139689621072949106</id><published>2011-06-10T04:52:00.000-07:00</published><updated>2011-06-10T04:52:00.526-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Anniversary'/><category scheme='http://www.blogger.com/atom/ns#' term='Oblivion'/><category scheme='http://www.blogger.com/atom/ns#' term='Edition'/><category scheme='http://www.blogger.com/atom/ns#' term='Gallery'/><title type='text'>Gallery:
     Oblivion 5th Anniversary Edition pics</title><content type='html'> Sorry, I could not read the content fromt this page.&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-23-oblivion-5th-anniversary-edition-pics-screenshot-gallery" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8139689621072949106?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8139689621072949106/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8139689621072949106' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8139689621072949106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8139689621072949106'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/gallery-oblivion-5th-anniversary.html' title='Gallery:&#xA;     Oblivion 5th Anniversary Edition pics'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4992793829633811531</id><published>2011-06-08T20:30:00.000-07:00</published><updated>2011-06-08T20:30:01.321-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Planeswalkers'/><category scheme='http://www.blogger.com/atom/ns#' term='Duels'/><title type='text'>News:
     Duels of the Planeswalkers 2012 date</title><content type='html'> 24/05/2011 @ 12:17&lt;/P&gt;&lt;P&gt;Card battling game Magic: The Gathering - Duels of the Planeswalkers 2012 has a release date: 15th June. &lt;/P&gt;&lt;P&gt;It's a PC, PSN and XBLA game, so there could be regional date discrepancies. But 15th June is a Wednesday, which bodes well for Europeans, whose PS Store updates weekly on that day. &lt;/P&gt;&lt;P&gt;Planeswalkers 2012 has improved deck editing, enhanced co-op and new game modes. There's also single-player campaign, competitive multiplayer, community features and unlockable content. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Magic: The Gathering ? Duels of the Planeswalkers 2012&lt;/STRONG&gt; is due to be released 15/06/2011 on Xbox 360, PlayStation 3, and PC. Got a news tip? Email &lt;A href="javascript:hello('news');"&gt;news@eurogamer.net&lt;/A&gt;. &lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;! &lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;Want to comment on this article? Log in, or &lt;A href="about:blankregister.php"&gt;register&lt;/A&gt;!&lt;/STRONG&gt; &lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.eurogamer.net/articles/2011-05-24-duels-of-the-planeswalkers-2012-date" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4992793829633811531?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4992793829633811531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4992793829633811531' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4992793829633811531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4992793829633811531'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/news-duels-of-planeswalkers-2012-date.html' title='News:&#xA;     Duels of the Planeswalkers 2012 date'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6757481006277646185</id><published>2011-06-07T21:15:00.000-07:00</published><updated>2011-06-07T21:15:00.761-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zelda'/><category scheme='http://www.blogger.com/atom/ns#' term='Legend'/><category scheme='http://www.blogger.com/atom/ns#' term='Ocarina'/><category scheme='http://www.blogger.com/atom/ns#' term='Times'/><title type='text'>The Legend of Zelda: Ocarina of Time's New Item</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169086p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169086/the-legend-of-zelda-ocarina-of-time-3ds-20110518023757079.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Many readers have asked us is if Nintendo (through Japanese developer Grezzo) has added anything to The Legend of Zelda: Ocarina of Time 3D. Of course, the game is being drastically revamped visually, with improved textures, animations and character models. The touch-based capabilities of the Ninten...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/wqvoVBGvRXs" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/wqvoVBGvRXs/1169086p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6757481006277646185?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6757481006277646185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6757481006277646185' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6757481006277646185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6757481006277646185'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/legend-of-zelda-ocarina-of-time-new.html' title='The Legend of Zelda: Ocarina of Time&amp;#39;s New Item'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6217815788510956157</id><published>2011-06-07T08:36:00.000-07:00</published><updated>2011-06-07T08:36:00.984-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Trigger'/><category scheme='http://www.blogger.com/atom/ns#' term='Dream'/><title type='text'>Dream Trigger 3D Review</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169571p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/095/095498/dreamtrigger_030111_176.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It's a fine line between "new gameplay mechanic" and "gimmick". Dream Trigger 3D attempts to go for the former with its unorthodox approach to shooters. And while it is an extremely colorful and interesting shooter, its one note song tends to move it towards the gimmick category...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/tNPvLs8RmIM" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/tNPvLs8RmIM/1169571p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6217815788510956157?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6217815788510956157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6217815788510956157' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6217815788510956157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6217815788510956157'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/dream-trigger-3d-review.html' title='Dream Trigger 3D Review'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6962117014697622645</id><published>2011-06-06T01:12:00.000-07:00</published><updated>2011-06-06T01:12:00.492-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Reborn'/><category scheme='http://www.blogger.com/atom/ns#' term='Zelda'/><category scheme='http://www.blogger.com/atom/ns#' term='Legend'/><category scheme='http://www.blogger.com/atom/ns#' term='Ocarina'/><title type='text'>The Legend of Zelda: Ocarina Reborn</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169820p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169820/zelda3d_051911_176_1305938428.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It's finally here. Though The Legend of Zelda: Ocarina of Time 3D is still a month away from its North American release, Nintendo has dropped off a reviewable build of the game here at the IGN offices. I've been firing through the game, discovering new things and reliving moments that I only vaguely remember playing through as a teenager. For this week's Hyrule Times, I wanted to take you on a quick tour of some of the cool stuff I've experienced in my exploration of Link's world...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/EvNB2GCIkEE" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/EvNB2GCIkEE/1169820p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6962117014697622645?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6962117014697622645/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6962117014697622645' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6962117014697622645'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6962117014697622645'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/legend-of-zelda-ocarina-reborn.html' title='The Legend of Zelda: Ocarina Reborn'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7221054242244336866</id><published>2011-06-05T22:24:00.000-07:00</published><updated>2011-06-05T22:24:00.286-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Working'/><category scheme='http://www.blogger.com/atom/ns#' term='Sonic'/><category scheme='http://www.blogger.com/atom/ns#' term='Sweat'/><category scheme='http://www.blogger.com/atom/ns#' term='Mario'/><category scheme='http://www.blogger.com/atom/ns#' term='Olympics'/><category scheme='http://www.blogger.com/atom/ns#' term='London'/><title type='text'>Working up a Sweat in Mario &amp; Sonic at the London Olympics</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169258p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169258/mario-sonic-at-the-london-2012-olympic-games-20110519082607286.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;As we're walking into the Tower of London, they're helping out the Queen (or a very good impersonator). Further on, past the hordes of tourists peering at the magnificent prison-fortress through their camera viewfinder, there's a room full of seriously-suited business men and a sharply-dressed athlete or two. It's the most incongruous places to show off Mario &amp; Sonic at the London Olympics we could have thought of...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/-S4bLy1EhPA" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/-S4bLy1EhPA/1169258p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7221054242244336866?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7221054242244336866/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7221054242244336866' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7221054242244336866'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7221054242244336866'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/working-up-sweat-in-mario-sonic-at.html' title='Working up a Sweat in Mario &amp;amp; Sonic at the London Olympics'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3256508548093028347</id><published>2011-06-04T17:30:00.000-07:00</published><updated>2011-06-04T17:30:00.753-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Trigger'/><category scheme='http://www.blogger.com/atom/ns#' term='Screens'/><category scheme='http://www.blogger.com/atom/ns#' term='Dream'/><title type='text'>Boss Screens from Dream Trigger 3D</title><content type='html'> &lt;p&gt;&lt;a href="http://media.ds.ign.com/media/095/095498/imgs_1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169639/dream-trigger-3d-20110520095352660.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/vXuAxaMjOtQ" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/vXuAxaMjOtQ/imgs_1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3256508548093028347?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3256508548093028347/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3256508548093028347' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3256508548093028347'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3256508548093028347'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/boss-screens-from-dream-trigger-3d.html' title='Boss Screens from Dream Trigger 3D'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2191699842567420057</id><published>2011-06-03T09:43:00.000-07:00</published><updated>2011-06-03T09:43:00.803-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Pokemon'/><title type='text'>What We Want From Pokemon 3DS</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169196p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169196/what-we-want-from-pokemon-3ds-20110518060901681.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;It might sound odd, but the best game for the Nintendo 3DS also happens to be the last significant release for the Nintendo DS. Ever since their release over two months ago, we've been enamored with Pokemon Black and White, and they call us back frequently as we wait for the 3DS's next big game...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/dYjIL7FUkh8" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/dYjIL7FUkh8/1169196p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2191699842567420057?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2191699842567420057/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2191699842567420057' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2191699842567420057'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2191699842567420057'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/what-we-want-from-pokemon-3ds.html' title='What We Want From Pokemon 3DS'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1315318429124833813</id><published>2011-06-02T20:46:00.000-07:00</published><updated>2011-06-02T20:46:00.188-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Resident'/><category scheme='http://www.blogger.com/atom/ns#' term='Revelations'/><category scheme='http://www.blogger.com/atom/ns#' term='Details'/><title type='text'>Resident Evil Revelations Details</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169679p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/077/077738/rerev_121010_blog.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;In an interview with the Official Nintendo Magazine, Resident Evil Producer Masachika Kawata revealed details regarding the Resident Evil Revelations demo that would be included with Resident Evil Mercenaries 3D...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/qlQfZEMh2Jw" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/qlQfZEMh2Jw/1169679p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1315318429124833813?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1315318429124833813/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1315318429124833813' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1315318429124833813'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1315318429124833813'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/resident-evil-revelations-details.html' title='Resident Evil Revelations Details'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-108085024744852984</id><published>2011-06-01T18:28:00.000-07:00</published><updated>2011-06-01T18:28:00.318-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Resident'/><category scheme='http://www.blogger.com/atom/ns#' term='Mercenaries'/><category scheme='http://www.blogger.com/atom/ns#' term='Screens'/><title type='text'>New Screens from Resident Evil: The Mercenaries 3D</title><content type='html'> &lt;p&gt;&lt;a href="http://media.ds.ign.com/media/087/087865/imgs_1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169646/resident-evil-the-mercenaries-3d-20110520102424890.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/ugywuG-z3uc" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/ugywuG-z3uc/imgs_1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-108085024744852984?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/108085024744852984/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=108085024744852984' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/108085024744852984'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/108085024744852984'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/06/new-screens-from-resident-evil.html' title='New Screens from Resident Evil: The Mercenaries 3D'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5338447072858234669</id><published>2011-05-31T13:51:00.000-07:00</published><updated>2011-05-31T13:51:00.684-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Appearance'/><title type='text'>Vote On Mega Man's Appearance</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169645p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/112/1124165/megamanlegends_blog_1285761005.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Capcom has been using their Unity blog for sometime now to narrow down Mega Man's design for Mega Man Legends 3. Last night marks the start of the "Decisive Round," where the audience can vote to finalize the appearance of the legendary hero. Voting ends on Thursday, 5/26 at 6:00 PM PST. To vote you just have to go to their site and let your voice be heard. At the time of this post, design D is in the lead...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/FcOusGCtGTE" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/FcOusGCtGTE/1169645p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5338447072858234669?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5338447072858234669/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5338447072858234669' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5338447072858234669'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5338447072858234669'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/vote-on-mega-man-appearance.html' title='Vote On Mega Man&amp;#39;s Appearance'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3427359038288687797</id><published>2011-05-30T23:36:00.000-07:00</published><updated>2011-05-30T23:36:00.084-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Future'/><category scheme='http://www.blogger.com/atom/ns#' term='Augmented'/><category scheme='http://www.blogger.com/atom/ns#' term='Reality'/><category scheme='http://www.blogger.com/atom/ns#' term='Forget'/><title type='text'>Forget 3D - Augmented Reality is the Future</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1168115p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1168115/RyanHoward_1305689985.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Now that the dust has settled on the Nintendo 3DS launch, it's become apparent to many gamers that a 3D display isn't adding a great deal to the gameplay experience. At least, not yet. Nope, for our money, the area in video games with the most potential - and one that applies to 3DS, iPhone, NGP and more, is augmented reality...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/20W4zvRk9qM" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/20W4zvRk9qM/1168115p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3427359038288687797?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3427359038288687797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3427359038288687797' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3427359038288687797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3427359038288687797'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/forget-3d-augmented-reality-is-future.html' title='Forget 3D - Augmented Reality is the Future'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5307640355563891232</id><published>2011-05-30T21:09:00.000-07:00</published><updated>2011-05-30T21:19:37.611-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Solatorobo'/><category scheme='http://www.blogger.com/atom/ns#' term='Screens'/><title type='text'>Screens from Solatorobo</title><content type='html'>&lt;a href="http://media.ds.ign.com/media/065/065177/imgs_1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169799/solatorobo-the-hunter-20110520045445420.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;img height="1" src="http://feeds.feedburner.com/%7Er/ignfeeds/ds/%7E4/JrLXpwoF0JQ" width="1" /&gt;&lt;br /&gt;&lt;h1&gt;Solatorobo: The Hunter&lt;/h1&gt;This is an original RPG with action elements for the Nintendo DS by  Fukuoka-based developer CyberConnect2 (of dotHack fame.) Solarobo tells  the story of two races, the Nekobito and Inubito. Set in the floating  island world of Shepherd Republic, you take control of Red Savarin, one  of the Inubito.  On your adventure, you'll be accompanied by your  younger sister, Chocolat Gelato, and a mysterious cat person named Ell  Melizee. You'll spend time controlling Red both on his own and as pilot  of a mech called Dahak-AZ103.  When running about, Red can climb  ladders, break objects, combat enemies using his gun/sword combo, and  swim.  When piloting the Dahak mech, you can grab enemies, pick up  crates, and grab and toss missiles back at enemies.  There are some  sequences that will require that you be in a certain form. In addition  to all this action, the game features multiplayer support for up to four  players.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5307640355563891232?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5307640355563891232/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5307640355563891232' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5307640355563891232'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5307640355563891232'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/screens-from-solatorobo.html' title='Screens from Solatorobo'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8429886873534130326</id><published>2011-05-29T21:27:00.000-07:00</published><updated>2011-05-29T21:27:00.230-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Resident'/><category scheme='http://www.blogger.com/atom/ns#' term='Revelations'/><title type='text'>Road to E3 2011: Resident Evil: Revelations</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169531p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/077/077738/RevelationsBlogroll.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Throughout May, IGN is taking a look at games set to appear at E3 2011, from June 6-9. We'll let you know what to expect and what we hope to learn about these games at this year's show. Will we see Paper Mario 3DS? How much will Nintendo reveal about Mario 3DS? We'll answer as best we can amidst publishers' E3 secret planning...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/oASJUKLuxOU" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/oASJUKLuxOU/1169531p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8429886873534130326?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8429886873534130326/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8429886873534130326' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8429886873534130326'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8429886873534130326'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/road-to-e3-2011-resident-evil.html' title='Road to E3 2011: Resident Evil: Revelations'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8186038965936907653</id><published>2011-05-28T18:23:00.000-07:00</published><updated>2011-05-28T18:23:00.410-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Potter'/><category scheme='http://www.blogger.com/atom/ns#' term='Details'/><category scheme='http://www.blogger.com/atom/ns#' term='Harry'/><title type='text'>LEGO Harry Potter: Year 5-7 Details</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169263p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://ps3media.ign.com/ps3/image/article/116/1169253/lego_harry_potter_packshot_enlrg_1305818934.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;LEGO Harry Potter: Years 5-7, based on the last three Potter books and final four films, will be out at the end of the year...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/bc8f0bNeE9o" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/bc8f0bNeE9o/1169263p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8186038965936907653?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8186038965936907653/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8186038965936907653' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8186038965936907653'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8186038965936907653'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/lego-harry-potter-year-5-7-details.html' title='LEGO Harry Potter: Year 5-7 Details'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5776993967509130011</id><published>2011-05-27T17:02:00.000-07:00</published><updated>2011-05-27T17:02:00.299-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Around'/><category scheme='http://www.blogger.com/atom/ns#' term='World'/><title type='text'>Around the World with Call of Duty</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169282p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://xbox360media.ign.com/xbox360/image/article/116/1169183/CoDStatsEdit_1305761569.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Call of Duty: Modern Warfare 3's teaser trailers are set in the U.S., France, Great Britain, and Germany, but since the franchise's inception in 2003, Call of Duty battles have traveled all over the world. Where has the series been the most? Or the least? And how many single-player missions have we ...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/XWWDo5QrDmQ" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/XWWDo5QrDmQ/1169282p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5776993967509130011?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5776993967509130011/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5776993967509130011' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5776993967509130011'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5776993967509130011'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/around-world-with-call-of-duty.html' title='Around the World with Call of Duty'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8969851013180506785</id><published>2011-05-27T15:36:00.000-07:00</published><updated>2011-05-27T15:36:00.546-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Delayed'/><category scheme='http://www.blogger.com/atom/ns#' term='Legends'/><category scheme='http://www.blogger.com/atom/ns#' term='Prototype'/><category scheme='http://www.blogger.com/atom/ns#' term='Version'/><title type='text'>Mega Man Legends 3: Prototype Version Delayed</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169661p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1163290/mega-man-legends-3-prototype-version--20110421061551353.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Today, Mega Man Legends 3 Producer Kitabayashi made an announcement on Capcom's Unity blog describing a delay of an undetermined length in the launch of Mega Man Legends 3: Prototype Version, a paid demo/prologue available through Nintendo's upcoming eShop service. Prototype was originally scheduled to debut alongside the eShop on June 6 (United States)/June 7 (Japan)...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/qCOYb47-61Y" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/qCOYb47-61Y/1169661p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8969851013180506785?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8969851013180506785/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8969851013180506785' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8969851013180506785'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8969851013180506785'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/mega-man-legends-3-prototype-version.html' title='Mega Man Legends 3: Prototype Version Delayed'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2768233109800146253</id><published>2011-05-26T13:48:00.000-07:00</published><updated>2011-05-26T13:48:00.688-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Crush'/><category scheme='http://www.blogger.com/atom/ns#' term='Lovechild'/><title type='text'>E3 2011: Crush 3D Is a Video Game Lovechild</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169087p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/104/104191/crush_051111_blog.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;If video games could have sex and spit out babies, Back to the Future and Echochrome would've knocked boots and birthed Crush 3D. This puzzler from SEGA and developer Zoe Mode takes the really creepy relationship of an old doctor and a young man and slams it into a perspective-shifting puzzler. The result so far appear to be an enjoyable game for your Nintendo 3DS...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/uH6oFwfr5Tc" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/uH6oFwfr5Tc/1169087p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2768233109800146253?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2768233109800146253/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2768233109800146253' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2768233109800146253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2768233109800146253'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/e3-2011-crush-3d-is-video-game.html' title='E3 2011: Crush 3D Is a Video Game Lovechild'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-658431011474603977</id><published>2011-05-26T03:08:00.000-07:00</published><updated>2011-05-26T03:08:00.073-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zelda'/><category scheme='http://www.blogger.com/atom/ns#' term='Artwork'/><category scheme='http://www.blogger.com/atom/ns#' term='Ocarina'/><title type='text'>New Artwork from Zelda: Ocarina of Time 3DS</title><content type='html'> &lt;p&gt;&lt;a href="http://media.ds.ign.com/media/077/077881/imgs_1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://pcmedia.ign.com/pc/image/firestarter_a.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/-mXoomacYSw" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/-mXoomacYSw/imgs_1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-658431011474603977?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/658431011474603977/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=658431011474603977' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/658431011474603977'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/658431011474603977'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/new-artwork-from-zelda-ocarina-of-time.html' title='New Artwork from Zelda: Ocarina of Time 3DS'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6174624103640452037</id><published>2011-05-25T16:52:00.000-07:00</published><updated>2011-05-25T16:52:00.253-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='Dimensions'/><category scheme='http://www.blogger.com/atom/ns#' term='Alive'/><title type='text'>Dead or Alive Dimensions Review</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169815p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/article/116/1169815/dead-or-alive-dimensions-20110520053733145.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Let's be honest, it's been awhile since we've gotten a proper Dead or Alive game (and no, those volleyball games don't count). But Dead or Alive Dimensions marks the franchise's 15th anniversary, as well as its debut on a Nintendo system. Luckily for DoA fans, the developers at Team Ninja really ste...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/tdKi-RL8Pqw" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/tdKi-RL8Pqw/1169815p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6174624103640452037?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6174624103640452037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6174624103640452037' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6174624103640452037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6174624103640452037'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/dead-or-alive-dimensions-review.html' title='Dead or Alive Dimensions Review'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1861128445358005426</id><published>2011-05-25T03:30:00.000-07:00</published><updated>2011-05-25T03:30:47.661-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Pokemon'/><title type='text'>Pokemon FireRed Version Review</title><content type='html'>&lt;div class="story_body "&gt;  &lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/bigboxshots/5/918915_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="318" src="http://image.gamespotcdn.net/gamespot/images/bigboxshots/5/918915_front.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;In 1999, the original Pokémon Red and Blue games hit the Game Boy, and  Nintendo's pocket monster franchise has been hugely successful ever  since. It has been so successful, in fact, that the original games got a  remake in the new Pokémon FireRed and LeafGreen. Fans of the original  games will feel a sense of déjà vu going through these latest games,  though they'll enjoy seeing all their old Pokémon favorites in full  color on the Game Boy Advance. However, both new and long-time Pokémon  players will find in FireRed and LeafGreen a lengthy and involving  role-playing adventure. The gameplay hasn't changed much at all over the  years, but it's still just as addictive. And the inclusion of a  wireless adapter with every copy of FireRed and LeafGreen makes  Pokémon's popular multiplayer element more accessible than ever. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;                             &lt;a href="http://uk.gamespot.com/gba/rpg/pokemonred/images/6106866/2/?path=2004%2Freviews%2F918915_20040907_embed002.jpg&amp;amp;caption=Ready%2Bto%2Bcatch%2B%2527em%2Ball%252C%2Ball%2Bover%2Bagain%253F&amp;amp;cvr=5fG%2F"&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2004/reviews/918915_20040907_embed002.jpg" /&gt;&lt;/a&gt;&lt;div class="caption"&gt;&lt;a href="http://uk.gamespot.com/gba/rpg/pokemonred/images/6106866/2/?path=2004%2Freviews%2F918915_20040907_embed002.jpg&amp;amp;caption=Ready%2Bto%2Bcatch%2B%2527em%2Ball%252C%2Ball%2Bover%2Bagain%253F&amp;amp;cvr=5fG%2F"&gt;Ready to catch 'em all, all over again?&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;The enduring appeal of Pokémon may seem inexplicable to the uninitiated,  but it's certainly no accident. The world of Pokémon is a cute,  kid-friendly one, filled with hundreds of different colorful creatures,  many of which are inspired by real animals. Each unique Pokémon has a  clever name and a distinct combination of traits and abilities. In the  gameworld, trainers capture these critters out in the wild and then duel  them against other trainers and their creatures. It's sort of a violent  premise, actually, and therein probably lies part of the allure--yet  the world of Pokémon is so lighthearted and charming that even cynical  players are liable to get swept into it if they give it so much as a  chance. &lt;br /&gt;As in the original Pokémon Red and Blue, in FireRed and LeafGreen, you  play as a character with aspirations to become the greatest Pokémon  trainer in the land. Unlike in the original Pokémon games, though, you  can now play as either a boy or a girl. Either way, you'll be trying to  discover every last breed of those mysterious creatures in the process.  Along the way, you'll square off against the nefarious Team Rocket, not  to mention dozens of rival Pokémon trainers. Just getting to the end of  the story takes about 25 hours, and you'll have uncovered only a  fraction of the Pokémon in the game by that time--so there's tons of  lasting value here, especially since you can keep playing once the main  quest is over. In fact, hardcore Pokémon fans would argue that you're  only just getting started at this point. Once you've finished the quest,  many more new Pokémon become available for catching, and it's possible  to go back and challenge any of the trainers you've previously  encountered for some tough high-level challenges. &lt;br /&gt;As with previous simultaneously released Pokémon games, FireRed and  LeafGreen are essentially identical products whose only differences are  precisely which Pokémon creatures they contain. Neither version contains  &lt;i&gt;all&lt;/i&gt; of the Pokémon, so you'll need to trade with another player  in order to catch 'em all. But there's little point in actually getting  both versions of the game for yourself. &lt;br /&gt;Last year's Pokémon Ruby and Sapphire introduced many new breeds of  Pokémon, but it didn't do much to change the series' core gameplay. Its  one real innovation was battles between pairs of Pokémon (the vast  majority of fights were still one-on-one), and that twist carries over  into FireRed and LeafGreen, which otherwise plays just like Pokémon  always has. Basically, you'll run around in the game's fairly vast world  of towns interconnected with stretches of wilderness, and as you go,  you'll often run into rival trainers as well as wild Pokémon, at which  time the game switches to battle mode. The turn-based battles are simple  in execution--each of your Pokémon has a maximum of four different  actions it can use in a fight--and yet there's genuine complexity in the  balance between different types of Pokémon. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;                             &lt;a href="http://uk.gamespot.com/gba/rpg/pokemonred/images/6106866/3/?path=2004%2Freviews%2F918915_20040907_embed003.jpg&amp;amp;caption=There%2Bare%2Bdozens%2Bof%2Bhours%2Bof%2Bgameplay%2Bto%2Bbe%2Bfound%2Bin%2Bthis%2Blatest%2Bgame.&amp;amp;cvr=0vK0"&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2004/reviews/918915_20040907_embed003.jpg" /&gt;&lt;/a&gt;&lt;div class="caption"&gt;&lt;a href="http://uk.gamespot.com/gba/rpg/pokemonred/images/6106866/3/?path=2004%2Freviews%2F918915_20040907_embed003.jpg&amp;amp;caption=There%2Bare%2Bdozens%2Bof%2Bhours%2Bof%2Bgameplay%2Bto%2Bbe%2Bfound%2Bin%2Bthis%2Blatest%2Bgame.&amp;amp;cvr=0vK0"&gt;There are dozens of hours of gameplay to be found in this latest game.&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;It boils down to a rock-paper-scissors type of system, meaning no  Pokémon is without some sort of exploitable weakness (for example, a  water Pokémon like Squirtle can really put the hurt on a fire Pokémon  like Charmander), but there are so many different types of Pokémon and  so many different moves that there's definitely a lot to consider as you  fight. That's especially true, perhaps, when you're fighting wild  Pokémon that you've never seen (or caught) before. Catching Pokémon can  be tough, since you'll want to weaken them as much as possible, yet  without draining all of their hit points, before trying to capture them  with one of those poké balls that you should always have in ample  supply. This is a consistently tense and exciting process, especially  since the tougher the Pokémon you're trying to catch, the tougher it is  to catch it. &lt;br /&gt;You can have up to six different Pokémon with you at a time, and each  one involved in a battle gains experience points. As Pokémon level up,  they gain new abilities, generally get stronger, and sometimes evolve  into stronger, more mature versions of themselves. Leveling your  characters is a time-honored tradition of role-playing games, and in  Pokémon FireRed and LeafGreen, there are hundreds of different  characters for you to potentially concentrate on building up. You'll  need to make some tough choices along the way, since it is tempting to  try different combinations of Pokémon, and it's also tempting to try  different combinations of abilities for each one.&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://adf.ly/1bMqh"&gt;here&lt;/a&gt;&lt;br /&gt;If you like it, buy it&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1861128445358005426?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1861128445358005426/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1861128445358005426' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1861128445358005426'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1861128445358005426'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/pokemon-firered-version-review.html' title='Pokemon FireRed Version Review'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3399746434615417717</id><published>2011-05-24T22:50:00.000-07:00</published><updated>2011-05-24T22:50:55.429-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Pokemon'/><title type='text'>Pokemon Emerald Version Review</title><content type='html'>&lt;div class="story_body "&gt;  &lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/bigboxshots/5/921905_61813_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://image.gamespotcdn.net/gamespot/images/bigboxshots/5/921905_61813_front.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Through the 10 or so proper Pokémon games that Nintendo has released for  the Game Boy, then the Game Boy Color, and now the Game Boy Advance,  the crux of the series has remained unshakable. A preteen hero goes out  into the world, complete with parental blessings, to become the world's  number one trainer of a bizarre, varied, and mysterious race of  creatures called Pokémon. Along the way, our hero has some funky  adventures. Essentially a singular director's cut version of Pokémon  Ruby and Sapphire, Pokémon Emerald will feel especially familiar, and as  such, it will likely hold greater appeal to the uninitiated or those  who have been on Pokémon hiatus. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;                             &lt;a href="http://www.gamespot.com/gba/rpg/pokemonemerald/images/6123643/2/?path=2005%2F123%2Freviews%2F921905_20050504_embed002.jpg&amp;amp;caption=Collecting%2Band%2Bfighting%253A%2BThese%2Bare%2Bthe%2Bthings%2Ba%2BPok%25E9mon%2Bgame%2Bis%2Bmade%2Bof.&amp;amp;cvr=AGx0"&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2005/123/reviews/921905_20050504_embed002.jpg" /&gt;&lt;/a&gt;&lt;div class="caption"&gt;&lt;a href="http://www.gamespot.com/gba/rpg/pokemonemerald/images/6123643/2/?path=2005%2F123%2Freviews%2F921905_20050504_embed002.jpg&amp;amp;caption=Collecting%2Band%2Bfighting%253A%2BThese%2Bare%2Bthe%2Bthings%2Ba%2BPok%25E9mon%2Bgame%2Bis%2Bmade%2Bof.&amp;amp;cvr=AGx0"&gt;Collecting and fighting: These are the things a Pokémon game is made of.&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;After starting off as either a young girl or boy recently transplanted  to a new town, you quickly ditch your homemaker mother to follow in the  footsteps of your dad, who is already a celebrated Pokémon master. After  being gifted your first Pokémon by local man-of-science Professor  Birch, you'll head into the world to fight and capture wild Pokémon, as  well as test your might against other up-and-coming trainers.  Furthermore, you'll rank up your own standing as a trainer by traveling  to different towns and besting the head trainer at the local Pokémon  gym. You'll eventually get mixed up in some unsavory business with Team  Aqua and Team Magma, two nefarious groups of Pokémon trainers, in  addition to going on various adventures and side quests that you'll have  to take on as you train and collect your Pokémon. The writing isn't  quite as clever as Nintendo's own Advance Wars series, but it still pops  and generally avoids the kind of condescending tone that makes most  kids games unplayable by people outside the designated age bracket. &lt;br /&gt;Pokémon are a pretty weird, inexplicable bunch of creatures. Their  origins, even within the game's reality, are purposefully vague, and  despite their wildly varied appearances and abilities, all Pokémon have a  few basic characteristics in common. Most importantly, all Pokémon &lt;i&gt;love&lt;/i&gt;  to fight other Pokémon, whether it's in a head-to-head spar or a  two-on-two match. As they fight, they gain experience and learn new  moves. And occasionally, a Pokémon will evolve into a sleeker, more  aggressive version of itself, taking on a new name in the process. The  Pokémon series has always been expertly keyed in to the  obsessive-compulsive traits of gamers, so most of the game revolves  around fighting with and capturing different Pokémon. &lt;br /&gt;To be clear, your character never actually fights; instead, you'll send  out your own Pokémon to broker victory for you. You can carry up to six  different Pokémon with you, and each can have up to four different  moves, which can be offensive or defensive and can range from  straightforward melee attacks to projectile attacks to even crazy  psychic blasts. Despite the limited number of moves, the different  alignment of each Pokémon helps inject some extra strategy into the  combat. Every Pokémon is categorized by type, such as fire, electric,  poison, psychic, and so on. For every type of Pokémon, there's another  type whose attack is extremely effective against it, creating a nice  rock-paper-scissors dynamic. This is a good reason to "catch 'em all."  &lt;br /&gt;Though you'll end up spending most of your time either fighting or  looking for a fight, there are plenty of other activities. You can breed  your Pokémon, enter them into what amount to Pokémon beauty pageants,  pick and plant berries that can be turned into candies (and fed to your  Pokémon for little stat bumps), and gamble in casinos, just for a few  examples. There's a ton of optional stuff like this that helps flesh out  the whole world. &lt;br /&gt;Pokémon Emerald's biggest strength is its accessibility. The  role-playing-game structure has been streamlined to make it easier to  pick up and play for casual players, but without losing the depth that  will keep the more committed playing for days on end. Unfortunately,  Emerald's biggest weakness is that most hardcore Pokémon players already  played through this adventure when it was released as Pokémon Ruby and  Sapphire. However, it does add some new areas, and it tweaks a lot of  minor stuff, like Pokémon abilities and certain character appearances.  You can also now use the wireless GBA adapter to link up with other  players to trade and battle Pokémon, and using a GameCube link cable,  you can put your Pokémon into play in Pokémon Colosseum. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;                             &lt;a href="http://www.gamespot.com/gba/rpg/pokemonemerald/images/6123643/3/?path=2005%2F123%2Freviews%2F921905_20050504_embed003.jpg&amp;amp;caption=The%2Bd%25E9j%25E0%2Bvu%2Bmay%2Bbe%2Btoo%2Bmuch%2Bto%2Bbear%2Bfor%2Bthose%2Bwho%2Bhave%2Balready%2Bmastered%2BRuby%2Bor%2BSapphire.&amp;amp;cvr=9Ly."&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2005/123/reviews/921905_20050504_embed003.jpg" /&gt;&lt;/a&gt;&lt;div class="caption"&gt;&lt;a href="http://www.gamespot.com/gba/rpg/pokemonemerald/images/6123643/3/?path=2005%2F123%2Freviews%2F921905_20050504_embed003.jpg&amp;amp;caption=The%2Bd%25E9j%25E0%2Bvu%2Bmay%2Bbe%2Btoo%2Bmuch%2Bto%2Bbear%2Bfor%2Bthose%2Bwho%2Bhave%2Balready%2Bmastered%2BRuby%2Bor%2BSapphire.&amp;amp;cvr=9Ly."&gt;The déjà vu may be too much to bear for those who have already mastered Ruby or Sapphire.&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;Ruby and Sapphire were great-looking GBA games when they first came out,  though Emerald puts in little effort to improve the quality of the  graphics, giving the game a slightly aged look. It's still very bright  and colorful, recalling some of the better SNES RPGs, and the world  feels appropriately large. However, the combat sequences can't help but  feel a bit too staticky. The music has weathered the passing of time  much more capably, and the various town themes and fight music are still  incredibly catchy and upbeat. &lt;br /&gt;Players who have already soaked up everything Pokémon Ruby and Sapphire  have to offer will probably appreciate the largely subtle changes  Emerald makes, thanks to the "gotta catch 'em all" mentality bred by the  series, though it's unlikely to do a satisfactory job of scratching the  itch for an all-new Pokémon adventure. Still, despite being made mostly  of recycled parts, Emerald proves that the Pokémon formula still works.  As a result, it remains an enjoyably light RPG experience.&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.ziddu.com/download/15111778/PokemonEmerald.zip.html"&gt;here&amp;nbsp;&lt;/a&gt;&lt;br /&gt;If you like it, buy it&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3399746434615417717?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3399746434615417717/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3399746434615417717' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3399746434615417717'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3399746434615417717'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/pokemon-emerald-version-review.html' title='Pokemon Emerald Version Review'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7402972869714586281</id><published>2011-05-24T21:19:00.000-07:00</published><updated>2011-05-24T21:19:00.131-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Critical'/><category scheme='http://www.blogger.com/atom/ns#' term='Nukem'/><category scheme='http://www.blogger.com/atom/ns#' term='Release'/><title type='text'>Duke Nukem: Critical Mass Release Date</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169586p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/142/14266553/dukenukem.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Today it was announced that Duke Nukem: Critical Mass will be released on May 25 in North America...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/3PzMJWPyXQE" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/3PzMJWPyXQE/1169586p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7402972869714586281?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7402972869714586281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7402972869714586281' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7402972869714586281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7402972869714586281'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/duke-nukem-critical-mass-release-date.html' title='Duke Nukem: Critical Mass Release Date'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7604452498897773803</id><published>2011-05-24T03:15:00.000-07:00</published><updated>2011-05-24T03:15:00.323-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Champions'/><category scheme='http://www.blogger.com/atom/ns#' term='Choose'/><category scheme='http://www.blogger.com/atom/ns#' term='Which'/><category scheme='http://www.blogger.com/atom/ns#' term='Pokemon'/><title type='text'>Which Pokemon Do the Champions Choose?</title><content type='html'> &lt;p&gt;&lt;a href="http://ds.ign.com/articles/116/1169568p1.html"&gt;&lt;img alt="" border="1" class="alignnone" src="http://dsmedia.ign.com/ds/image/object/059/059687/Pokemon_020411_176.jpg"/&gt;&lt;/a&gt;&lt;/p&gt;&lt;p&gt;The Pokemon Video Game Championship tour kicked off last weekend with the Seattle tournament. Due to the new rules, only Pokemon from the most recent games Pokemon Black and Pokemon White are eligible. Curious which Pokemon are dominating the tournament bracket? Check it out!As the tournaments c...&lt;/p&gt;&lt;img src="http://feeds.feedburner.com/~r/ignfeeds/ds/~4/TnaATl-tRX8" height="1" width="1"/&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/ds/~3/TnaATl-tRX8/1169568p1.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7604452498897773803?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7604452498897773803/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7604452498897773803' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7604452498897773803'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7604452498897773803'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/which-pokemon-do-champions-choose.html' title='Which Pokemon Do the Champions Choose?'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2834330417354406989</id><published>2011-05-23T03:40:00.001-07:00</published><updated>2011-05-23T03:40:21.963-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Zelda'/><category scheme='http://www.blogger.com/atom/ns#' term='Legend'/><category scheme='http://www.blogger.com/atom/ns#' term='cheats'/><category scheme='http://www.blogger.com/atom/ns#' term='Spirit'/><category scheme='http://www.blogger.com/atom/ns#' term='Tracks'/><title type='text'>The Legend of Zelda: Spirit Tracks (NDS) cheats</title><content type='html'> &lt;A href="http://www.ign.com/videos/2011/04/21/zipper-interactive-tour"&gt;&lt;IMG class=thumb src="/socom4spotb.jpg"&gt;&lt;/A&gt; &lt;A href="http://www.ign.com/videos/2011/04/21/zipper-interactive-tour"&gt;Take a Tour of SOCOM&lt;/A&gt; &lt;P&gt;Meet Zipper Interactive - the developers of SOCOM IV.&lt;/P&gt;&lt;A href="http://twitter.com/ign"&gt;&lt;IMG class=thumb src="/twitterign2.jpg"&gt;&lt;/A&gt; &lt;A href="http://twitter.com/ign"&gt;Follow IGN on Twitter&lt;/A&gt; &lt;P&gt;Get the latest news, info and reviews from your favorite IGN Editors.&lt;/P&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://feeds.ign.com/~r/ignfeeds/cheats/~3/CSZE2rE0xbM/14333936.html" target="_blank" rel="nofollow"&gt;View the original article here&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2834330417354406989?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2834330417354406989/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2834330417354406989' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2834330417354406989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2834330417354406989'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/legend-of-zelda-spirit-tracks-nds.html' title='The Legend of Zelda: Spirit Tracks (NDS) cheats'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6044638131138192868</id><published>2011-05-23T02:50:00.000-07:00</published><updated>2011-05-23T02:52:13.207-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Fire Emblem: The Sacred Stones Review</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://image.gamespotcdn.net/gamespot/images/bigboxshots/3/921183_55987_front.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://image.gamespotcdn.net/gamespot/images/bigboxshots/3/921183_55987_front.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;It offers a lengthy, rewarding, thought-provoking experience that truly  makes you feel as though the decisions you make, waging one exciting  battle after the next, carry serious consequences.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="story_body "&gt;Another epic, memorable adventure awaits in Fire Emblem: The Sacred  Stones, the follow-up to 2003's similarly excellent strategy RPG, Fire  Emblem. The previous game was actually the seventh in a series that had  long since established itself in Japan, and at last made it to these  shores. That makes The Sacred Stones the eighth Fire Emblem title,  though it features an original, completely self-contained story and is  equally well suited to new players as well as returning fans. Those  fortunate to have played previous Fire Emblem games will find a  comfortably familiar experience in The Sacred Stones, which features its  own huge cast of unique characters and some noteworthy twists to the  formula. However, most of the play mechanics, animations, and sound  effects are the same as before, and therefore maybe not quite as  impressive as they used to be. The game itself is outstanding overall,  though, for all the reasons its predecessor remains one of the best Game  Boy Advance games available--it, too, offers a lengthy, rewarding,  thought-provoking experience that truly makes you feel as though the  decisions you make, waging one exciting battle after the next, carry  serious consequences. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;&lt;a href="http://asia.gamespot.com/gba/rpg/fireemblemseimanokouseki/images/6126647/2/?path=2005%2F146%2Freviews%2F468480_20050527_embed002.jpg&amp;amp;caption=Ephraim%2527s%2Bcandor%2Bmakes%2Bhim%2Ba%2Blikable%2Bhero%2Bstraightaway.%2BHe%2527s%2Bone%2Bof%2Bdozens%2Bof%2Bgreat%2Bcharacters%2Bin%2BFire%2BEmblem%253A%2BThe%2BSacred%2BStones.&amp;amp;cvr=shd1"&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2005/146/reviews/468480_20050527_embed002.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="caption"&gt;&lt;a href="http://asia.gamespot.com/gba/rpg/fireemblemseimanokouseki/images/6126647/2/?path=2005%2F146%2Freviews%2F468480_20050527_embed002.jpg&amp;amp;caption=Ephraim%2527s%2Bcandor%2Bmakes%2Bhim%2Ba%2Blikable%2Bhero%2Bstraightaway.%2BHe%2527s%2Bone%2Bof%2Bdozens%2Bof%2Bgreat%2Bcharacters%2Bin%2BFire%2BEmblem%253A%2BThe%2BSacred%2BStones.&amp;amp;cvr=shd1"&gt;Ephraim's  candor makes him a likable hero straightaway. He's one of dozens of  great characters in Fire Emblem: The Sacred Stones.&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;Fire Emblem: The Sacred Stones consists of a series of strategic  turn-based battles that are tied together by an elaborate, carefully  crafted story featuring dozens of different characters...characters who  live and die by your actions. The story touches on many of the same  themes as the previous Fire Emblem game, but it's otherwise completely  different, right down to the new setting of the land of Magvel. Central  to the tale is a new pair of protagonists, the chivalrous royal siblings  Ephraim and Eirika. When the kingdom of Grado suddenly and ruthlessly  lays siege on its former allies in the kingdom of Renais, Ephraim and  Eirika emerge as some of the sole survivors. Forced to go their separate  ways, the two of them embark on a quest to muster an army and discover  the source of Grado's treachery. You'll get to experience the story from  both characters' perspectives, and parts of it even branch off, giving  you a different angle on the storyline depending on whose journey you  choose to follow. &lt;br /&gt;Much like the previous Fire Emblem, this is a well-written, surprisingly  sophisticated narrative featuring plenty of endearing heroes and  villains, and no shortage of provocative, morally complex situations.  The content isn't so severe that it isn't suitable for younger players,  but the point is, Fire Emblem takes itself and audience seriously,  though it's not without its occasional moments of comic relief, either.  The storyline mostly just unfolds through lightly animated character  portraits and accompanying onscreen text, yet this seemingly simple  technique works surprisingly well to get the point across. The story is  noninteractive and at times quite wordy, so you could skip right past it  if and when you really want to. But, much like the previous game, the  entertaining turn-based combat and the rich story of The Sacred Stones  combine to form something much greater than the sum of these two parts. &lt;br /&gt;The turn-based battles that form the basis of the gameplay in Fire  Emblem have more in common with strategy games like Advance Wars than  with other strategy RPGs like Final Fantasy Tactics Advance. In any  given battle, you'll control a limited number of units--usually about a  dozen--as you attempt to solve your mission's objective. That objective  generally involves strategically battling against superior numbers of  enemy forces. During your turn, you get to move all your units in any  order, and if you wish to make them attack their foes, you're given an  estimate of the results of that exchange before having to commit to the  fight. When one unit attacks another, the game cuts to a little animated  sequence showing the combatants exchange blows. If one unit runs out of  health points, it's gone and out of the fight, and can usually be  presumed dead. Don't think outsmarting your foes will be easy--the  artificial intelligence in Fire Emblem is quite good, so you can look  forward to your enemies exploiting any weaknesses in your defenses, such  as by focusing their attack on your weakest forces. To make things  really interesting, the game features tons of different character  classes, each with their own distinct specialties. You've got knights,  archers, cavaliers, priests, thieves, fighters, mercenaries, shamans,  and many more to work with, including some exotic classes like pegasus  knights and wyvern lords. &lt;br /&gt;&lt;br /&gt;&lt;div class="embscreen"&gt;&lt;a href="http://asia.gamespot.com/gba/rpg/fireemblemseimanokouseki/images/6126647/3/?path=2005%2F146%2Freviews%2F468480_20050527_embed003.jpg&amp;amp;caption=The%2Bgameplay%2Bitself%2Bconsists%2Bof%2Ba%2Blong%2Bsequence%2Bof%2Btense%252C%2Bexciting%2Bturn-based%2Bbattles.&amp;amp;cvr=hAS1"&gt;                             &lt;img alt="" class="thumb" src="http://image.gamespotcdn.net/gamespot/images/2005/146/reviews/468480_20050527_embed003.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="caption"&gt;&lt;a href="http://asia.gamespot.com/gba/rpg/fireemblemseimanokouseki/images/6126647/3/?path=2005%2F146%2Freviews%2F468480_20050527_embed003.jpg&amp;amp;caption=The%2Bgameplay%2Bitself%2Bconsists%2Bof%2Ba%2Blong%2Bsequence%2Bof%2Btense%252C%2Bexciting%2Bturn-based%2Bbattles.&amp;amp;cvr=hAS1"&gt;The gameplay itself consists of a long sequence of tense, exciting turn-based battles.&lt;/a&gt;&lt;/div&gt;&lt;/div&gt;Fans of Fire Emblem should immediately recognize almost all of these,  though a number of new high-level classes and enemy units have been  added since the last game. As in the previous title, you must actively  use your different characters in battle to make them earn experience  points, and as they increase in levels, they noticeably begin to grow  more powerful. Later, you'll also be able to upgrade them to a more  prestigious character class that's much more effective. Actually, one of  the significant changes in The Sacred Stones is that it gives you a  choice when you upgrade most of your characters. In the previous Fire  Emblem, your cavaliers could become paladins. Here, they can become  paladins or great knights, the latter of which is one of the game's new  classes. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6044638131138192868?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6044638131138192868/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6044638131138192868' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6044638131138192868'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6044638131138192868'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2011/05/fire-emblem-sacred-stones-review.html' title='Fire Emblem: The Sacred Stones Review'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-281165622917129566</id><published>2009-09-20T05:41:00.000-07:00</published><updated>2009-09-20T05:46:28.590-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Dynasty Warriors Advance</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/2/925812_67475_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 335px; height: 335px;" src="http://image.com.com/gamespot/images/bigboxshots/2/925812_67475_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;Dynasty Warriors, Koei's action-strategy franchise, has gained a loyal following since its first appearance on the PlayStation back in 1997--which is pretty impressive considering that the subject matter deals with historical events in Chinese history. Five games and multiple consoles later, the series has finally come to the Game Boy Advance in the form of Dynasty Warriors Advance. Like its console predecessors, the GBA game strikes a balance between the action and strategy genres, and, at the same time, immerses players in "what-if" storylines concerning famous Chinese generals. Unfortunately, this pint-sized coup d'etat has been scaled back considerably from its console counterparts, to the point that very little of what made the console games enjoyable survived the cutting-room floor. &lt;div class="story_body"&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2005/237/reviews/925812_20050826_embed002.jpg" alt="" /&gt;&lt;p class="caption"&gt;Watch Chinese history come to life and guide famous generals to victory.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;Dynasty Warriors Advance is set during the Three Kingdoms period in Chinese history, which lasted roughly from AD 184 until AD 280. The Han dynasty ended, leaving three individual kingdoms of Wu, Wei, and Shu to spend the next century fighting for control of China. Many famous generals, such as Cao Cao, Cao Ren, Liu Bei, and Lu Xun, made their mark over the years by claiming victories in battles that literally shifted the balance to one side's favor. In Dynasty Warriors Advance, you can pick one of 13 famous generals and lead their troops through the entire era, possibly altering China's history in the process. &lt;/p&gt;&lt;p&gt;Once you choose a general, you'll find yourself in the first battle--Hu Lao Gate--staring at a map populated with castles, supply depots, and character icons. Gameplay is split into two phases: a strategy phase and an action phase. Neither is very complicated. The strategy phase works just like a board game. There are red and blue character icons situated on the map. The red ones represent your allies, and the blue ones are the enemies. You can move your own general one space per turn, while the CPU takes command of all of the other icons, both ally and enemy. When you make contact with an enemy, the action phase is initiated. This is where the magic happens. Your lone general is thrust onto a battlefield and you have to eliminate groups of enemies in real time by mashing the attack buttons. You can run around, dash, activate booster abilities, and perform different attack combos by keying in various combinations of the A and B buttons. &lt;/p&gt;&lt;p&gt; Even though the premise and gameplay sound esoteric and highfalutin, the console Dynasty Warriors games have no problem making the whole concept seem approachable and interesting. And that's because battles in the console versions resemble the kinds of thousand-man skirmishes you'd see in movies like &lt;i&gt;Braveheart&lt;/i&gt; or &lt;i&gt;Troy&lt;/i&gt;. Often, dozens, if not hundreds, of soldiers are displayed all at once. This sense of scope and scale is electrifying, especially considering how you can wander the environment and pick fights with lone captains or entire clusters of swordsmen. The GBA game, by contrast, can only display seven characters onscreen at any given time. As such, battles on the handheld lack the scope that battles on the console have. &lt;/p&gt;&lt;p&gt;And that's really the problem with Dynasty Warriors Advance--so many cutbacks were made to cram it onto the GBA that it's missing most of what made the console versions so enjoyable. Let's say you enter a battle against 50 enemy soldiers. Since the game can only display seven characters at once (including your general), it means that enemies come out six at a time. Battles drag on longer as a result, and, worst of all, the GBA game is that much easier since crowd control is never a challenge. Meanwhile, the sprites themselves are small, bigheaded, and poorly animated. Watching Cao Cao wave his sword around chunkily like Samurai Tailor in a classic 1970s &lt;i&gt;Saturday Night Live&lt;/i&gt; sketch is hardly awe-inspiring. Not only do the flat, top-down environments obviously lack the scale that the large 3D environments on the consoles have, but they're also pretty bland. Except for a random wave motion or torch flame effect here and there, there's nothing going on in these woods and villages. The same holds true for the audio. If not for rock music constantly playing in the background, all you'd ever hear are the same metal clashing and groaning sound samples over and over again. &lt;/p&gt;&lt;p&gt;Beyond the technical cutbacks, there are numerous gameplay cutbacks, too. The GBA game has fewer kinds of enemies than the console games do. In Dynasty Warriors Advance, you encounter the same three enemies constantly--swordsmen, spearmen, and archers. The absence of flame-throwing juggernauts and captains on horseback is a real downer. You also can't do things like hire bodyguards or specify which officers accompany you into battle, which were two of the console games' nicer features. At least the arsenal of weapons and boost powers are still mostly intact. Each general specializes in three weapon types and has a set of six different boost powers that can be used to enhance attributes such as strength, speed, and combo effectiveness. There are approximately 250 weapons to find throughout the game, which, along with the leveling that occurs for killing soldiers, can turn your rookie general into a one-man army in no time. None of this matters, though, because the enemy artificial intelligence has also been greatly diminished. Standard enemies rarely attack or block, and CPU-controlled captains are only slightly more difficult because of their increased health and damage output. Basically, the action sequences in Dynasty Warriors Advance have been reduced to pure button mashing. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2005/237/reviews/925812_20050826_embed003.jpg" alt="" /&gt;&lt;p class="caption"&gt;Repetitive combat, dumb enemies, and ugly graphics...Dynasty Warriors Advance has problems.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;If you don't mind that Koei designed Dynasty Warriors Advance as an outright button masher, you might just get your money's worth out of it. The three campaigns each have six individual stages, and each stage can last more than an hour with all of the map moves and battles involved. That's a good 20 hours of gameplay even if you only play through the three scenarios once. The game also includes a free mode, which lets you revisit past stages outside of the campaign mode, and a challenge mode, which offers endurance, time attack, and treasure hunt-style objectives. &lt;/p&gt;&lt;p&gt;Compared to the console Dynasty Warriors games, Dynasty Warriors Advance is a watered-down imitation. On its own, it's a fairly generic and very repetitive button masher. Suffice it to say, if you already own another version of the game, you're better off sticking with it. &lt;/p&gt;                          &lt;/div&gt;                                     &lt;span class="author"&gt;By Frank Provo,&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://adf.ly/ajr"&gt;here&lt;/a&gt;&lt;br /&gt;size : 7.78 MB&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-281165622917129566?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/281165622917129566/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=281165622917129566' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/281165622917129566'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/281165622917129566'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/09/dynasty-warriors-koeis-action-strategy.html' title='Dynasty Warriors Advance'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-827372860571081859</id><published>2009-07-16T17:57:00.000-07:00</published><updated>2009-07-16T18:02:55.286-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Ultimate Spider-Man</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/0/928440_67509_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 347px; height: 347px;" src="http://image.com.com/gamespot/images/bigboxshots/0/928440_67509_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;Take on the role of the world’s most famous Super Hero, Marvel’s Spider-Man, and one of his most menacing nemeses, Venom, in an original storyline written and illustrated by the creative team behind the best-selling “Ultimate Spider-Man” comic book series. Set in a massive free-roaming environment, the game delivers the deepest Spider-Man adventure with a variety of challenging missions, diverse gameplay and a new combat system that allows players to face off against the largest number of villains from the Spider-Man universe ever assembled in one video game. With gameplay that unfolds through interactive comic book panels, players are seamlessly integrated into the game via simultaneous multiple visual perspectives.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Size : ±&lt;br /&gt;Download &lt;a href="http://files.to/get/72362/40017/2421_-_Ultimate_Spider-Man__E__Independent_.zip"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-827372860571081859?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/827372860571081859/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=827372860571081859' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/827372860571081859'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/827372860571081859'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/07/ultimate-spider-man.html' title='Ultimate Spider-Man'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5835941588860371413</id><published>2009-05-27T17:15:00.000-07:00</published><updated>2009-05-27T17:23:48.479-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Avatar - The Legend of Aang</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.darkplanets.co.uk/images/shop/fullsize/GBA_Avatar_The_Legend_of_Aang.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 374px; height: 374px;" src="http://www.darkplanets.co.uk/images/shop/fullsize/GBA_Avatar_The_Legend_of_Aang.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.megaupload.com/?d=T7D6ZSLT"&gt;here&lt;/a&gt;&lt;br /&gt;size :&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5835941588860371413?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5835941588860371413/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5835941588860371413' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5835941588860371413'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5835941588860371413'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/avatar-legend-of-aang.html' title='Avatar - The Legend of Aang'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6092529346108247459</id><published>2009-05-27T17:06:00.000-07:00</published><updated>2009-05-27T17:10:39.908-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Fire Emblem - The Sacred Stones</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 417px; height: 417px;" src="http://image.com.com/gamespot/images/bigboxshots/3/921183_55987_front.jpg" alt="" border="0" /&gt;&lt;span style="font-weight: bold;"&gt;                                                       The Good&lt;/span&gt;&lt;div class="module review_proscons"&gt;&lt;div class="head"&gt;&lt;div class="wrap"&gt;                     &lt;/div&gt;                      &lt;/div&gt;                             &lt;div class="body"&gt;                                 &lt;ul&gt;&lt;li&gt;                                         Deep, satisfying blend of strategy and role-playing &lt;span&gt; &lt;/span&gt;                                    &lt;/li&gt;&lt;li&gt;                                         Lavishly crafted character-driven epic storyline &lt;span&gt; &lt;/span&gt;                                    &lt;/li&gt;&lt;li&gt;                                         Lengthy quest also invites lots of replay value &lt;span&gt; &lt;/span&gt;                                    &lt;/li&gt;&lt;li class="last"&gt; Well suited for players of all ages and skill levels. &lt;/li&gt;&lt;/ul&gt;                             &lt;/div&gt;                         &lt;/div&gt;                                                                                                                                                  &lt;div class="module review_proscons"&gt;                                 &lt;div class="head"&gt;         &lt;div class="wrap"&gt;             &lt;h3&gt;The Bad&lt;/h3&gt;                     &lt;/div&gt;                      &lt;/div&gt;                             &lt;div class="body"&gt;                                 &lt;ul&gt;&lt;li&gt;                                         Gameplay hasn't changed much since the excellent 2003 Fire Emblem game &lt;span&gt; &lt;/span&gt;                                    &lt;/li&gt;&lt;li class="last"&gt;                                         Lots of recycled graphics and sound.                                    &lt;/li&gt;&lt;/ul&gt;                             &lt;/div&gt;                         &lt;/div&gt;                                                                                                                    &lt;div class="story_body"&gt;                          &lt;p&gt; Another epic, memorable adventure awaits in Fire Emblem: The Sacred Stones, the follow-up to 2003's similarly excellent strategy RPG, Fire Emblem. The previous game was actually the seventh in a series that had long since established itself in Japan, and at last made it to these shores. That makes The Sacred Stones the eighth Fire Emblem title, though it features an original, completely self-contained story and is equally well suited to new players as well as returning fans. Those fortunate to have played previous Fire Emblem games will find a comfortably familiar experience in The Sacred Stones, which features its own huge cast of unique characters and some noteworthy twists to the formula. However, most of the play mechanics, animations, and sound effects are the same as before, and therefore maybe not quite as impressive as they used to be. The game itself is outstanding overall, though, for all the reasons its predecessor remains one of the best Game Boy Advance games available--it, too, offers a lengthy, rewarding, thought-provoking experience that truly makes you feel as though the decisions you make, waging one exciting battle after the next, carry serious consequences. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2005/146/reviews/468480_20050527_embed002.jpg" alt="" /&gt;&lt;p class="caption"&gt;Ephraim's candor makes him a likable hero straightaway. He's one of dozens of great characters in Fire Emblem: The Sacred Stones.&lt;/p&gt;&lt;/div&gt; &lt;p&gt; Fire Emblem: The Sacred Stones consists of a series of strategic turn-based battles that are tied together by an elaborate, carefully crafted story featuring dozens of different characters...characters who live and die by your actions. The story touches on many of the same themes as the previous Fire Emblem game, but it's otherwise completely different, right down to the new setting of the land of Magvel. Central to the tale is a new pair of protagonists, the chivalrous royal siblings Ephraim and Eirika. When the kingdom of Grado suddenly and ruthlessly lays siege on its former allies in the kingdom of Renais, Ephraim and Eirika emerge as some of the sole survivors. Forced to go their separate ways, the two of them embark on a quest to muster an army and discover the source of Grado's treachery. You'll get to experience the story from both characters' perspectives, and parts of it even branch off, giving you a different angle on the storyline depending on whose journey you choose to follow. &lt;/p&gt;&lt;p&gt;Much like the previous Fire Emblem, this is a well-written, surprisingly sophisticated narrative featuring plenty of endearing heroes and villains, and no shortage of provocative, morally complex situations. The content isn't so severe that it isn't suitable for younger players, but the point is, Fire Emblem takes itself and audience seriously, though it's not without its occasional moments of comic relief, either. The storyline mostly just unfolds through lightly animated character portraits and accompanying onscreen text, yet this seemingly simple technique works surprisingly well to get the point across. The story is noninteractive and at times quite wordy, so you could skip right past it if and when you really want to. But, much like the previous game, the entertaining turn-based combat and the rich story of The Sacred Stones combine to form something much greater than the sum of these two parts. &lt;/p&gt;&lt;p&gt;The turn-based battles that form the basis of the gameplay in Fire Emblem have more in common with strategy games like Advance Wars than with other strategy RPGs like Final Fantasy Tactics Advance. In any given battle, you'll control a limited number of units--usually about a dozen--as you attempt to solve your mission's objective. That objective generally involves strategically battling against superior numbers of enemy forces. During your turn, you get to move all your units in any order, and if you wish to make them attack their foes, you're given an estimate of the results of that exchange before having to commit to the fight. When one unit attacks another, the game cuts to a little animated sequence showing the combatants exchange blows. If one unit runs out of health points, it's gone and out of the fight, and can usually be presumed dead. Don't think outsmarting your foes will be easy--the artificial intelligence in Fire Emblem is quite good, so you can look forward to your enemies exploiting any weaknesses in your defenses, such as by focusing their attack on your weakest forces. To make things really interesting, the game features tons of different character classes, each with their own distinct specialties. You've got knights, archers, cavaliers, priests, thieves, fighters, mercenaries, shamans, and many more to work with, including some exotic classes like pegasus knights and wyvern lords. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2005/146/reviews/468480_20050527_embed003.jpg" alt="" /&gt;&lt;p class="caption"&gt;The gameplay itself consists of a long sequence of tense, exciting turn-based battles.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;Fans of Fire Emblem should immediately recognize almost all of these, though a number of new high-level classes and enemy units have been added since the last game. As in the previous title, you must actively use your different characters in battle to make them earn experience points, and as they increase in levels, they noticeably begin to grow more powerful. Later, you'll also be able to upgrade them to a more prestigious character class that's much more effective. Actually, one of the significant changes in The Sacred Stones is that it gives you a choice when you upgrade most of your characters. In the previous Fire Emblem, your cavaliers could become paladins. Here, they can become paladins or great knights, the latter of which is one of the game's new classes. &lt;/p&gt;                          &lt;/div&gt;&lt;br /&gt;Download &lt;a href="http://www.megaupload.com/?d=51FBCLJ2.zip"&gt;here&lt;/a&gt;&lt;br /&gt;size :&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6092529346108247459?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6092529346108247459/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6092529346108247459' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6092529346108247459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6092529346108247459'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/fire-emblem-sacred-stones.html' title='Fire Emblem - The Sacred Stones'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8937056881961700493</id><published>2009-05-27T16:54:00.000-07:00</published><updated>2009-05-27T17:04:35.203-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Kids'/><title type='text'>Super Mario Advance 4</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 418px; height: 418px;" src="http://image.com.com/gamespot/images/bigboxshots/3/589393_24375_front.jpg" alt="" border="0" /&gt;                          For most of the 1980s, there really wasn't such a thing as "prerelease hype" in the video game industry. But that all changed with Super Mario Bros. 3, which not only packed a strong print and television campaign in the US, but had the promotional help of &lt;i&gt;The Wizard&lt;/i&gt;, a video-game-themed motion picture that promised frothing young gamers a peek at the next installment in Nintendo's masthead series, before its release. The hype may have been manufactured, but it turned out the game more than deserved it. It delivered interesting new tweaks to the fundamental platformer formula that the original Super Mario Bros. had staked out, and it created the single largest, most fully-realized Mario world that had been seen up to that point. Nintendo has now repackaged and gussied up SMB3 for its GBA release as Super Mario Advance 4, updating the graphics and throwing in a few bonuses. The result is a package that is, more often than not, true to the original game, which still stands up as a rock-solid platformer 14 years after its original release. &lt;div class="story_body"&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2003/gba/supermarioadv4/1017/0001.jpg" alt="" /&gt;&lt;p class="caption"&gt;Bowser's kids have turned the rulers of the seven different worlds in the Mushroom Kingdom into animals, and have taken over all of their domains.&lt;/p&gt;&lt;/div&gt; &lt;p&gt; Though Super Mario Bros. 2 was wildly different from the original SMB, with Mario and company battling Wart in the dream world, SMB3 takes it back home to the Mushroom Kingdom, where Bowser's kids have turned the rulers of the seven different worlds in the Mushroom Kingdom into animals and have taken over all of their domains. It's up to Mario to kick the Koopa Kids out of their airships, restore the rulers of the different worlds, and ultimately go head-to-head with Bowser himself. &lt;/p&gt;&lt;p&gt;The gameplay in SMB3 is functionally the same as it was in the original Super Mario Bros.--with Mario simply trying to get from one end of a level to the other with his hide intact--though it's on a much larger scope. The Mushroom Kingdom is split up into a series of uniquely themed worlds, each of which is represented with a large overworld map. Aside from using this map to go from level to level, you can visit Toad houses, where you can earn power-ups for later use, visit spade houses for chances to earn extra lives, and inevitably encounter roving gangs of hammer brothers. &lt;/p&gt;&lt;p&gt;While Mario could previously only throw fireballs, SMB3 introduced the suit system, where Mario could grab special power-ups to give him special abilities. The fire flower still works as it did in SMB. The super leaf, inexplicably, gives Mario a raccoon tail, which he can use to take out enemies and, even more confusingly, fly. The frog suit makes Mario much more nimble underwater, but it reduces his mobility on dry land significantly. The tanooki suit works much like the super leaf, except that it has the added bonuses of being able to turn Mario into an invincible, but immobile, statue, and it makes him incredibly adorable. The hammer suit, the rarest of the power-ups, lets Mario toss hammers just like those horribly annoying turtle guys. All these power-ups, plus a few others that you'll use on the overworld maps, are not only useful, but bring an incredibly distinct flavor to the game, and the robust suit system remains unique to SMB3 out of all the Mario games. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2003/gba/supermarioadv4/1017/0002.jpg" alt="" /&gt;&lt;p class="caption"&gt;The robust suit system remains unique to SMB3.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;Super Mario Bros. 3 could be challenging at points, but it also provided plenty of opportunities to earn loads of extra lives, which you did by collecting coins, picking up special mushrooms, playing the slot-machine-style minigames scattered across the Mushroom Kingdom, or simply by finishing three levels. Super Mario Advance 4 makes things even easier by including a Super Mario World-style save system, which means that you no longer have to play through the game in a single sitting. Veteran players might also notice that some subtle but noticeable changes have been made to certain levels. Extra blocks are added in areas where it would have previously been easier to fall to your death, and coins seem to be spread out more liberally. Truly, these are incredibly minute alterations, though they're peculiar ones nonetheless.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;Download &lt;a href="http://www.megaupload.com/?d=QIPMW916"&gt;here&lt;/a&gt;&lt;br /&gt;size : ± 3.6mb&lt;/p&gt;&lt;p&gt;If you like it, buy it&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;                          &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8937056881961700493?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8937056881961700493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8937056881961700493' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8937056881961700493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8937056881961700493'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/super-mario-advance-4.html' title='Super Mario Advance 4'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7403797331558928425</id><published>2009-05-25T08:56:00.000-07:00</published><updated>2009-05-25T09:47:12.832-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Ghost Rider GBA</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 353px; height: 353px;" src="http://image.com.com/gamespot/images/bigboxshots/0/934520_78108_front.jpg" alt="" border="0" /&gt;                          Fans of the skeletal biker with the flaming skull and ridiculous chains will likely enjoy Ghost Rider for the Game Boy Advance. It's an intense side-scrolling beat-'em-up that lets you use the titular character's fists, chains, and hellfire against the likes of Lilith, Scarecrow, Mephisto, and their many demonic thugs throughout 25 lavish levels. The game doesn't bring anything new to the beat-'em-up genre, but it is nevertheless a solid brawler that provides an excellent portrayal of everyone's favorite spirit of vengeance. &lt;div class="story_body"&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2007/051/reviews/934520_20070221_embed001.jpg" alt="" /&gt;&lt;p class="caption"&gt;In Ghost Rider, you get to wail on enemies with the character's fists and chains.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;Two-thirds of the game's levels take place in side-scrolling environments where criminals and monsters constantly rush into view as you make your way along the path. These fodder enemies can block and attack, and they do a good job of surrounding Ghost Rider, but they're usually no match for all of the attacks you're able to perform. You can unleash various punches and lash out with Ghost Rider's chains by pressing different combinations of the buttons and D pad, as well as grab enemies directly to express mail knuckle sandwiches to their faces. Some attacks were directly lifted from the comic books, such as the ability to pull enemies closer using the character's chains, or the ability to send them back to hell by performing the penance stare. New enemies are introduced every five levels or so, some levels have alternative paths you can take, and there's usually a giant boss creature waiting at the end of each level. In addition to the health and mana orbs that enemies leave behind, they also release soul orbs that you can collect and use to buy new attacks or upgrade existing ones. Gaining new attacks every couple of levels really helps stave off the feeling of repetitiveness that often develops while playing through a beat-'em-up. &lt;/p&gt;&lt;p&gt;The remaining levels are first-person motorcycle stages that will seem familiar to anyone who's played Road Rash. Your job in them is to make it to the end of a twisty highway populated with angry armed bikers without running out of health. When you pursue a group of evil bikers, they'll attack using shotguns and baseball bats. In response, you can hurl hellfire orbs from a distance or swing Ghost Rider's chains to hurt them up close. While all of this is going on, you also need to take care to dodge junk situated in the road. Ghost Rider often has to chase down demons with his bike in the comic books, so the inclusion of these bike levels adds another layer of authenticity to the game's portrayal of the character. Even if you're not a fan of the character, you'll probably appreciate the break from the lengthy fisticuffs levels that the occasional bike stage provides. &lt;/p&gt;&lt;p&gt;In terms of look and feel, Ghost Rider for the GBA does an excellent job of bringing the character's world to life. The side-scrolling stages have multiple layers of scrolling and flaunt sexy visual effects that are seldom seen in GBA games. In Mephisto's realm, for example, there's a persistent transparent haze, and the walls and flowing lava in the distance appear to waver in the extreme heat. The first-person viewpoint in the bike stages is also rather impressive, even if it is just the same trick developers have been using since the Super NES and Genesis days to fake a semblance of 3D. Ghost Rider looks just like he does in the comics, and he has a diverse selection of visually flamboyant attacks. The flames on his hands, head, and chains are animated, such that they constantly flare and sway in response to everything you do. There's rarely a dull moment, since new enemies are constantly appearing to replace the ones that you knock out. While there aren't a whole bunch of different sound effects, all of the smacks and groans that accompany attacks are sufficiently meaty. The music, meanwhile, is intricately orchestrated, moody, and fits the action perfectly. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2007/051/reviews/934520_20070221_embed002.jpg" alt="" /&gt;You can collect orbs to learn new attacks. Motorcycle stages also add variety.&lt;/div&gt; &lt;p&gt;Followers of the character's comic exploits will further appreciate the rogues' gallery of bosses distributed throughout the game, which includes the likes of Vengeance, Lilith, and Mephisto, just to name a few. One of the static scenes between levels even features a brief cameo by Blade, the vampire hunter. Characters in the game are drawn so that they look like they do in comic books, although for some wacky reason, they're drawn to resemble the actors from the recent motion picture in the scenes that appear between levels. Fortunately, the movie likenesses don't seem out of place. &lt;/p&gt;&lt;p&gt;All told, Ghost Rider for the GBA is a fun, visually-stunning beat-'em-up that totally captures the essence of the character it's based on. And, at 20 dollars, the price is right. &lt;/p&gt;                          &lt;/div&gt;Download &lt;a href="http://www.megaupload.com/?d=6MLZWAZR"&gt;here&lt;/a&gt;&lt;br /&gt;Size :&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7403797331558928425?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7403797331558928425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7403797331558928425' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7403797331558928425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7403797331558928425'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/ghost-rider-gba.html' title='Ghost Rider GBA'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4818139687152578366</id><published>2009-05-19T01:57:00.000-07:00</published><updated>2009-05-19T02:11:25.566-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Naruto: Ninja Council Trashman</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://media.gamestats.com/gg/image/object/678/678907/NARUTONC2_AGB_Pack-RPversionboxart_160w.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 336px; height: 339px;" src="http://media.gamestats.com/gg/image/object/678/678907/NARUTONC2_AGB_Pack-RPversionboxart_160w.jpg" alt="" border="0" /&gt;&lt;/a&gt;  &lt;div style="font-weight: bold;" class="subheadline"&gt;Can the anime brawler live up to the GameCube glory of Clash of Ninja 2?&lt;/div&gt;&lt;div id="articleHeader"&gt; &lt;div class="byline"&gt;by  &lt;a href="http://gameboy.ign.com/email.html" rel="nofollow"&gt;Mark Bozon&lt;/a&gt; &lt;/div&gt; &lt;/div&gt;  &lt;div id="MediumRectangleAd"&gt;&lt;!-- /* AD from: http://ssa.ign.com/html.ng/platform_id=20153&amp;network=fim&amp;section_id=572&amp;section_id=572&amp;topic_id=540&amp;reginsider=a&amp;subdomain=gameboy.ign.com&amp;pagetype=article&amp;object1_id=678907&amp;rsi_segs=&amp;size=300x250&amp;server=linapp6.in.snowball.com&amp;PageId=1242724101866&amp;property=ign&amp;gob_id=678907&amp;page_type=article&amp;r=http%253A%252F%252Fgameboy.ign.com%252Fobjects%252F678%252F678907.html&amp;hosted_id=7518&amp;property=ign&amp;article_id=741237&amp;article_id=741237&amp;channel_id=64&amp;year=2006&amp;dechannel=igngba&amp;genre=action&amp;network_id=12&amp;random=1242724101866&amp;articletype=Review&amp;tile=1242724101863&amp;page.allowcompete=no&amp; 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'&lt;strong&gt;US, &lt;/strong&gt;' : '');&lt;/script&gt;  &lt;strong&gt;&lt;/strong&gt;To team with the release of the Naruto: Clash of Ninja series on GameCube, publisher D3 has been simultaneously sending out handheld adventures to go with the franchise's console counterpart. When the first Clash of Ninja game hit stores, Naruto: Ninja Council was released for GBA. Now that Clash of Ninja 2 has made its way to the states, we're again seeing a simultaneous release with &lt;b&gt;Naruto: Ninja Council 2&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;Released over two years ago in Japan, Ninja Council 2 has now made its way to the states to compliment the rising popularity of the anime. Like the first Ninja Council game, the story follows the show's protagonist Naruto Uzamaki as he teams up with friends, fights evil, and pulls off insane super-attacks that can only be found in good ole "Japanime". Unlike the previous game, however, Ninja Council 2 has taken on a new developer, follows a different design, and makes some admittedly odd gameplay choices. For starters, the overall presentation of the game is much closer to the characters, allowing for Naruto and the bunch to take center stage on the screen, with the necessity of showing off the license as a top priority. In addition, the game has gone from being a mix of combat, platforming, and exploration to being primarily combat-based, and unfortunately the gameplay just isn't there.&lt;br /&gt;&lt;br /&gt;In Naruto: Ninja Council 2, players have a chance to use not only Naruto himself, but also his friends Sasuke and Sakura as they attempt to pass the Chunin Exams at the Ninja Academy. Unfortunately, the evil Orochimaru has sprung a trap to catch the young ninjas, forcing Naruto and his friends to not only pass the exams, but also thwart Orochimaru's evil plans in the process. At any time in the game, players can switch between the three fighters with a tap of the L button, bringing in a fresh fighter with new super attacks, different combos, and varying attributes. Regardless of who you're controlling, the basic premise of the game is still the same; run to the right, kick the crap out of baddies, fight the boss, and repeat.&lt;br /&gt;&lt;br /&gt;Unlike its predecessor, Ninja Council 2's level design is amazingly bland, usually banking off a single hook for each level. In the opening forest level, for example, there's very little vertical movement at all, as players merely run to the right, jump over fallen trees and stumps, and beat up on enemy thugs. The game tries to add flavor to the levels by including simple themes for each world (such as a cave level where fighters will have to battle on the backs of giant snakes), but the entire feel of the game is amazingly void and uninspired. In the previous Naruto GBA game players could run up walls, gain new spells to use, platform across tons of environmental hazards and find hidden areas. In Ninja Council 2, it simply feels like you're running from boss to boss.&lt;br /&gt;&lt;br /&gt;Even the lack of inspired level design would be justified if the game's battle mechanic was stronger than the previous game. After all, the Clash of Ninja franchise exists purely on character combat, so a 2D title of the same nature could be a successful take on the franchise. Unfortunately, the gameplay feels very clunky, and doesn't have the balance necessary for an enjoyable fighting experience. The gameplay works on the most simplistic of levels, allowing for basic button-mashing, but when it comes to depth, Ninja Council 2 missed the mark. Player control is far too touchy, as even the simple act of turning around will take an additional tap when coming out of a run. Fighter collision is very uneven as well, having players making contact with punches that miss by 10-20 pixels away. It's hard to show off a strong fighting mechanic when players are taking damage from clear misses, and as we played through the game it became amazingly apparent that Naruto's looks were far more important than the game's feel. Sure there are a few awesome supers to pull off, sending enemies into a vortex of pain, but when general movement doesn't feel right, it just doesn't hold up. Sealing the deal, the game's aerial combat lacks a smooth feel as well, so not only is the combat difficult to work with on the ground, but also the air.&lt;br /&gt;&lt;br /&gt;Despite the unintuitive controls, the game definitely has a strong style. Character animations are fluid and the overall look of the game is very flashy. Characters attack with a good deal of effects, and the amount of attention that went into each super is definitely apparent when watching the scripted attacks in motion. Even the audio includes a few snippets of English dialogue, and while the music isn't anything special, it's a solid all-around effort in the presentation category.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="articleHeader"&gt;Closing Comments&lt;/span&gt;&lt;br /&gt;Naruto Ninja Council 2 is a poster-child for the phrase “If it ain’t broke, don’t fix it.” The original game wasn’t amazing by any standards, but it was still a solid action-adventure game. Ninja Council 2 attempts to focus more on the fighting and less on the exploration, but fails to retain the tight gameplay of the original in the process, making for a game with far more detail and style, better character animations, but a weak overall feel. The level design is very sloppy, the collision detection is off, and the super attacks – while entertaining – can’t make up for the lack of overall melancholy combat execution. The addition of multiple characters was a great choice, and the gameplay can be fun at times on the most simplistic and mindless level, but even the most avid fans will find themselves frustrated at the poor combat and shallow environments in no time. The game offers a multiplayer mode for co-op and vs. battles, but Naruto fans would do better to enjoy the more solid execution of the original Ninja Council game for GBA, or invest in Clash of Ninja 2 for GameCube than play through this flawed, dated, and completely average feeling action game.&lt;/p&gt;&lt;p&gt;Download &lt;a href="http://axn.bo1.googlepages.com/2334-NarutoNinjaCouncilUTrashman.zip"&gt;here&lt;/a&gt;&lt;/p&gt;&lt;p&gt;size&lt;br /&gt;&lt;/p&gt;&lt;p&gt;if you like it, buy it&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4818139687152578366?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4818139687152578366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4818139687152578366' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4818139687152578366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4818139687152578366'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/naruto-ninja-council-trashman.html' title='Naruto: Ninja Council Trashman'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3467503409576169716</id><published>2009-05-19T01:40:00.000-07:00</published><updated>2009-05-27T17:14:47.578-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Kids'/><title type='text'>Princess Natasha: Student Secret Agent</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/2/933462_76330_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 365px; height: 365px;" src="http://image.com.com/gamespot/images/bigboxshots/2/933462_76330_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span class="label"&gt;Publisher: &lt;/span&gt;Destination Software&lt;br /&gt;&lt;p&gt;&lt;span class="label"&gt;Developer: &lt;/span&gt;Frame Studios&lt;br /&gt;Official Game Website&lt;br /&gt;&lt;/p&gt;Princess Natasha™: Student, Secret Agent, Princess It’s a sunny and quiet day in Illinois when all of a sudden  Natasha’s booferberry rings…It’s King Carl, her dad, calling to  tell her that something strange is happening in Zoravia. The  citizens look dazed, wandering around in a trance, like zombies! It’s time for Princess Natasha to put on her Secret Agent outfit  and, with the help of her brilliant friend Oleg, save the citizens  of Zoravia! Screenshots&lt;br /&gt;&lt;p&gt;screen shoot&lt;/p&gt;&lt;p&gt;     &lt;/p&gt;&lt;h1 style="margin: 10px 10px 0px; position: absolute; bottom: 0pt;"&gt;&lt;br /&gt;&lt;/h1&gt;     &lt;div id="screenshots" style="width: 411px;"&gt;      &lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/1/22/t30122_gba_1.jpg" height="99" width="132" /&gt;      &lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/1/22/t30122_gba_2.jpg" height="99" width="132" /&gt;&lt;img src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/30/1/22/t30122_gba_3.jpg" height="99" width="132" /&gt;&lt;br /&gt;&lt;br /&gt;Download &lt;a href="http://www.megaupload.com/?d=GNWMEYLU"&gt;here&lt;/a&gt;&lt;br /&gt;size :&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;br /&gt; &lt;/div&gt;&lt;p&gt;&lt;a href="http://www.dsigames.com/Games/princessnatashasa/" target="_blank"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3467503409576169716?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3467503409576169716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3467503409576169716' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3467503409576169716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3467503409576169716'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/princess-natasha-student-secret-agent.html' title='Princess Natasha: Student Secret Agent'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3582134146606294481</id><published>2009-05-17T17:08:00.000-07:00</published><updated>2009-05-17T17:16:01.268-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><category scheme='http://www.blogger.com/atom/ns#' term='Racing'/><category scheme='http://www.blogger.com/atom/ns#' term='Kids'/><title type='text'>Hot Wheels - All Out</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 392px; height: 392px;" src="http://image.com.com/gamespot/images/bigboxshots/9/935939_80663_front.jpg" alt="" border="0" /&gt;  &lt;span style=";font-family:Arial;font-size:10;"  &gt;Six a.m. and  your alarm goes off. A clock wasn't set, but your internal timer never fails  to go off too soon. It doesn't matter though. There will be time for napping  later, after hours of running around until your legs just can't take it. Right  now you're up and energized like a mechanical rabbit on 20 AAs. You keep going  and going. You're excited and eager and can't wait any longer for just one  thing: you want to play.&lt;/span&gt;&lt;div class="Section1"&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Action  figures? They're so immobile. Chess, poker? You'll play those when you get  older. The Internet? Bah, it hasn't even been invented yet. You're a kid and  your enjoyment resides in one place – in the land of Hot Wheels.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Small,  handheld replicas of your favorite automobiles (along with countless concepts  and original ideas we'll never see on the road), Hot Wheels has been the  long-standing champion of toy and collectible miniature vehicles. Their sleek  designs, pimped-out paint jobs and tricked-out interiors are hard to resist,  even today as technology quickly replaces all other forms of entertainment.&lt;/span&gt;&lt;/p&gt;  &lt;p align="center"&gt;    &lt;img style="margin: 4px;" alt="Hot Wheels: All Out screenshots" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/31/4/6/s31406_gba_1.jpg" border="0" width="240" height="160" /&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Hot Wheels:  All Out, the newest in an ongoing series of games, is the toy's way of  bridging the gap between the old and the new. All Out has a collection of some  of the more recent Hot Wheels cars, many of which are cool and original –  others pay homage to brand names without being too much of a copycat. (Mattel  makes cars based on most of the real-world manufacturer's brands, but that  license is entirely separate from the game world.)&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Being a GBA  racer, there are only two places for the game to go: traditional top-down  gaming or wishful 3D interpretation. The latter is risky, and very rarely  succeeds. Mario Kart worked in the second dimension because that's where the  series began – on the SNES, long before polygons entered the picture. Call me  forgetful, but I can't think of any other behind-the-car racer for GB Color or  GB Advance that didn't suck. The other good ones utilized the best of the  technology available to developers at the time without being too wishful.  Hence the continued use of top-down gameplay for Nintendo's most successful  handheld.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;A Little  Isometric&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Hot Wheels:  All Out doesn't stray too far from the likes of Micro Machines and other  classic top-down racers. The difference, as far as the controls and camera are  concerned, is how things slightly change as you cruise each course. Tracks are  fairly winding, with colors, structures, and environments used to cover up  their generic oval and figure eight layouts. The camera doesn't follow from  above at all times. Instead, it travels at a distance, tilting lightly with  each turn, creating a hint of an angled view.&lt;/span&gt;&lt;/p&gt;  &lt;p align="center"&gt;    &lt;img style="margin: 4px;" alt="Hot Wheels: All Out screenshots" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/31/4/6/s31406_gba_4.jpg" border="0" width="240" height="160" /&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Steering is  tight but you will have to &lt;i&gt;watch out&lt;/i&gt; for &lt;i&gt;unforeseen&lt;/i&gt; hazards.  "Watch out for...hey, wait a minute!" Yeah, that's a tricky one. But it's  true: some areas, especially the urban courses, have rails and weird  roadblocks that will catch on and slow down your vehicle. The game has many  intentional hazards – those are very welcome. There's nothing more satisfying  than avoiding a guy (or was it a groundhog? The pixels were too small to tell)  in the middle of the road, followed by a speed boost up a ramp that, had you  driven over it too slowly, would have guaranteed your loss of first place.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;By that same  token, there is nothing more aggravating than turning a corner only to get  stuck on something you should have been able to screech past. (Or visualize  and avoid!) At best you'll lose a little speed and recover. It's going to  happen repeatedly, so get used to it. Worst-case scenario: the loss is too  much to bear. First place is lost, and you have to start the race over again.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;All Out's  game modes are surprisingly varied for a racer of this stature. Time Attack is  so common I'm waiting for the day when a developer is bold enough to say it's  not good enough to be included in their title (it'll happen...just wait).  Pursuit and Eliminator, on the other hand, are not found in every game you  play.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Need For  Speed fans should know what Pursuit is all about: chase a perp and make him  pay. Ram into him several times to deplete his energy and walk away  victorious. The win will be glorious, and you'll be a criminal-catching king.&lt;/span&gt;&lt;/p&gt;  &lt;p align="center"&gt;    &lt;img style="margin: 4px;" alt="Hot Wheels: All Out screenshots" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/31/4/6/s31406_gba_7.jpg" border="0" width="240" height="160" /&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Eliminator,  a mode popularized by the Burnout series, removes one racer at the end of  every lap. If you're the last one to cross a lap, kiss your standing goodbye.  Being in last place really means you're in last place. There aren't any  opportunities to recover – no chances to get back into the race and show 'em  who's boss. Your number-one goal should be to get into first place and hold it  until the end. Second place means nothing. In this game, being first is the  only way to make progress. But don't let a single win make you cocky. There  will be plenty more chances to lose following your first win.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Collector is  another mode you don't see everyday, though I'm sure Grand Theft Auto fans  will recognize its style. You have just one goal: search the city in search of  items. Collect every item before the time limit is up and you win.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Ultimate  Challenge, the mother of them all, combines each mode for a series of  challenges that will test your ability to adapt to a handful of situations.  Are you ready?&lt;/span&gt;&lt;/p&gt;  &lt;table style="width: 264pt;" border="0" cellpadding="0" cellspacing="0" width="352"&gt;  &lt;tbody&gt;&lt;tr&gt;  &lt;td style="padding: 3.75pt; background: black none repeat scroll 0% 0%; width: 264pt; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" width="352"&gt;  &lt;p align="left"&gt;&lt;a name="gzscore"&gt;&lt;b&gt;  &lt;span style="color: rgb(243, 243, 243);font-family:Arial;" &gt;&lt;span style="font-size:85%;"&gt;Review  Scoring Details&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/a&gt;&lt;b&gt;&lt;span style="color: rgb(243, 243, 243);font-family:Arial;" &gt;&lt;span style="font-size:85%;"&gt;  for Hot Wheels: All Out&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/p&gt;&lt;/td&gt;  &lt;/tr&gt;  &lt;/tbody&gt;&lt;/table&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Gameplay: 7.0&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Course issues  aside, Hot Wheels: All Out is a decent racer for the kid who’s new to the GBA  or has yet to upgrade to the DS. Kids will enjoy the variety, and if you’re a  parent who remembers the original Micro Machine games, you’re bound to get  something out the game as well.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;  Graphics: 4.0&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Barren, even by  GBA standards. Cars are teeny-tiny (like Micro Machines), and most of the  stages – though different and at least viewable – are devoid of detail.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;  Sound: 3.0&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Terribly  low-tech. This is what iPods and stereos were made for – so you can listen to  something other than bad game sounds, and not have to put up with the  annoyance of dead silence.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;  Difficulty: Easy&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Kids will be  challenged, so long as they have never touched a top-down racer before. Most  other players will find the game to be pretty easy.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;  Concept: 3.0&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;A 15-year-old  concept resurrected for the sake of another GBA title that uses 15-year-old  concepts. Granted, this is one of the better top-down racers available. But  there’s nothing new, original, or praise-worthy attached to the design.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;  Overall: 6.7&lt;br /&gt;&lt;/span&gt;&lt;/b&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Worth it for the  kiddies, not for anyone else. Buy it for those who &lt;i&gt;don’t&lt;/i&gt; have a PSP or  Nintendo DS, or for someone who really, really loves retro-racing games.&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;download &lt;a href="http://www.megaupload.com/?d=88UTG49E"&gt;here&lt;/a&gt;&lt;/p&gt;&lt;p align="left"&gt;size : ± &lt;span style="color: rgb(0, 0, 0);font-family:arial;font-size:13;"  &gt;1.47 MB&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;If you like it, buy it&lt;br /&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3582134146606294481?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3582134146606294481/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3582134146606294481' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3582134146606294481'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3582134146606294481'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/hot-wheels-all-out.html' title='Hot Wheels - All Out'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4828865548461354087</id><published>2009-05-17T10:38:00.000-07:00</published><updated>2009-05-17T10:42:48.603-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Final Fantasy V Advance</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 460px; height: 462px;" src="http://image.com.com/gamespot/images/bigboxshots/9/930369_75107_front.jpg" alt="" border="0" /&gt;If you grew up playing 16-bit games for the Super Nintendo Entertainment System, then you're probably familiar with Final Fantasy II and Final Fantasy III. These were some of the defining role-playing games of the early 1990s and featured surprisingly deep storylines and interesting characters, as well as plenty of tough battles and great presentations. At the time, though, it wasn't apparent that there were a bunch of Final Fantasy games that came in between these and the original for the 8-bit NES. The middle child of the 16-bit Final Fantasy era has now finally arrived on the Game Boy Advance, nearly 15 years after it was first released in Japan. Playing Final Fantasy V Advance will be a revelation to some fans of the series. After all, this is the game that introduced many great gameplay concepts and went on to be featured prominently in later, better-known games, such as Final Fantasy Tactics, Final Fantasy XI, and more. Sure enough, the game holds up well even by today's standards, offering up a lengthy and challenging quest. You'll also be able to sink your teeth into lots of interesting gameplay. &lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2006/318/reviews/930369_20061115_embed001.jpg" alt="" /&gt;&lt;p class="caption"&gt;Final Fantasy V lets you freely switch between many character classes, or "jobs," which opens up the gameplay in some exciting ways.&lt;/p&gt;&lt;/div&gt; &lt;p&gt; This version of Final Fantasy V isn't an exact translation of the Super Famicom original because it's intended to be a faithful adaptation with some key enhancements. For example, it features a new English translation from the original Japanese; this localization is different from the one found in the version of Final Fantasy V included with 1999's Final Fantasy Anthology for the PlayStation. Most of the dialogue is nicely done and succeeds at giving the main characters of the story their distinct personalities. The script has a few too many unnecessary attempts at humorous pop-culture references, but for the most part, it's very good. The visuals look just as you'd expect from a 16-bit game. If you remember playing Final Fantasy II or III in their heyday, this game will look instantly familiar. While some of the graphics are pretty plain, there's a lot of personality in the main characters. Some of the monsters and other foes you'll face still look great. Final Fantasy V Advance also features an updated soundtrack that sounds very true to the style of the classic games in the series--a style that Final Fantasy has held onto even as the series' graphics rapidly evolved. What's more, this version of the game features some new content found later on in the adventure, most notably some new job types for your characters. A bestiary and a music player are a couple of other extras. &lt;/p&gt;&lt;p&gt;The Final Fantasy series is known for the quality of its storytelling, but this is an area in which Final Fantasy V Advance doesn't hold up remarkably well. You'll still be in for a number of surprises and some almost disarmingly emotional moments, though the premise is pretty simple. When the wind crystal suddenly shatters and causes the wind in the world to simply stop, Princess Lenna Tycoon sets off to discover exactly what happened. It's not long before she's joined in her quest by an adventurer named Bartz, an amnesia-stricken old man named Galuf, and a feisty pirate named Faris. This unlikely quartet is quick to unite as a team despite having so little in common. And together, they set off to try to prevent the world's other elemental crystals from shattering. Their journey will wind up spanning much more than just the world they know. They'll travel the land by land, sea, and air, from town to town and dungeon to dungeon, in what's a typically epic Final Fantasy adventure. The main characters don't seem all that likable at first, and aspects of the story that were probably inventive at the time now seem predictable or trite. However, this is still a more sophisticated tale than what can be found in most of today's games. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2006/318/reviews/930369_20061115_embed002.jpg" alt="" /&gt;&lt;p class="caption"&gt;The game's audiovisual presentation isn't fancy by today's standards, but it still has plenty of charm.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;The gameplay of Final Fantasy V Advance is the best part about it. It's so good that it compares favorably even to the recent chapters in the series. While the game is rife with the random encounters that have always been common to Japanese role-playing games, your ability to freely choose between a wide variety of job types for your characters really opens up the game and creates the potential for lots of interesting, unique combat tactics. Your characters will earn new job types during the course of the game. Thus, their ability to freely switch from, say, being a knight to being a monk is justified in the context of the story. &lt;/p&gt;&lt;p&gt;It's hard to say enough good things about the job system. For starters, it gives you the freedom to completely change your characters' strengths and weaknesses at any time. So if you get stuck trying to beat a particularly tough boss opponent, you can experiment with some completely different tactics. The job system also offers some really exciting variety by featuring just about every cool character archetype that the Final Fantasy series has ever seen. So you're not just stuck with basic classes, such as knights, mages, and thieves; you also get berserkers, mystic knights, ninja, samurai, rangers, dragoons, chemists, beastmasters, and more. Some of these job types seem noticeably less useful than others, though, partly because some are better suited to supporting roles while others are great at dishing out damage. But in the end, it's fantastic to have all of that variety. And one of the best parts is that each character has a unique look for each of the different job types. It's as if each character has this huge wardrobe of completely different outfits. &lt;/p&gt;&lt;p&gt;The job system is all the better because it essentially gives you two experience tracks to consider for each character. Your warriors all grow stronger from gaining experience after each victory, but they also earn ability points that are used to unlock new powers for their current job. Each job has its own unique abilities, some of which are valuable enough to offset inherent weaknesses in those jobs. However, what's really intriguing about this system is that you can mix and match different abilities with different job types. The result is an open-ended character development system that lets you form a diverse and powerful squad. You can have a monk who is capable of dealing tremendous bare-fisted damage or casting some of the most powerful black magic spells. You can also have a ninja whose speed not only makes her quick to dish out pain but also quick to heal or revive injured comrades. Or you might want to equip a summoner with a dragoon's spear so that he can attack without penalty from the rear ranks while conserving magic power for a devastating area-effect attack. Suffice it to say, there are a lot of exciting possibilities to explore. &lt;/p&gt;&lt;p&gt;If there's any downside to this system, it's that it gives you a lot to think about and manage. The game doesn't force you to stick with any particular job types, but you'll naturally want to explore them all before settling on what seems like an ideal combination. On top of all that, Final Fantasy V Advance can feel quite punishing because you can look forward to plenty of powerful opponents who can defeat your characters or even the entire party quickly. Thankfully, the combat system has a nice, fast feel to it because this game comes from an era before Final Fantasy slowed down the pace with lots of big, ostentatious special effects. If your party is suitably equipped, you can breeze through most random encounters in seconds. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2006/318/reviews/930369_20061115_embed003.jpg" alt="" /&gt;&lt;p class="caption"&gt;Like any great role-playing game, Final Fantasy V Advance can keep you happily busy for many, many hours.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;Final Fantasy V Advance includes a quick-save feature that lets you easily pick up and play the game in brief stretches. Playing a little at a time, however, might cause you to forget what it was you were supposed to be doing when you come back to the game. Otherwise, you can save your progress on the world map or in key points that are scattered about the dungeons. The game is fairly linear overall, but the world feels quite expansive. There are also a lot of secrets to explore and hidden items to discover off of the beaten path if you choose to invest the extra time and effort. Even though the presentation quality certainly isn't up to the level of newer Final Fantasy games, the depth of play is definitely there. &lt;/p&gt;&lt;p&gt;There's no good explanation for why Final Fantasy V was never released on these shores in the first place because it surely would have been as well received as the other 16-bit games in the series. Be that as it may, consider this a clear-cut case of "better late than never." The sign of a classic is when you can approach it years and years after it originally came out and enjoy it because it still plays great--not for nostalgia's sake. Final Fantasy V Advance is such a game. In spite of its humble stature as a Game Boy Advance rerelease of an old game, those who like Japanese role-playing games shouldn't miss it.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Download&lt;a href="http://www.megaupload.com/?d=6JPKCLM1"&gt; here&lt;/a&gt;&lt;br /&gt;size :&lt;/p&gt;&lt;p&gt;if you like it, buy it&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4828865548461354087?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4828865548461354087/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4828865548461354087' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4828865548461354087'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4828865548461354087'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/final-fantasy-v-advance.html' title='Final Fantasy V Advance'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1483152304284133635</id><published>2009-05-17T10:27:00.000-07:00</published><updated>2009-05-17T10:35:19.336-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Puzzle'/><title type='text'>March of the Penguins</title><content type='html'>&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 278px; height: 278px;" src="http://i3.iofferphoto.com/img/item/465/173/46/march_of_the_penguins.jpg" alt="" border="0" /&gt;&lt;br /&gt;&lt;div class="story_body"&gt;                          &lt;p&gt; Just as the title suggests, the video game rendition of March of the Penguins is based on the award-winning film documentary about emperor penguins. In the game, you help the tuxedo-colored birds migrate inland, forage for food, and care for their young by solving puzzles and navigating mazes set in the harsh Antarctic wasteland. It may seem silly that a company would make a video game out of a documentary, but the puzzles and subject matter actually mesh together fine. However, what isn't fine is that although the game is clearly aimed at younger players, the majority of puzzles require an adult-sized intellect to solve. Anyone that's still in elementary school will probably shut the game off in frustration long before finishing the first chapter. Conversely, anybody with two digits in their age should be able to work through each of the game's 12 puzzles, but they'll likely find no joy in doing so, because the graphics, audio, and overall presentation are geared toward simpler tastes and fall way behind the curve compared to most of the other games that are available for Nintendo's handheld systems. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2007/015/reviews/935501_20070116_embed002.jpg" alt="" /&gt;&lt;p class="caption"&gt;Six of the game's 12 chapters are Lemmings-style puzzles where you have to place objects in the environment to help the penguins reach the goal.&lt;/p&gt;&lt;/div&gt; &lt;p&gt; Half of the game's dozen chapters are reminiscent of the classic puzzle game Lemmings. The penguins, as they are prone to do, have decided to march from one end of the level to the other. It's your job to plant objects along their path that will help the cute birds navigate the various hills and make it to the end without falling into the chilly waters below. Steps let them climb, tents let them bounce really high, snowballs cushion their fall, and so forth. In all, there are eight different objects that you can drag and drop onto the penguins' path. You must have solid spatial-reasoning skills to figure out the right sequence of objects, as well as be able to make decisions quickly, since the penguins are constantly waddling toward their perceived goal. Because this is an E-rated game, they don't die if they fall into the water. They simply reappear at the beginning of the level. However, the trade-off is that you only have a limited amount of time to finish the level. If you have a mishap near the end of the level, there usually won't be enough time left over for any stragglers to rejoin the main group. Factoring in trial and error, it can easily take 30 minutes or more to figure out each Lemmings-style chapter. &lt;/p&gt;&lt;p&gt;The other six chapters are simpler maze-navigation tasks based on key scenes from the film. In one, you have to guide a male penguin through a gauntlet of other penguins while keeping hold of a slippery egg. In another, you have to dive into the water and catch fish while avoiding predators. Compared to the Lemmings-style puzzles, these maze chapters are ridiculously easy. &lt;/p&gt;&lt;p&gt;Some might enjoy the challenge posed by the Lemmings chapters, if only there were any payoff for doing so. Six puzzles is nowhere near enough, considering the typical puzzle game has dozens upon dozens of puzzles. Furthermore, the presentation is much too simple to captivate anyone that has other games at their disposal. The backgrounds are stark and lack color or animation. The penguins are cute and have a smooth waddle, but they're tiny and don't do much except flap and shuffle. It doesn't help that the accompanying audio consists of a few instrumental tunes that loop constantly, along with some basic sound effects that are meant to be footsteps and penguin squawks. Between levels, beautiful photographic stills from the film are shown, along with factoids about the emperor-penguin migration. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2007/015/reviews/935501_20070116_embed003.jpg" alt="" /&gt;&lt;p class="caption"&gt;The other half of the game's levels involve guiding penguins through simple mazes.&lt;/p&gt;&lt;/div&gt; &lt;p&gt;The game is available for both the Game Boy Advance and the Nintendo DS. Both versions have the same levels, graphics, and audio. The DS version is easier to play, however, because you can use the stylus to instantly drag and drop objects. The map that's always visible on the upper screen also comes in handy, as does the automatic save feature. By contrast, the GBA game doesn't have a map and makes players write down passwords to maintain progress. Of course, the GBA game does cost a few dollars less. &lt;/p&gt;&lt;p&gt;Not that many people will or should consider buying either version of March of the Penguins. The Lemmings-style puzzles are much too difficult for younger players, while older players will be turned off by how bland and short-lived the overall product is. The silly thing isn't that they made a video game out of a documentary film. The silly thing is that they made it too difficult for one audience and too insubstantial for the other. &lt;/p&gt;                          &lt;/div&gt;Download &lt;a href="http://www.megaupload.com/?d=KXAZEIIV"&gt;here&lt;/a&gt;&lt;br /&gt;size : &lt;span style="font-family: arial; color: rgb(0, 0, 0); font-size: 13px;"&gt;1.84 MB&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1483152304284133635?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1483152304284133635/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1483152304284133635' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1483152304284133635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1483152304284133635'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/march-of-penguins.html' title='March of the Penguins'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8941659294860371619</id><published>2009-05-14T04:41:00.000-07:00</published><updated>2009-05-14T04:48:12.231-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><category scheme='http://www.blogger.com/atom/ns#' term='Kids'/><title type='text'>Back to Stone</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/2/937392_83099_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 346px; height: 346px;" src="http://image.com.com/gamespot/images/bigboxshots/2/937392_83099_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="story_body"&gt;                          &lt;p&gt;As adventure games go, Back to Stone doesn't do much to bust out of the "fight monsters, fetch items" formula. The game's lone gimmick is that you play as a man who can transform monsters into stone blocks. Those stone blocks, in turn, can be pushed around and used as platforms or to activate floor switches. Basically, the developer has come up with an interesting way to enable the same block-pushing mechanic we've seen in countless similar games. However, while that's nice and all, it doesn't make the act of pushing blocks more enjoyable, and it sure doesn't change the fact that Back to Stone is a bland dungeon crawl with some serious shortcomings. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                         &lt;br /&gt;Story and gameplay fall into the usual stereotypical patterns. The setting is a postapocalyptic world in which magic has replaced science as the technology of record. Demons have taken over and are performing horrible experiments on the populace. Your character wakes up in a prison cell one day and soon discovers that he's been transformed into a half-human, half-demon hybrid with the ability to turn living things into stone. The story takes off from there, as you decide to use your newfound power to take revenge on the demons and overthrow them. What follows is a series of 21 missions set in isometric-view dungeons that mainly involve punching various monsters, jumping between platforms, and pushing blocks around. &lt;/div&gt; &lt;p&gt;Unlike other adventure games that gradually give you new weapons and abilities to use, Back to Stone doles out its entire limited arsenal within the first couple of missions. Your character has a single punch attack, which turns most enemies into stone. You can also unleash a powerful energy blast, although you don't often get the chance to do so because you need to collect crystals to recharge it. Your character turns into a full-on demon when he's low on health, but that's barely reflected in the gameplay. When you're a demon, your attacks become stronger and certain non-player characters won't talk to you. Each dungeon has its own diverse menagerie of monsters. While they all look disturbing, only a few actually make an effort to chase you or assail you with magical attacks. Most just crawl around within a small territory and dish out damage if you somehow run into them. The larger "boss" monsters located at the end of certain dungeons do have intricate attack patterns, however. Those battles are an exciting change of pace from the otherwise mundane act of turning tiny monsters into stones and then pushing those stones around to make the platforms or activate the switches that will get you through an area. &lt;/p&gt;&lt;p&gt; Being able to turn monsters into stone blocks is a cute gimmick, but it doesn't inject any new energy into the block-pushing mechanic that has been done to death in so many similar games through the years. Stones can be used to safely traverse electrified floors or change the orientation of rotating platforms, or placed into preordained spots to produce crystals or unlock doors. Some stones are unbreakable. Some explode and clear away any nearby monsters. Ramps and arrows in the environment let you launch stones over bottomless gaps. Back to Stone definitely delivers some clever puzzles involving the pushing of stone blocks. Regardless, pushing blocks around gets boring after a while. Instead of giving you a periodic break like other games would, Back to Stone will just keep taxing you with one block-focused puzzle after another. The game is a long one compared to other adventure games, taking roughly 10 hours to complete. Most of that time, though, is spent moving stone blocks around. &lt;/p&gt;&lt;p&gt;In terms of presentation, Back to Stone is inconsistent. Every good aspect seems to be tempered with a negative. For instance, while the music is haunting and intricate, there aren't many sound effects other than some punches and the demonic roar that happens when your character runs low on health. As for the visuals, the variety of enemies and environments is great, and the character animation is more fluid here than in a lot of other GBA games. Unfortunately, each enemy has only one or two different movements, and the graphics are heavily stretched. It's as if the game was initially being developed for a system with a smaller screen and then transitioned to the GBA midway through the development cycle. &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;div class="embscreen"&gt;                                                          &lt;img class="thumb" src="http://image.com.com/gamespot/images/2007/058/reviews/937392_20070228_embed011.jpg" alt="" /&gt;&lt;p class="caption"&gt;There's some combat and platform-jumping, but the main focus of the game is on using stone blocks to solve puzzles.&lt;/p&gt;&lt;/div&gt; &lt;p&gt; The isometric view also causes problems at times. Since the environments are tilted to fake a three-dimensional sense of depth, it can be difficult to line up jumps and to position blocks properly. Too much of the game's trial and error is a result of the perspective, causing you to misjudge open air for solid ground. Thankfully, such mishaps usually aren't fatal. If you fall off a ledge, for instance, your character will reappear on solid ground with only a touch of health deducted. Or if you place a stone in the wrong spot, it'll eventually dissolve and you can go transform another monster into a useful statue. Password markers are scattered liberally throughout each dungeon, which is both good and bad. On the one hand, you can always take a break and return to your game whenever you need to. On the other hand, you have to stop and jot down a 10-character password every minute or so if you want to keep tabs on your progress. &lt;/p&gt;&lt;p&gt;It's nice to see that developers are still producing original games for the Game Boy Advance. Unfortunately, Back to Stone is a bland, sloppy adventure game that doesn't bring anything original to the formula apart from a novel twist on the same block pushing we've been doing for years.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;Size ± 36 MB : Download &lt;a href="http://www.megaupload.com/?d=3F3E8MOY"&gt;here&lt;/a&gt;&lt;/p&gt;&lt;p&gt;If you like it, buy it&lt;br /&gt;&lt;/p&gt;                          &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8941659294860371619?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8941659294860371619/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8941659294860371619' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8941659294860371619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8941659294860371619'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/back-to-stone.html' title='Back to Stone'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5464501578390362796</id><published>2009-05-11T12:17:00.000-07:00</published><updated>2009-05-14T11:09:26.385-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='Kids'/><title type='text'>Cocoto Platform Jumper (GBA)</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bt3EdB8cKPI/Sgh7pGB1hmI/AAAAAAAAAPI/LffYki29LFs/s320/12410767920.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 282px; height: 282px;" src="http://4.bp.blogspot.com/_bt3EdB8cKPI/Sgh7pGB1hmI/AAAAAAAAAPI/LffYki29LFs/s320/12410767920.jpg" alt="" border="0" /&gt;&lt;/a&gt;Story :&lt;br /&gt;A long time ago, in a far away land, a community of small, strange creatures lived in the depths of Abyss. Cocoto, his little demon friends, and the mysterious Fairy protect the secret of magma the source of their strength in a magic pot. But Zaron, the God of Lightening, seeks to possess this secret and is plotting something...!&lt;br /&gt;Play Cocoto and his friends in devilish races!&lt;br /&gt;&lt;br /&gt;Zaron is the ruler of Heaven, the kingdom in the sky. To achieve his aims, he relies on the sovereigns of other kingdoms through which Cocoto must pass.&lt;br /&gt;&lt;br /&gt;Features :&lt;br /&gt;- The first title of a true collection emphasized on the character of Cocoto. Every title is a new gaming experience!&lt;br /&gt;- A colourful and cute game with a simple and intuitive gameplay for the whole family.&lt;br /&gt;- 5 living universes (Abysses, Volcano, Atlantis, Jungle and Heaven), more than 20 unique enemies, and 5 huge bosses!&lt;br /&gt;- Three gaming modes for 3 times the fun: solo, VS (2 players) and race (4 players).&lt;br /&gt;- The best elements of platform games: traps, bumpers, bonus, slippery zones, moving platforms…&lt;br /&gt;- Multiplayer: up to 4 players simultaneously.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-style: italic;"&gt;Screen Shoot&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_bt3EdB8cKPI/Sgh-jwKIxHI/AAAAAAAAAPQ/BI8n1aM8nqY/s1600-h/screenthumb_01.jpg"&gt;&lt;img style="margin: 0px auto 10px; text-align: left; cursor: pointer; width: 250px; height: 165px;" src="http://2.bp.blogspot.com/_bt3EdB8cKPI/Sgh-jwKIxHI/AAAAAAAAAPQ/BI8n1aM8nqY/s320/screenthumb_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5334652911308293234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;download : &lt;a href="http://www.megaupload.com/?d=EQTW0364"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;if you like it.. buy it&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5464501578390362796?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5464501578390362796/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5464501578390362796' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5464501578390362796'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5464501578390362796'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/05/cocoto-platform-jumper-gba.html' title='Cocoto Platform Jumper (GBA)'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bt3EdB8cKPI/Sgh7pGB1hmI/AAAAAAAAAPI/LffYki29LFs/s72-c/12410767920.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6869039118972914484</id><published>2009-04-17T21:31:00.000-07:00</published><updated>2009-04-17T21:38:28.336-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Puzzle'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Harry Potter and the Order of the Phoenix</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/0/937000_82425_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 412px; height: 416px;" src="http://image.com.com/gamespot/images/bigboxshots/0/937000_82425_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;Electronic Arts has produced two very similar renditions of Harry Potter and the Order of the Phoenix for the Nintendo DS and Game Boy Advance. The graphics in the DS game are more detailed, and the stylus acts just like a magic wand in that version, but the two games are otherwise virtually identical. Each is a collection of minigames and fetch quests woven into the story framework of the fifth Harry Potter film (and the book, to some extent). Regardless of which version you play, you'll get to control Harry, wander around a meticulous replica of the Hogwarts grounds, and cast spells alongside the other members of Dumbledore's Army. However, what you won't get from either version of the game is the same high level of tension and excitement that you got from the movie or the book. Showdowns that were epic in the movie are depicted as dull, turn-based duels or as static images, and the filler-style fetch quests only serve to stretch what should be a two-hour story into an eight-hour grind.&lt;br /&gt;&lt;br /&gt;Download it &lt;a href="http://www.megaupload.com/?d=YMESP0RU"&gt;here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6869039118972914484?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6869039118972914484/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6869039118972914484' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6869039118972914484'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6869039118972914484'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2009/04/harry-potter-and-order-of-phoenix.html' title='Harry Potter and the Order of the Phoenix'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6401952337131829390</id><published>2007-01-08T20:08:00.000-08:00</published><updated>2009-05-06T00:31:01.176-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Simulation'/><title type='text'>Harvest Moon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i142.photobucket.com/albums/r98/PharaohsVizier/untitled123.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 358px; height: 358px;" src="http://i142.photobucket.com/albums/r98/PharaohsVizier/untitled123.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Special Features&lt;/span&gt;&lt;br /&gt;Back to Nature; All of Your Old Friends will be there; New Events and Mini Games; Raise Animals, Grow Vegetables, Make Friends and Fall in Love; Traditional Harvest Moon Game Play with many new Surprises.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Warnings&lt;/span&gt;&lt;br /&gt;Use of Tobacco and Alcoho&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://rapidshare.com/files/2328653/harvestmoon.zip"&gt;here&lt;/a&gt;&lt;br /&gt;size : 4.5 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6401952337131829390?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6401952337131829390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6401952337131829390' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6401952337131829390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6401952337131829390'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2007/01/harvest-moon.html' title='Harvest Moon'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3139038344514678837</id><published>2007-01-08T18:04:00.000-08:00</published><updated>2009-04-18T10:34:00.397-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Simulation'/><title type='text'>Paws &amp; Claws: Pet Resort</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://img1.classistatic.com/cps/l/kj/09/3/7/683/r4/6849l6a_18.jpeg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 348px; height: 344px;" src="http://img1.classistatic.com/cps/l/kj/09/3/7/683/r4/6849l6a_18.jpeg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Everyone loves animals, and while most of us can’t quit our jobs and run off to manage a pet resort, players can discover what it’s like through PAWS &amp;amp; CLAWS PET RESORT by THQ for the Game Boy Advance. This portable game allows players to work their way through a world that they could normally only daydream about. This role playing game allows players to participate in the management and maintenance of a pet resort that caters to cats, dogs, rabbits, and horses. As the player moves through this system, they will learn to take care of each individual animal. For example, players will need to discover how to properly groom and exercise their horses as well as play with the cats and dogs. As the player advances through the game, they will need to take the profits they make through their business and reinvest them to make the resort more enjoyable for the animal guests and to bring further developments to the property. Like most role playing games, PAWS &amp;amp; CLAWS PET RESORT requires some investment on the part of the player to insure that their gaming experience leads to a well-developed and enjoyable world that they will want to return to again and again. So, for those players who always wanted to work with animals but couldn’t afford to, PAWS &amp;amp; CLAWS PET RESORT will take them into that world, immerse them in it, and give them a break from the everyday reality that so many crave.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Special Features&lt;/span&gt;&lt;br /&gt;Four different types of animals to care for; many different ways to improve the animal resort.&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://gokvdhnkead34p6.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;size : 2.3 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3139038344514678837?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3139038344514678837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3139038344514678837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3139038344514678837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3139038344514678837'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2007/01/paws-claws-pet-resort.html' title='Paws &amp;amp; Claws: Pet Resort'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4199588934677352524</id><published>2007-01-08T17:54:00.000-08:00</published><updated>2007-01-08T18:02:20.405-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Card'/><title type='text'>Yu-Gi-Oh! Worldwide Edition: Summon Your Strongest Monsters To Battle!</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i19.ebayimg.com/04/c/05/ae/63/14_7.JPG"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px;" src="http://i19.ebayimg.com/04/c/05/ae/63/14_7.JPG" alt="" border="0" /&gt;&lt;/a&gt;The most accurate re-creation of the Yu-Gi-Oh! Trading Card Game ever! Implementing updated rules from the official Trading Card Game and over 1000 cards, Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel is a must-have for every duelist. With support for English, French, Spanish, German, Japanese and Italian, duelists are no longer bound by the limitations of language. Win the championship and become the best duelist in the world!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Special Features&lt;/span&gt;&lt;br /&gt;Challenge opponents from the TV series; explore battle city in the ultimate Yu-Gi-Oh Tournament; collect cards from over 20 kinds of booster packs or import cards; 3 exclusive game cards included.&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://rapidshare.com/files/2331797/Yu-Gi-Oh__Worldwide_Edition.zip"&gt;here&lt;/a&gt;&lt;br /&gt;size : 6.54MB&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4199588934677352524?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4199588934677352524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4199588934677352524' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4199588934677352524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4199588934677352524'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2007/01/yu-gi-oh-worldwide-edition-summon-your.html' title='Yu-Gi-Oh! Worldwide Edition: Summon Your Strongest Monsters To Battle!'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-9222819811786116982</id><published>2007-01-08T08:36:00.000-08:00</published><updated>2007-01-08T08:42:09.274-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>X-Men</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.com/images?q=tbn:hsXmGvHNijoYKM:http://costameno.kataweb.it/images/lib/235_6980.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;" src="http://images.google.com/images?q=tbn:hsXmGvHNijoYKM:http://costameno.kataweb.it/images/lib/235_6980.jpg" alt="" border="0" /&gt;&lt;/a&gt;Deemed the prelude to XMen: The Last Stand by lead game designer Jason VandenBeghe and executive producer Scott Bandy, XMen: The Official Game is set between the events of the second and third XMen movies, and characters are voiced by the actors who portray them in the films. Join forces with other mutant superheroes, including Storm, Colossus, and Cyclops to defeat villains like Pyro, Magneto, and Sabretooth. Play through 31 levels as one of three main characters. As Wolverine, you can slice through enemies with adamantium claws while quickly regenerating your wounds, or you can try teleporting as Nightcrawler. If you'd rather play it cool, engage in a little combat snowboarding with Iceman by freezing just about anyone and anything while shredding around on an ice slide. Enhance your character by earning mutations to spend on one of five attributes including health, strength, and regeneration. ~ Gracie Leach, All Game Guide&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://rapidshare.com/files/2329290/xmen.zip"&gt;here&lt;/a&gt;&lt;br /&gt;size : 2.7MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-9222819811786116982?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/9222819811786116982/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=9222819811786116982' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/9222819811786116982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/9222819811786116982'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2007/01/x-men.html' title='X-Men'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7703411859289899247</id><published>2007-01-08T08:26:00.000-08:00</published><updated>2009-05-14T05:30:32.008-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><title type='text'>Over the Hedge</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/3/931663_73140_front.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 410px; height: 410px;" src="http://image.com.com/gamespot/images/bigboxshots/3/931663_73140_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Over the  Hedge is a movie by Dreamworks that has been released recently. Of course, it  has also been released across all the consoles, too. While the PS2, GC, Xbox  and PC versions are practically identical action/adventure games featuring  light platforming, the handheld versions are somewhat different, most markedly  the GBA version. Over the Hedge for the GBA is more of a puzzle game that  requires players to move objects and sneak around people to advance in the  game. Vicarious Visions designed both the DS and the GBA versions, but they  are different in almost all respects.&lt;/span&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;The story is  that while the animals have been snoozing away for the winter, a suburb has  sprung up around them, effectively cutting their forest habitat in half. They  wake up to find a hedge cutting them off from the rest of their former  preserve, which is now a ‘burb. Led by RJ the raccoon, they cross the hedge  into human territory and discover a world full of goodies just lying around  waiting to be taken.&lt;/span&gt;&lt;/p&gt;  &lt;p align="center"&gt;  &lt;a title="Over the Hedge Screenshot" href="http://gameboy.gamezone.com/gamesell/screens/s28663_0.htm"&gt;  &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/28/6/63/s28663_GBA_23.jpg" summary="Over the Hedge Screenshot" border="0" width="240" height="162" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;This is a  primarily a puzzle game that starts out interestingly enough, but soon  deteriorates into pure boredom. This is due to the same exact missions played  out over and over again in almost every level. For most of the levels, there  is a four-part mission: push logs and rocks out of the way in the forest to  move around, cross the mean streets of the ‘burbs while hiding from adults and  avoiding running children and moving cars, beat the dickens out of crazed  critters in the yards, then sneak around a house while picking up junk food.  And do this over and over again, with slow characters that won’t run.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Yep, they  don’t trot much in this game. Some of the levels allow running, but the  characters are limited as to how long and will soon stop. Players will soon  find themselves mashing the run button over and over again, trying to get a  little speed going. And in the house-sneaking level, the characters  automatically tiptoe, so their run is just a walk! I can’t describe how  irritating it is to get the character to walk normally past a running child,  only to have him/her start tiptoeing very slowly again right in the front of  the speeding kid and get run over, thus requiring the level to be played  again. And a word to the wise, do yourself a favor and don’t choose a mission  with Verne the turtle, as his tiptoeing and walking is even slower than the  others.&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;A few of the  missions mix up the action a tad bit with a “Hammy Time,” where Hammy runs  past frozen enemies and traps, and the boss battle at the end, but this isn’t  enough to infuse any sense of variety in the levels. &lt;/span&gt;&lt;/p&gt;  &lt;p align="center"&gt;  &lt;a title="Over the Hedge Screenshot" href="http://gameboy.gamezone.com/gamesell/screens/s28663_0.htm"&gt;  &lt;img style="margin: 4px;" src="http://a248.e.akamai.net/f/248/5462/2h/images.gamezone.com/screens/28/6/63/s28663_GBA_24.jpg" summary="Over the Hedge Screenshot" border="0" width="240" height="159" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;It’s a shame  that the game is soooo boring, because there is a sense that this could have  been a good game, if the missions weren’t so exactly the same. There are four  different types of gameplay elements after all, but playing them over and over  again takes away any novelty they may have had in the beginning of the game.  Designing different types of forest scenes and houses may have helped, dunno.  There is also a sandbox mode for players to design their own levels, but who  on earth wants more of this?&lt;/span&gt;&lt;/p&gt;  &lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;The really  strange aspect of this yawn-inducing game design is that Vicarious Visions  also designed the DS version, which is a vastly superior game in all respects.  The DS version features lots of action and variety for a much more fun  experience. I would pass on this version, and get the DS version instead if  players have the DS handheld.&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;br /&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Download : &lt;a href="http://rapidshare.com/files/2328860/overthehedge.zip"&gt;here&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p align="left"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;size : 3.7MB&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7703411859289899247?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7703411859289899247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7703411859289899247' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7703411859289899247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7703411859289899247'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2007/01/over-hedge.html' title='Over the Hedge'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-871135178677200109</id><published>2006-12-31T21:42:00.000-08:00</published><updated>2006-12-31T21:48:45.153-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Madagascar</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.com/images?q=tbn:mzyVbrDf_tlDVM:http://shop.famvid.com/catalog/images/games/21/674421.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px;" src="http://images.google.com/images?q=tbn:mzyVbrDf_tlDVM:http://shop.famvid.com/catalog/images/games/21/674421.jpg" alt="" border="0" /&gt;&lt;/a&gt;Fighting for survival has never been this much fun. Play as the main characters from the movie Alex the Lion, Marty the Zebra, Gloria the Hippo and Mel man the Giraffe as you take on obstacles, interact with characters and face off against enemies. In bonus chapters, play as different characters from lovable lemurs to crafty penguins; test your animal abilities in mini-games and 11 action-packed, movie-based chapters including Manhattan street chase, where you search for Marty on the mean streets of New York; penguin mutiny, where the penguins overtake a giant cargo vessel; and jungle banquet, where you get ready for the feast of a lifetime; take on three bonus chapters including shuffleboard, where you play as an array of characters in a wide variety of shuffleboard settings; ski golf, where you golf with the natives on tropical-themed courses; and lemur rave, where you can test out your rhythm skills to cool jungle beats; develop new skills as you take the role of each zoo animal during the game. help Alex maximize the power of his claws, roar and pounce; get Marty to pump up his long jump, back kick and stealth crawl skills; utilize Gloria's butt smash and spiced up charge; and perfect merman's helicopter spin and ammo-throwing neck fling; the fun is never done with the gab and ends games you'll test your animal abilities across diverse environments in mini-games, 9 training levels and 12 action-packed, movie based levels. enjoy Nintendo DS extras use your Nintendo DS touch screen to switch characters in the middle of levels or to play 2 platform exclusive, 3d mini-games. You can also take on a friend in a wireless co-op mini-game.&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://rapidshare.com/files/2328938/penguin.zip"&gt;here&lt;/a&gt;&lt;br /&gt;size : 3.7MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-871135178677200109?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/871135178677200109/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=871135178677200109' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/871135178677200109'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/871135178677200109'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/madagascar.html' title='Madagascar'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-6053836240634837083</id><published>2006-12-25T23:47:00.000-08:00</published><updated>2006-12-25T23:56:23.226-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Batman Begins</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.gameboys.ru/products_pictures/gba_bat_begin.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://www.gameboys.ru/products_pictures/gba_bat_begin.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A hero is born, in this interactive adaptation of Christopher Nolan's 2005 comicsinspired cinema. Based directly on the movie, the &lt;amglink domain="17493,sku=H" 46540=""&gt;Batman Begins&lt;/amglink&gt; video games are designed to allow players to discover the Batman as for the first time, by exploring the roles of both young Bruce Wayne and his fledgling alter ego.&lt;p&gt;Game characters are designed to look like their silverscreen counterparts, with Christian Bale as the dark hero, Liam Neeson as mentor Henri Ducard, Morgan Freeman as Lucius Fox, and Cillian Murphy as Dr. Jonathan Crane. Unlike earlier &lt;amglink domain="17493,sku=H" 28325=""&gt;Batman&lt;/amglink&gt; games of the 128bit generation, &lt;amglink domain="17493,sku=H" 46540=""&gt;Batman Begins&lt;/amglink&gt; is published by Electronic Arts. ~ T.J. Deci, All Game Guide&lt;br /&gt;&lt;/p&gt;download : &lt;a href="http://m0akjpxdm8m7k9mifd6.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 6.74MB&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-6053836240634837083?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/6053836240634837083/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=6053836240634837083' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6053836240634837083'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/6053836240634837083'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/batman-begins.html' title='Batman Begins'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1799128132307735932</id><published>2006-12-25T23:29:00.000-08:00</published><updated>2006-12-25T23:47:30.055-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>American Dragon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.overstock.com/f/102/3117/8h/www.overstock.com/images/products/LL10344436.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://images.overstock.com/f/102/3117/8h/www.overstock.com/images/products/LL10344436.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="normal"&gt;Transform Jake into the American Dragon as you take on a larger than life cyclops, giant medusa and ultimately the Dark Dragon; punch and kick your way through five distinctive worlds with 20+ levels, venture in abandoned docks, through darkness with only a spotlight to guide you, a sewer filled with slime men, rat men and other surprises; literally breathe fire in a scorching breath-activated mini-game; train with grandpa between levels beef up your firepower and speed; release dragon fire, perform jump attacks, whip out the tail swipe and take flight in 3D as the American Dragon.&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://lahqqz2tgoabuhb7.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 3.2MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1799128132307735932?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1799128132307735932/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1799128132307735932' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1799128132307735932'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1799128132307735932'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/american-dragon.html' title='American Dragon'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-8693939329908545760</id><published>2006-12-24T18:49:00.000-08:00</published><updated>2006-12-24T18:57:55.284-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Summon Night 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_bt3EdB8cKPI/RY893g7a-NI/AAAAAAAAAFs/w3HGQrfrfGU/s1600-h/summon.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_bt3EdB8cKPI/RY893g7a-NI/AAAAAAAAAFs/w3HGQrfrfGU/s320/summon.jpg" alt="" id="BLOGGER_PHOTO_ID_5012292934227917010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Summon Night: Swordcraft Story 2  is an RPG set in the strange world of Lyndbaum, a sacred land linked to four magical dimensions from which Summoners can call forth spirits called Guardian Beasts to do their bidding.&lt;br /&gt;Its worth to try this RPG, very addictive&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://pt3hcismrz8lf09dt9.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;size : 10.86MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-8693939329908545760?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/8693939329908545760/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=8693939329908545760' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8693939329908545760'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/8693939329908545760'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/summon-night-2.html' title='Summon Night 2'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_bt3EdB8cKPI/RY893g7a-NI/AAAAAAAAAFs/w3HGQrfrfGU/s72-c/summon.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4383665601229065771</id><published>2006-12-24T18:43:00.000-08:00</published><updated>2006-12-24T18:48:04.318-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Teen Titans 2</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.mobilewhack.com/images/tt2.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://www.mobilewhack.com/images/tt2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Majesco Entertainment Company and Warner Bros have just launched the Teen Titans 2 exclusively for the Game Boy Advance gaming console. This new addition to the Teen Titan franchise promises unrivaled game play as the stories are fresher, the teams are newer and the villains are more dangerous. This time too the Teen Titans have to save the world from the wicked Brotherhood and prevent them from taking over the Titan City. However the twist in the plot being the abduction of five teen super heroes and from there the game begins. &lt;p&gt;Players can role-play as any of the teen heroes including Robin, Cyborg, Raven, Beast Boy and Starfire and can navigate through any of the environments inspired by DC Comics' Teen Titans world from the Warner Bros. Players will have to battle it up with villains like Monsieur Mallah,General Immortus and the Brain.&lt;/p&gt;download : &lt;a href="http://ov9lvcx13ufeh-0uph.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 3.27 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4383665601229065771?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4383665601229065771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4383665601229065771' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4383665601229065771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4383665601229065771'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/teen-titans-2.html' title='Teen Titans 2'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4429483696027456060</id><published>2006-12-24T18:37:00.000-08:00</published><updated>2006-12-24T18:42:54.202-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Marvel Ultimate Alliance</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.gamezone.com/featureds/marvel.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://images.gamezone.com/featureds/marvel.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Marvel: Ultimate Alliance features a deep, rich gameplay experience by offering total team customization, where players create their own team name, icon and vehicle, as well as establish their team reputation as they play throughout the story.&lt;br /&gt;&lt;br /&gt;Gamers also have the option to level up each character individually to their liking, or all team members at the same time to keep their heroes balanced. With the game’s new combat system, players battle against the world’s most notorious Marvel Super Villains in the air, underwater, and on the ground, using grappling, blocking and dodging moves, by charging up their Super Hero powers before unleashing them, and using environmental objects as one and two-handed weapons.&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://ny88x65f14bsbu2ubi9.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 3.37MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4429483696027456060?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4429483696027456060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4429483696027456060' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4429483696027456060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4429483696027456060'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/marvel-ultimate-alliance.html' title='Marvel Ultimate Alliance'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2660374417127204930</id><published>2006-12-24T18:32:00.000-08:00</published><updated>2006-12-24T18:37:33.540-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Justice League</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.supermanhomepage.com/images/games/justiceleague-gameboyc.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://www.supermanhomepage.com/images/games/justiceleague-gameboyc.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Calling All Super Heroes! Justice League-based on the hit Cartoon Network series and DC Comics favorite-brings a new hard-to-beat, “Superpowered” force to the Game Boy Advance.&lt;br /&gt;&lt;br /&gt;Super villains have unleashed a triple threat for global domination and it’s up to the World's Greatest Super Heroes, the Justice League, to save the Earth from danger.&lt;br /&gt;&lt;br /&gt;Justice League provides an interactive, episodic adventure on the Game Boy Advance that simulates the stylistic, animated appeal of the popular series with a new, distinct, dynamic look and feel.&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://od5z9jh--wij147x7cc.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size :&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2660374417127204930?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2660374417127204930/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2660374417127204930' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2660374417127204930'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2660374417127204930'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/justice-league.html' title='Justice League'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4061466483264479144</id><published>2006-12-24T18:25:00.000-08:00</published><updated>2006-12-24T18:32:42.574-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='Action'/><title type='text'>Ultimate Spiderman</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.amazon.com/images/P/B0009JB3CG.16._SCLZZZZZZZ_SS260_.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://images.amazon.com/images/P/B0009JB3CG.16._SCLZZZZZZZ_SS260_.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;                                      &lt;div&gt;Spider-Man, the web-slinging superhero, returns to fight crime in Ultimate Spider-Man.&lt;br /&gt;&lt;/div&gt;          &lt;div style="margin-top: 10px;"&gt;&lt;p&gt; Play both sides as Ultimate Spider-Man allows players to take on the role of super hero Spider-Man AND super villain Venom in the most revolutionary Spider-Man experience ever! Penned and illustrated by famed comic book creators Brian Michael Bendis and Mark Bagley, the game picks up right where the story left off. Dive into an immersive adventure as you experience a living comic book illustrated with 3D Comic Inking Technology that literally brings the comic to life in every action-packed frame. &lt;/p&gt;&lt;p&gt;The game's expanded, free-roaming environments deliver a deep adventure with a variety of challenging missions, diverse game play and an improved combat system that allows players to face off against the largest number of characters from the Spider-Man universe ever assembled in one video game. &lt;/p&gt;&lt;p&gt; Play as Spider-Man AND Venom in an original storyline &lt;/p&gt;&lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;For the first time in a Spider-Man game, gamers get to play both sides as they triumph over evil as Spider-Man AND assume the role of the super villain Venom, rampaging through Manhattan as they destroy everything in their path.&lt;/li&gt;&lt;li&gt;The two distinct combat systems allow players to defeat enemies differently, using Spider-Man's fluid, acrobatic moves or Venom's brute force.&lt;/li&gt;&lt;li&gt;Experience a living comic book with the innovative 3D Comic Inking Technology&lt;/li&gt;&lt;li&gt;Unique animated comic book panels move the story along.&lt;/li&gt;&lt;li&gt;Move through a detailed environment and sense danger from multiple perspectives.&lt;/li&gt;&lt;li&gt;Prepare for an all-new, feature-packed adventure with classic comic book elements.&lt;/li&gt;&lt;/ul&gt; Deepest Spider-Man game ever &lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Expanded free-roaming environment includes the addition of Queens.&lt;/li&gt;&lt;li&gt;Enhanced combat system lets players use the environment to pull off exciting new moves.&lt;/li&gt;&lt;li&gt;More Spider-Man universe characters than ever before.&lt;/li&gt;&lt;/ul&gt; The most authentic Spider-Man experience to date. &lt;p&gt; &lt;/p&gt;&lt;ul&gt;&lt;li&gt;Story and illustration by Brian Michael Bendis and Mark Bagley, the force behind the Ultimate Spider-Man comic book series.&lt;/li&gt;&lt;li&gt;All-new Spider-Man story is revealed as the game picks up where the comic book left off.&lt;/li&gt;&lt;/ul&gt;    &lt;/div&gt;&lt;br /&gt;Download : &lt;a href="http://p16mdhe8i70xt-w2m.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 7.81MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4061466483264479144?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4061466483264479144/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4061466483264479144' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4061466483264479144'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4061466483264479144'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/ultimate-spiderman.html' title='Ultimate Spiderman'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2127212951926620387</id><published>2006-12-20T21:55:00.000-08:00</published><updated>2006-12-20T22:02:10.258-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>One Piece</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i.walmart.com/i/p/00/04/55/57/18/0004555718203_215X215.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://i.walmart.com/i/p/00/04/55/57/18/0004555718203_215X215.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A game based on Japaneese manga "One Piece" are very addictive game&lt;br /&gt;The game are run colorfull, every one should like it.&lt;br /&gt;&lt;br /&gt;download  : &lt;a href="http://www.sendspace.com/file/rufqbd"&gt;here&lt;/a&gt;&lt;br /&gt;size : 2.44 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2127212951926620387?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2127212951926620387/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2127212951926620387' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2127212951926620387'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2127212951926620387'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/one-piece.html' title='One Piece'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1201147975948058978</id><published>2006-12-20T21:47:00.000-08:00</published><updated>2006-12-20T21:50:54.092-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Kingdom Heart</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://media.laredoute.fr/product/picture/11266378o_aix.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://media.laredoute.fr/product/picture/11266378o_aix.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A game publish by Square Enix creator of Final Fantasy Series, now available on Gameboy Advance after succes on Sony plastation Console.&lt;br /&gt;The roms are quite hugh, but you'll satisfied by the detail graphics and story&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://krhjwnumosw29b34o.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 16 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1201147975948058978?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1201147975948058978/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1201147975948058978' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1201147975948058978'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1201147975948058978'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/kingdom-heart.html' title='Kingdom Heart'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-853122491820171628</id><published>2006-12-20T21:38:00.000-08:00</published><updated>2006-12-20T21:45:49.126-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>Spongebob - Creature from the Krusty Krab</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/3161/2723/320/spongebob.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://photos1.blogger.com/blogger/3161/2723/320/spongebob.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The famous Kids Cartoon character Spongebob square pant now available on Gameboy Advance&lt;br /&gt;it's switchable for everyone, especialy kids ages 3 to 10 years&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://o2z609znc1cspe6ytb5.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;size : 4.27 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-853122491820171628?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/853122491820171628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=853122491820171628' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/853122491820171628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/853122491820171628'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/famous-kids-cartoon-character-spongebob.html' title='Spongebob - Creature from the Krusty Krab'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-5635312111463575809</id><published>2006-12-17T00:09:00.000-08:00</published><updated>2009-05-14T04:53:55.078-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>Sonic Advance</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/bigboxshots/9/516689_44367_front.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://image.com.com/gamespot/images/bigboxshots/9/516689_44367_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Sonic the hedgedog a famous game character, first release on Sega Console years ago. the game are recoded to many console system as Nintendo, Sony Playstation, and Microsoft Xbox.&lt;br /&gt;Now GameBoy Advance player can play Sonic the hedgedog  on their handheld console as well&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://o9d3gg2h6glh4opze.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;size : 4.37MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-5635312111463575809?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/5635312111463575809/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=5635312111463575809' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5635312111463575809'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/5635312111463575809'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/sonic-advance.html' title='Sonic Advance'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7266735118190173922</id><published>2006-12-17T00:04:00.000-08:00</published><updated>2006-12-17T00:09:37.028-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Mario &amp; Luigi Superstar Saga</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.nintendocity.com/pictures/box_scans/gba/mario_and_luigi_front.jpg"&gt;&lt;img style="cursor: pointer; width: 320px;" src="http://www.nintendocity.com/pictures/box_scans/gba/mario_and_luigi_front.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;br /&gt;Mario &amp;amp; Luigi: Superstar Saga&lt;/i&gt; features a unique battle system similar to &lt;i&gt;Super Mario RPG&lt;/i&gt;'s and &lt;i&gt;Paper Mario&lt;/i&gt;'s in which timed button presses are crucial to both increasing damage of party attacks and reducing the damage of enemy attacks. This system, however, is even more important in &lt;i&gt;Superstar Saga&lt;/i&gt;, as well-timed button presses can not only increase damage done by your attacks, but also completely avoid or even counter enemy attacks as well.&lt;/span&gt; &lt;p&gt;&lt;span style="font-size:100%;"&gt;Furthermore, &lt;i&gt;Superstar Saga&lt;/i&gt; is unique as both Mario and Luigi are utilized to battle enemies, solve puzzles, and reach new areas. The brothers accomplish this with a mixture of jumping, using hand powers, and utilizing a variety of unorthodox partner techniques such as having Mario burn Luigi's pants to make both brothers run at very high speeds,but they can't do any thing but steer.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;download :&lt;a href="http://oq0stezm95i-8q1ow.usercash.com/"&gt; here&lt;/a&gt;&lt;br /&gt;size : 6.65 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7266735118190173922?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7266735118190173922/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7266735118190173922' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7266735118190173922'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7266735118190173922'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/mario-luigi-superstar-saga.html' title='Mario &amp; Luigi Superstar Saga'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-1338123797492405299</id><published>2006-12-15T00:25:00.000-08:00</published><updated>2006-12-15T02:43:00.412-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>Naruto</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.channeladvisor.com/Sell/SSProfiles/60000194/Images/18/GBA_Naruto.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://images.channeladvisor.com/Sell/SSProfiles/60000194/Images/18/GBA_Naruto.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The anime and manga NARUTO has been a hit on the Cartoon Network, and now fans can interact with all their favorite characters in D3’s NARUTO: NINJA COUNCIL for the Game Boy Advance. The game captures all of the NARUTO ninja action in a side-scrolling adventure that gamers will love. NARUTO is the story of ninja in training Naruto and his rival, Sasuke. Their mentor, Kakashi, guides them in their quest. Ninja Council pits the two students against each other on numerous missions, and players can play as either of the two students or, once he is unlocked, as Kakashi. Naruto is the best fighter, Sasuke has great ranged attacks, and Kakashi is incredibly fast. The game is a traditional side scrolling fighter game with a time limit on each level. At the end of the level, players square off against in a boss fight with another NARUTO character like Konohamaru, Ebisu, or Choji. Each boss has a trick to defeating them, and players will have to figure out this trick to take them out. Both ninjas in training and Kakashi have useful abilities and attacks. They have basic attacks and powered up attacks called jutsu moves. Players have to charge these attacks, which leave them vulnerable, but the jutsu moves are very powerful and can easily take out multiple enemies. Each character has unique jutsu moves. Fans of the NARUTO anime will enjoy NARUTO: NINJA COUNCIL. It recreates the atmosphere and the action of the show perfectly.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://pvzg6092avpw9zwngf9f.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;size :&lt;br /&gt;&lt;br /&gt;it you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-1338123797492405299?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/1338123797492405299/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=1338123797492405299' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1338123797492405299'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/1338123797492405299'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/naruto.html' title='Naruto'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-3174492738963631502</id><published>2006-12-15T00:08:00.000-08:00</published><updated>2006-12-15T00:15:17.241-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>Danny Phantom  - Ultimate Enemy</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.co.id/images?q=tbn:ZhU7MetNhGsxAM:http://images.amazon.com/images/P/B000EU1IU2.03._SCLZZZZZZZ_.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 222px; height: 222px;" src="http://images.google.co.id/images?q=tbn:ZhU7MetNhGsxAM:http://images.amazon.com/images/P/B000EU1IU2.03._SCLZZZZZZZ_.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The future is in peril! It's up to Danny to save his friends and family from the most dangerous force imaginable! Use all of Danny's paranormal powers including flying, phasing through walls and shooting ghostly beams.&lt;br /&gt;&lt;br /&gt;download : &lt;a href="http://ofd4fcryo3go4x96ybi.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 1.84 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-3174492738963631502?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/3174492738963631502/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=3174492738963631502' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3174492738963631502'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/3174492738963631502'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/danny-phantom-ultimate-enemy.html' title='Danny Phantom  - Ultimate Enemy'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7778871365170051814</id><published>2006-12-14T23:58:00.000-08:00</published><updated>2006-12-15T00:06:07.204-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Puzzle'/><title type='text'>Tringo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.co.id/images?q=tbn:zll7hDgfNIK6QM:http://www.circuitcity.com/IMAGE/product/enlarged/upc/EC.UPC.650008899252.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 244px; height: 244px;" src="http://images.google.co.id/images?q=tbn:zll7hDgfNIK6QM:http://www.circuitcity.com/IMAGE/product/enlarged/upc/EC.UPC.650008899252.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Combines elements of puzzle games and bingo for an amazingly addictive game.  &lt;/li&gt;&lt;li&gt;Quick and easy to play, yet difficult to master...and put down!  &lt;/li&gt;&lt;li&gt;Play with a friend using GBA's Cable Link.  &lt;/li&gt;&lt;li&gt;Tringo became a huge hit after being introduced on SecondLife, a virtual world that encourages players to develop their own content. &lt;/li&gt;&lt;li&gt;Multiple modes including Classic, Time Trial and Infinite. &lt;/li&gt;&lt;/ul&gt;download : &lt;a href="http://nm3gn60bpf-fqx0c68.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 805 Kb&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7778871365170051814?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7778871365170051814/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7778871365170051814' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7778871365170051814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7778871365170051814'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/tringo.html' title='Tringo'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-983194812994800133</id><published>2006-12-14T23:16:00.000-08:00</published><updated>2006-12-14T23:20:08.973-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Adventure'/><title type='text'>Fantastic 4 Flame On</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.co.id/images?q=tbn:TtDivjRYQxLYJM:http://images.amazon.com/images/P/B000B6MLZU.01-A1AJVWO2HMT2XY._PE5_OU01_SCMZZZZZZZ_V54031836_.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 256px; height: 256px;" src="http://images.google.co.id/images?q=tbn:TtDivjRYQxLYJM:http://images.amazon.com/images/P/B000B6MLZU.01-A1AJVWO2HMT2XY._PE5_OU01_SCMZZZZZZZ_V54031836_.gif" alt="" border="0" /&gt;&lt;/a&gt;         2D side-scrolling adventure where you run, jump, fly and bike ride, Completely new storyline that follows the backstory behind the movie, Blast through 20 levels and 5 different environments,Compete in extreme sport events taken from the movie, Face some of the most dangerous enemies of the Fantastic Four - Dragon Man, Terrax, Paibok and the Skrulls -- even the ultimate enemy, the deadly and near-invincible Galactus&lt;div class="content"&gt;       &lt;/div&gt;&lt;br /&gt;Download : &lt;a href="http://o1zuh16fi2qczfhu3i.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;Size : 3.68 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-983194812994800133?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/983194812994800133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=983194812994800133' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/983194812994800133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/983194812994800133'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/fantastic-4-flame-on.html' title='Fantastic 4 Flame On'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-910997885934774989</id><published>2006-12-14T23:09:00.000-08:00</published><updated>2006-12-14T23:16:20.668-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Ant Bully</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.co.id/images?q=tbn:4wbsKZn20cBEGM:http://f3c.yahoofs.com/shopping/3071905/simg_t_m19513145651152139411jpg175%3Frm_____DUDK.c45G"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 249px; height: 247px;" src="http://images.google.co.id/images?q=tbn:4wbsKZn20cBEGM:http://f3c.yahoofs.com/shopping/3071905/simg_t_m19513145651152139411jpg175%3Frm_____DUDK.c45G" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This simple adventure game should be just right for younger players and anyone that wants an inoffensive game based on their favorite movie.&lt;br /&gt;&lt;br /&gt;Dowload : &lt;a href="http://odg43ksre1u4alzli3.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 3.19 Mb&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-910997885934774989?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/910997885934774989/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=910997885934774989' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/910997885934774989'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/910997885934774989'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/ant-bully.html' title='Ant Bully'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4066211871197318371</id><published>2006-12-14T23:03:00.000-08:00</published><updated>2006-12-17T00:03:28.135-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='RPG'/><title type='text'>Yu Gi Oh   -   World Wide Edition</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i19.ebayimg.com/04/c/05/ae/63/14_9.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://i19.ebayimg.com/04/c/05/ae/63/14_9.JPG" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span id="objectDescription"&gt;The most accurate re-creation of the Yu-Gi-Oh! Trading Card Game ever! Implementing updated rules from the official Trading Card Game and over 1000 cards, Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel is a must-have for every duelist. With support for English, French, Spanish, German, Japanese and Italian, duelists are no longer bound by the limitations of language. Win the championship and become the best duelist in the world!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://mg1nx094fnj31ngzjir.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;Size : 6.54 MB&lt;br /&gt;&lt;br /&gt;if you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4066211871197318371?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4066211871197318371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4066211871197318371' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4066211871197318371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4066211871197318371'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/yu-gi-oh-world-wide-edition.html' title='Yu Gi Oh   -   World Wide Edition'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7672569681042766059</id><published>2006-12-14T22:56:00.000-08:00</published><updated>2006-12-14T23:02:19.749-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Racing'/><title type='text'>NFS Porsche Unleashed</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://photos1.blogger.com/blogger/3161/2723/320/needforspeed.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 257px; height: 340px;" src="http://photos1.blogger.com/blogger/3161/2723/320/needforspeed.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Famoust Racing Game on PC, Playstation, Xbox now in Game boy Advance, it really fantastic racing game, with nice sound. you should try this, if you really a fans of NFS series&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://o89awx-fsjliihyei.usercash.com"&gt;here&lt;/a&gt;&lt;br /&gt;size : 1.82 MB&lt;br /&gt;&lt;br /&gt;If you like it, buy it&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7672569681042766059?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7672569681042766059/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7672569681042766059' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7672569681042766059'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7672569681042766059'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/nfs-porsche-unleashed.html' title='NFS Porsche Unleashed'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-4623716961992822452</id><published>2006-12-14T22:47:00.000-08:00</published><updated>2006-12-14T22:56:03.423-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><title type='text'>Stadium Games</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://images.google.com/images?q=tbn:YNUaelkXb89PdM:http://cover6.cduniverse.com/MuzeGames/89/668189.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 236px; height: 235px;" src="http://images.google.com/images?q=tbn:YNUaelkXb89PdM:http://cover6.cduniverse.com/MuzeGames/89/668189.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Its a  package of sport game, you can play Shooting, thrawing Javelin, Archery and some funny game, The game it a lil boring if you play it too long, after all it nice for playing at luch time&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://n8r7i8gif7zjeyn4fs.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;Size : 1.12 MB&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-4623716961992822452?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/4623716961992822452/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=4623716961992822452' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4623716961992822452'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/4623716961992822452'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/stadium-games.html' title='Stadium Games'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7878367439353620312</id><published>2006-12-14T22:26:00.000-08:00</published><updated>2009-05-14T05:01:23.763-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><title type='text'>Top Spin 2</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i.testfreaks.com/images/products/600x400/156/top-spin-2-79781.1347228.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 321px; height: 267px;" src="http://i.testfreaks.com/images/products/600x400/156/top-spin-2-79781.1347228.jpg" alt="" border="0" /&gt;&lt;/a&gt;Very Nice Sport game, Featuring newest World Tenis player with very nice graphics and sound you should give it a try playing this game, and TOP Spin 2 should be the best Tennis game for Game boy Advance&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;screen&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/2006/101/reviews/928317_20060412_thumb001.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 90px;" src="http://image.com.com/gamespot/images/2006/101/reviews/928317_20060412_thumb001.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://image.com.com/gamespot/images/2006/101/reviews/928317_20060412_thumb002.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 120px; height: 90px;" src="http://image.com.com/gamespot/images/2006/101/reviews/928317_20060412_thumb002.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Download : &lt;a href="http://o3ryqysggn546kww1f6.usercash.com/"&gt;here&lt;/a&gt;&lt;br /&gt;Size : 7.25 MB&lt;br /&gt;&lt;br /&gt;If you like it, buy it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7878367439353620312?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7878367439353620312/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7878367439353620312' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7878367439353620312'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7878367439353620312'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/top-spin-2.html' title='Top Spin 2'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-7144944013946710972</id><published>2006-12-14T22:12:00.000-08:00</published><updated>2006-12-15T00:07:42.119-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='. Link'/><title type='text'>Game boy Advance Site Link</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.gameboy-advance-roms.com/_img/62in1.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 149px; height: 88px;" src="http://www.gameboy-advance-roms.com/_img/62in1.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td height="19" width="5"&gt;&lt;br /&gt;&lt;/td&gt;           &lt;td valign="top" width="561"&gt;&lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.grn.dl.am/" target="_blank"&gt;GRN.dl.am&lt;/a&gt; - scroll down and click &lt;strong&gt;ENTER at the bottom&lt;/strong&gt; of the page (page has&lt;br /&gt;&lt;/p&gt;&lt;p&gt;POP-UPs) then click NEW ROMS.&lt;br /&gt;GBA Romz News site- Game archiv. with a full list of games for download.     Files are double zipped  so unzip to play  in emulator or on Gameboy flash card.(tnx, ejx) - Download links are marked&lt;strong&gt; DL1 | DL2&lt;/strong&gt; under the second screenshot. If the download page is in German - click on &lt;span class="font8"  style="font-family:Verdana;"&gt;&lt;em&gt;Datei jetzt downloaden&lt;/em&gt;&lt;/span&gt;.&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gba-rom.com/" target="_blank"&gt;GBA-ROM.com&lt;/a&gt; - concentrates on TOP Downloads instead of serving the latest roms. Has a nice simple design.&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.nintendo-ds-roms.com/" target="_blank"&gt;Nintendo-DS-Roms.com&lt;/a&gt; - Note: You need eMule to download NDS Roms, full RomSet, GST, Demos and Nukes.&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.frozen-roms.net" target="_blank"&gt;FrozenRoms&lt;/a&gt; - German &amp; English Romsite that has the newest GBA  and now also Nintendo DS nds roms. Download speed above 100 kb/s.                [Scroll Down and click on Enter Design to access the site] &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.coolrom.com/" target="_blank"&gt;CoolRom.com&lt;/a&gt; - Guaranteed Downloads of Gameboy Color GBC roms Atari 2600 CPS1 &amp;amp; 2, Namco System 22, Neo Geo Pocket NES, SNES roms, Nintendo 64, Sega Genesis CD and Saturn Games.&lt;br /&gt;NOTE : &lt;em&gt;Other Downloads&lt;/em&gt; take you to forced voting for TopSites so there are no GBA roms at this time. &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://drn.dl.am" target="_blank"&gt;DRN.dl.am&lt;/a&gt; - from the creators of GRN - NDS roms site where it all about content and not so much about design :)&lt;br /&gt;  Click on [ Downloads ] and than on [DL1] or [DL2].&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://gnus.prikol.org/lol/" target="_blank"&gt;GNUS roms&lt;/a&gt; - 100 Latest GBAroms + Patches + Boxart packs. Surprisingly it is all free and with NO-registration!&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://animedivx.net/" target="_blank"&gt;AnimeDivX.net&lt;/a&gt; - loads of GBA files and Anime episodes Uploaded to Megupload which means that downloading is little tricky - at the top right corner of the download page you have to enter a security 3letter code and wait for a counter on the next page and only then you get to download but speed is good. &lt;/p&gt;    &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://gg-rom.net/" target="_blank"&gt;GG-Roms.com/NDS&lt;/a&gt; - Direct downloads of Nintendo DS (NDS) roms. Thanks for the link  Ant1jr.&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboymulticarts.com/" target="_blank"&gt;Gameboy Multicarts&lt;/a&gt; - Cartridges with compilation of GBA and NES roms . Up to 250 games on one cart!&lt;br /&gt;            (NOTE: These cartridges are Read Only and can not be erased like gba flash cards. Use them on GBA, SP or NDS) &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.emuv2.com/index.php?page=display&amp;console=GBA" target="_blank"&gt;EmuV2.com&lt;/a&gt; - Emulation Unlimited - Full GBA rom collection arranged by name AtoZ. (some Broken Links &amp;amp; PoP-UPs)&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://gba-roms.us/gba_roms.php" target="_blank"&gt;GBA-Roms.us&lt;/a&gt; - Da real resource :) No mumbo jumbo BS. No Ads or Pop-ups - just the good stuff. &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.gba-global.tk" target="_blank"&gt;GBA-Global.tk&lt;/a&gt; - Click on the Mario to enter. DownLoad Files &gt; GBA Roms &gt; and pick a game you like. &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.poke-amph.com/roms/" target="_blank"&gt;Poke-Amph.com&lt;/a&gt; - Pokemon Roms for GB Advance. &lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.chinaemu.org/rom/" target="_blank"&gt;ChinaEmu.org&lt;/a&gt; - Slow server in china that has the latest Nintendo DS and Gameboy Advance files. Download links are located on each rom page just above the Google search. (you don't have to search - just click on the link above it) &lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.animehome.net/douliedbz/roms/gbaromA-F.php" target="_blank"&gt;romCountry.net&lt;/a&gt; - offers close to 100 gba roms free, direct download, with no popus or waiting time what so ever.&lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.animehome.net/douliedbz/roms2.php" target="_blank"&gt;DoulieDbz.net&lt;/a&gt; - Dragonball Z and Yu-Gi-Oh gba games. Click on the [Enter Roms] link above the login. &lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.emulatorworld.com/downloads/ROMs/GameBoy_Color_GBC_ROMs" target="_blank"&gt;EmulatorWorld.com&lt;/a&gt; - Freeware rom files &amp; Emulators for various consoles. Voting is NOT mandatory. &lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.emuparadise.org/roms/gba/m/" target="_blank"&gt;EmuParadise&lt;/a&gt; - lot of gba, n64 and other roms and has some psx isos too. Click on File 01 ...&lt;br /&gt;NOTE: Username: emuparadise Password: gimmedownload.&lt;/p&gt;               &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.gamezonex.org/index2.php" target="_blank"&gt;GamezoneX.org&lt;/a&gt; - Registration.[Now redirecting to EmuWizards and leeching from all over the place] Download wide selection of games for various video game consoles. Look for the updates as some of the older links are broken. &lt;/p&gt;               &lt;/td&gt;           &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;                      &lt;br /&gt;                &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;                     &lt;tbody&gt;&lt;tr valign="top"&gt;                       &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;                       &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;                       &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;                           &lt;tbody&gt;&lt;tr&gt;                             &lt;td&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://snesorama.us" target="_blank"&gt;SnesOrama.us&lt;/a&gt;&lt;/td&gt;                             &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                           &lt;/tr&gt;                       &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td colspan="3" background="_img/d.gif" height="1"&gt;&lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                       &lt;td valign="top" width="561"&gt;&lt;p&gt;Full romsets for GBx (Gameboy &amp;amp; GBC) NES, SNES, N64, and other consoles (No Commercial GBA Games)&lt;br /&gt;                      NOTE: Compressed with 7z so you need &lt;a href="http://www.7-zip.org/" target="_blank" rel="nofollow"&gt;7-Zip&lt;/a&gt; to open the archived files.                         &lt;/p&gt;&lt;/td&gt;                       &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;                     &lt;/tr&gt;                   &lt;/tbody&gt;&lt;/table&gt;                &lt;br /&gt;                &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;                     &lt;tbody&gt;&lt;tr valign="top"&gt;                       &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;                       &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;                       &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;                           &lt;tbody&gt;&lt;tr&gt;                             &lt;td&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.g-masters.com/" target="_blank"&gt;G-Masters.com&lt;/a&gt; &lt;/td&gt;                             &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                           &lt;/tr&gt;                       &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td colspan="3" background="_img/d.gif" height="1"&gt;&lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                     &lt;/tr&gt;                     &lt;tr&gt;                       &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;                       &lt;td valign="top" width="561"&gt;&lt;p&gt;Latest up-to-date &lt;strong&gt;GBA ROMs&lt;/strong&gt; , NDS the complete NES set. Registration is required and downloads for GameBoy and Nintendo DS games are limited to 1 files a day, but other than that a very reliable source of files! &lt;/p&gt;&lt;/td&gt;                       &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;                     &lt;/tr&gt;                   &lt;/tbody&gt;&lt;/table&gt;          &lt;br /&gt;    &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;         &lt;tbody&gt;&lt;tr valign="top"&gt;            &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;           &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;           &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;               &lt;tbody&gt;&lt;tr&gt;                  &lt;td&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.chinagba.com/down/" target="_blank"&gt;ChinaGBA.com/gba-roms&lt;/a&gt;                  Latest                   GBA roms Software and Tools from ChinaGBA - all in chinese                   - Have to sign up to the forum to download and it is SLOW&lt;br /&gt;           &lt;br /&gt;&lt;/td&gt;                 &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;               &lt;/tr&gt;             &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;            &lt;td colspan="3" background="_img/d.gif" height="1"&gt; &lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;            &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;            &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;           &lt;td valign="top" width="561"&gt;         &lt;p&gt;&lt;br /&gt;          &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://perso.club-internet.fr/roml/gba.htm" target="_blank"&gt;perso.club-internet.fr/roml/gba.htm&lt;/a&gt; some                 good old gb advance roms - not too many but working downloads&lt;/p&gt;             &lt;p&gt;&lt;a target="_blank" href="http://www.gameboy-advance-roms.com/go/to.htm?http://lastend.com/system/affin.asp?id=153"&gt;LastEnd.com&lt;/a&gt; - RomShare Network with files for Nintendo GBA Game Boy NES SNES Nintendo64 GameCube PlayStation PS2 Game Gear Sega Genesis Atari MAME NeoGeo Pocket Neo-Geo Spectrum Amiga.&lt;br /&gt;NOTE: To download romz files you will need to turn off your popup blocker&lt;br /&gt;                         &lt;br /&gt;                &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.emulatronia.com/raritu/raritu-gb.htm" target="_blank"&gt;emulatronia.com/raritu/raritu-gb.htm&lt;/a&gt; GB                   roms - hacked versions of Zelda (Link gets laid) Mario - Sonic                   Power Quest - Basta Move  - etc&lt;br /&gt;                         &lt;br /&gt;                                        &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://nintendochile.host.sk/new_download/index.php?Category=3&amp;CurrentPage=1" target="_blank"&gt;nintendochile.host.sk&lt;/a&gt;  gba rom file archive with games like Dragonball Z The Legacy of Goku, Pokemon Ruby and more. Another page from Chile (some rom links are broken but 007 Nightfire &amp;amp; GBA Driver 2 works!)&lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.rinconsolero.com/Rinconsolero.V2/roms_gameboyadvance.htm" target="_blank"&gt;RinConsolero.com&lt;/a&gt; - Spanish site with good old games from the 1st year of advance - all the links work.&lt;br /&gt;Planet Roms - Game Boy Games A-Z as wella s files for NES, Super Nintendo, Atari 2600, Commodore, Game Boy Color and NeoGeo CD. &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.geocities.com/pokemon_fan_25/RomsNEmulator.html" target="_blank"&gt;Pokemon Fan_25&lt;/a&gt; Pokemon Blue and Pokemon Red emulator roms &lt;/p&gt;             &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.shadyroms.com/" target="_blank"&gt;ShadyRoms.com&lt;/a&gt; - [works only with FireFox] Has got some GBA roms back online. Downloads are absolutely free. Shady also has Nintendo (NES roms) and Atari 2600, 5200 and 7800 online. Updated and easy to download.&lt;/p&gt;             &lt;p&gt;&lt;strong&gt;Following Websites are for Fire Fox users only :( &lt;/strong&gt;&lt;br /&gt;            &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.gbaroms.ws/" target="_blank"&gt;GBAroms.ws&lt;/a&gt; - Nice simple webiste with Direct Downloads of neraly all Gameboy Advance Roms ever released.&lt;br /&gt;            &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.gameboyroms.org/main.php?letter=S&amp;platform=Gameboy" target="_blank"&gt;GameboyRoms.org&lt;/a&gt; - Direct Downloads of old Gameboy and GB Color games. Use &lt;a href="http://www.7-zip.org/" target="_blank" rel="nofollow"&gt;7-Zip&lt;/a&gt; to open 7z files.&lt;br /&gt;            &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.nintendodsroms.org/" target="_blank"&gt;NintendoDSroms.org&lt;/a&gt; - same as above only this time 411+  Nintendo DS games including Nintendogs and Mario 64.&lt;br /&gt;            &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.gbarom.info/" target="_blank"&gt;GBArom.info&lt;/a&gt; - UPDATE: All the good roms GONE :( Scroll down past the ads to get to top GBA roms like: Mario Superstar Saga, Megaman Battle Network, Pokemon Emerald, Super Mario Advance 4, Legend of Zelda Minish Cap.&lt;/p&gt;&lt;/td&gt;           &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;    &lt;br /&gt;    &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;         &lt;tbody&gt;&lt;tr valign="top"&gt;           &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;           &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;           &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;               &lt;tbody&gt;&lt;tr&gt;                 &lt;td&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.theoldcomputer.com/Libarary%27s/Emulation/NES/ROMs/NES_roms_summary.htm" target="_blank"&gt;The Old Computer Dot Com &lt;/a&gt;&lt;/td&gt;                 &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;               &lt;/tr&gt;           &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" background="_img/d.gif" height="1"&gt;&lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;           &lt;td valign="top" width="561"&gt;Nintendo 8-bit conslone NES A-L : M-Z and Japanese games + &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.theoldcomputer.com/Libarary%27s/Emulation/TurboGraphics16/Roms/TurboGraphx16_roms_summary.htm" target="_blank"&gt;Turbo Graphx 16&lt;/a&gt; and more. &lt;/td&gt;           &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;    &lt;br /&gt;    &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;         &lt;tbody&gt;&lt;tr valign="top"&gt;           &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;           &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;           &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;               &lt;tbody&gt;&lt;tr&gt;                 &lt;td&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://emu-russia.km.ru/default.php?a=roms&amp;amp;sid=gbc&amp;from=0&amp;amp;to=Z" target="_blank"&gt;Emu-Russia&lt;/a&gt;&lt;/td&gt;                 &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc17.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;               &lt;/tr&gt;           &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" background="_img/d.gif" height="1"&gt;             &lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;           &lt;td valign="top" width="561"&gt;The server is a little&lt;strong&gt; slow &lt;/strong&gt;but             you can get LOADS of great roms from here! &lt;strong&gt;- &lt;/strong&gt;Atari             Lynx - Bandai WonderSwan - Bandai WonderSwan Color - Neo-Geo Pocket             - Nintendo GameBoy - Nintendo GameBoy Advance - Nintendo GameBoy             Color - Sega GameGear and many many more. If you wonder why the name             sounds familiar than know that this is the new server of the well             known emu-russia.km.ru P.S. All ROMs are renamed according to Good             ###&lt;br /&gt;    [ Thanks for the link go to Virtual Sniper ] &lt;/td&gt;           &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;          &lt;br /&gt; &lt;br /&gt;    &lt;table border="0" cellpadding="0" cellspacing="0" width="590"&gt;         &lt;tbody&gt;&lt;tr valign="top"&gt;           &lt;td rowspan="4" width="18"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/c_arrow.gif" height="40" width="18" /&gt;&lt;/td&gt;           &lt;td height="17" valign="middle" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt; &lt;/td&gt;           &lt;td colspan="2" height="17" valign="middle"&gt;&lt;table border="0" cellpadding="0" cellspacing="0" width="100%"&gt;               &lt;tbody&gt;&lt;tr&gt;                 &lt;td class="style1"&gt;&lt;strong&gt;&lt;a href="http://www.gameboy-advance-roms.com/recycle-bin.htm"&gt;ROMsite - Recycle Bin&lt;/a&gt;&lt;/strong&gt; - Sites that have been closed but lets hope                   will be re-open &lt;/td&gt;                 &lt;td align="right" width="100"&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/des/Fcc03.gif" height="17" width="17" /&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;               &lt;/tr&gt;           &lt;/tbody&gt;&lt;/table&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" background="_img/d.gif" height="1"&gt;             &lt;p&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/p&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td colspan="3" height="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt;         &lt;/tr&gt;         &lt;tr&gt;           &lt;td height="19" width="5"&gt;&lt;img src="http://www.gameboy-advance-roms.com/_img/0.gif" height="1" width="1" /&gt;&lt;/td&gt; &lt;td valign="top" width="561"&gt;&lt;p&gt;Sites that no longer have any downloads or are 404 MIA are moved to recycle bin and if they don't come back ater 3 month are moved to non-working websites list :(&lt;br /&gt;&lt;span class="Mover"&gt;Deletion Candidates*&lt;/span&gt;(will be moved to NonWorking webs list     if down during next update)      List of  &lt;a href="http://www.gameboy-advance-roms.com/gameboy_advance_roms_downlad.htm"&gt;Non-WROKING websites&lt;/a&gt;&lt;a href="http://www.gameboy-advance-roms.com/gameboy_advance_roms_downlads.htm"&gt; can be found here.&lt;/a&gt;      Maybe some of the ddls are back up so if you have time can heck it.      &lt;/p&gt;   &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.euroemu.net/" target="_blank"&gt;EuroEmu.net&lt;/a&gt; - Large collection of roms for all consoles from ATARI to Vecterex. Includes Nintendo GBC GB N64  ...&lt;br /&gt;NOTE: Loads of Pop-Ups andmay even try to install IE Toolbar that you should refuse! &lt;/p&gt;   &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.romreactor.net/track.php?id=15" target="_blank"&gt;RomReactor.net&lt;/a&gt; - [Warning: Site has PORN Pop-Ups. Click on [x] to close them]&lt;br /&gt;German site with Loads of roms for all  popular &amp; classic consoles. No registration needed! &lt;/p&gt;   &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.nintendumps.net/" target="_blank"&gt;NintenDUMPS.net&lt;/a&gt; - if you are Logged in you have access to downloading all USA GBA roms, and NDS roms, as well as&lt;br /&gt;saves and screenshots. 1 download a day for regular registered members.   Forum, News and user comments. &lt;/p&gt;   &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.geocities.com/soulblade814/Roms.html" target="_blank"&gt;Soul Blade&lt;/a&gt; - zip files stored on geocities server so will not be online for too long. get them while you can.&lt;br /&gt;Update: most files are already deleted. Geocities does that. &lt;/p&gt;   &lt;p&gt;&lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://www.emultra.com/index.php?page=3&amp;amp;action=category&amp;cat_id=10" target="_blank"&gt;Emultra.com&lt;/a&gt; - &lt;span class="genmed"&gt;You must register &amp;amp; login to download&lt;/span&gt; - Collection of GBA Dragon Ball Z, Pokemon, Megaman, Mario Advance and some more classic games for Game Boy Advance, Gameboyoriginal, SNES, NES, Sega Genesis ... &lt;/p&gt;   &lt;p&gt;&lt;span class="underline"&gt;A2Bcheats.com&lt;/span&gt; - Cheat codes and Top 10 Legal = Homebrew Gameboy Advance Roms  right on the first page. &lt;a href="http://www.gameboy-advance-roms.com/go/to.htm?http://nintendochile.com/index.php?web=2" target="_blank"&gt;NintendoChile.com&lt;/a&gt; NES               and GBAdvance - some downloads work some don't but they have screenshots               of the roms&lt;br /&gt;            &lt;span class="underline"&gt;ZeldaROMs.net&lt;/span&gt; - Zelda Roms for NES GB and GBA Super Nintendo plus MegaMan,  Pokemon Leaf Green, Red etc.&lt;/p&gt;   &lt;/td&gt;           &lt;td width="5"&gt;&lt;br /&gt;&lt;/td&gt;         &lt;/tr&gt;       &lt;/tbody&gt;&lt;/table&gt;                &lt;!-- InstanceEndEditable --&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-7144944013946710972?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/7144944013946710972/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=7144944013946710972' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7144944013946710972'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/7144944013946710972'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/game-boy-advance-site-link.html' title='Game boy Advance Site Link'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8612776468476923953.post-2324984646648089762</id><published>2006-12-14T22:03:00.000-08:00</published><updated>2009-05-05T21:47:27.940-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='. Emulator'/><title type='text'>GAME BOY EMULATOR</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://vba.ngemu.com/images/logo.gif"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 417px; height: 139px;" src="http://vba.ngemu.com/images/logo.gif" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;VisualBoy Advance is a PC Emulator for Nintendo Gameboy Advance&lt;br /&gt;&lt;a href="http://m6xmvvwdybe8094v2vd.usercash.com/"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;span style="font-family:arial,helvetica,sans-serif;"&gt;&lt;span style="font-size:85%;"&gt;&lt;b&gt;&lt;a name="cat0_0"&gt;What are the features of VBA?&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;save game state at any point    &lt;/li&gt;&lt;li&gt;graphic filters to enhance display: 2xSaI, Super 2xSaI, Super Eagle, Pixelate and Motion Blur    &lt;/li&gt;&lt;li&gt;full screen support    &lt;/li&gt;&lt;li&gt;screen capture (through menu or configured key)    &lt;/li&gt;&lt;li&gt;joystick support    &lt;/li&gt;&lt;li&gt;speed up button    &lt;/li&gt;&lt;li&gt;Gameboy Printer emulation    &lt;/li&gt;&lt;li&gt;Gameboy GB, SGB, GBC and GBC on GBA emulation types    &lt;/li&gt;&lt;li&gt;SGB border support    &lt;/li&gt;&lt;li&gt;auto-fire support    &lt;/li&gt;&lt;li&gt;translation enabled (for emulator only)   &lt;/li&gt;&lt;li&gt;hacking capabilities, including search engine, Gameboy Gameshark and GameGenie support and GamesharkAdvance and CodeBreakerAdvance support &lt;/li&gt;&lt;li&gt;GBA debugger in the SDL version    Linux, Windows and BeOS (SDL version)    &lt;/li&gt;&lt;li&gt;import Gameshark Game Saves, codes, etc...    &lt;/li&gt;&lt;li&gt;import battery files from other emulators    &lt;/li&gt;&lt;li&gt;export battery files to other emulators    &lt;/li&gt;&lt;li&gt;sound recording   &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;you can download it from &lt;a href="http://www.sendspace.com/file/phkpbu"&gt;here&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8612776468476923953-2324984646648089762?l=gameboy-roms.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gameboy-roms.blogspot.com/feeds/2324984646648089762/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8612776468476923953&amp;postID=2324984646648089762' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2324984646648089762'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8612776468476923953/posts/default/2324984646648089762'/><link rel='alternate' type='text/html' href='http://gameboy-roms.blogspot.com/2006/12/game-boy-emulator.html' title='GAME BOY EMULATOR'/><author><name>wishmaster</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='27' height='32' src='http://i16.tinypic.com/35clnc7.jpg'/></author><thr:total>0</thr:total></entry></feed>
